Player Matchup

Ymir
Ymir
BloodSageSix
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,637 Elo+
Solo
Jing Wei
Jing Wei
VOLK312023
Jing Wei
Level 138
God Stats
5W - 5L
1,500 SR
Queue Stats
495W - 527L
1,469 Elo+
Solo
Scylla
Scylla
scaredy_AJ
Scylla
Level 158
God Stats
110W - 125L
1,361 SR
Queue Stats
480W - 516L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
so blowndank12
Gilgamesh
Level 28
God Stats
9W - 7L
1,699 SR
Queue Stats
21W - 18L
1,597 Elo+
Party 1
Loki
Loki
waynewock
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,597 Elo+
Party 1
Team Averages
Level 94
1,512 SR
1,567 Elo+

VS

Team Averages
Level 58
1,581 SR
1,539 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Gawyy
Guan Yu
Level 42
God Stats
4W - 1L
1,699 SR
Queue Stats
17W - 2L
2,014 Elo+
Party 2
Loki
Loki
NightWalker4602
Loki
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RobStarrunner
Ah Muzen Cab
Level 29
God Stats
6W - 4L
1,704 SR
Queue Stats
9W - 5L
1,403 Elo+
Solo
Sol
Sol
axelmarysaravi88
Sol
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,272
727
3,534
14,743
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
VOLK312023
Jing Wei
14
1 / 3 / 1
7,264
726
3,017
7,493
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
scaredy_AJ
Scylla
14
3 / 5 / 3
7,900
790
8,456
6,429
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
so blowndank12
Gilgamesh
14
4 / 8 / 4
8,640
864
4,888
12,002
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
3 / 6 / 2
7,470
747
6,313
8,293
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
13 / 1 / 9
9,569
957
19,770
7,674
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Gawyy
Guan Yu
16
8 / 2 / 12
8,901
890
8,499
10,752
6,896
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 5
7,279
728
2,360
5,629
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
RobStarrunner
Ah Muzen Cab
15
3 / 2 / 6
8,129
813
9,761
6,736
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 8
7,084
708
2,295
9,106
2,838
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
11
Kills
26
26
Deaths
11
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
1
9
17.5
L
0
4
7
0.88
W
Guan Yu
Gawyy
Guan Yu
8
2
12
7
W
2
3
5
1.5
W
Ah Muzen Cab
RobStarrunner
Ah Muzen Cab
3
2
6
3
L
Jing Wei
VOLK312023
Jing Wei
1
3
1
0.5
W
0
3
8
1.33
L
Scylla
scaredy_AJ
Scylla
3
5
3
0.9
L
Gilgamesh
so blowndank12
Gilgamesh
4
8
4
0.75
L
Loki
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
42,685
48,960
Taken
39,897
18,861
Mitigated
18,263
5,883
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,770
3,155
0
1,732
7,674
2,874
0
1,890
5,650
49,993
0
L
3,534
972
127
3,440
14,743
9,397
0
5,731
8,687
10,284
0
W
Guan Yu
Gawyy
Guan Yu
8,499
1,859
1,964
2,882
10,752
6,896
0
2,517
8,093
0
18,290
W
2,360
285
0
342
5,629
3,032
163
2,158
3,327
0
14,692
W
Ah Muzen Cab
RobStarrunner
Ah Muzen Cab
9,761
4,827
0
3,239
6,736
2,623
995
1,568
5,120
0
34,145
L
Jing Wei
VOLK312023
Jing Wei
3,017
1,341
0
1,084
7,493
2,021
0
2,236
5,172
0
23,033
W
2,295
499
0
644
9,106
2,838
554
3,321
5,717
11,984
0
L
Scylla
scaredy_AJ
Scylla
8,456
183
0
404
6,429
923
0
3,750
2,471
22,372
0
L
Gilgamesh
so blowndank12
Gilgamesh
4,888
1,495
0
828
12,002
5,092
0
5,610
6,151
0
8,336
L
Loki
6,313
1,533
0
0
8,293
1,428
0
4,111
3,985
0
25,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
40,962
148
Minions Killed
198
0
Camps Cleared
0
954,216
Distance Traveled
1,059,217
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,569
957
68
7
0
203,013
2
L
Ymir
7,272
727
12
1
0
187,852
1
W
Guan Yu
8,901
890
22
2
0
220,259
2
W
Loki
7,279
728
20
2
0
224,168
0
W
Ah Muzen Cab
8,129
813
64
6
0
192,168
1
L
Jing Wei
7,264
726
34
3
0
199,150
2
W
Sol
7,084
708
24
2
0
219,609
4
L
Scylla
7,900
790
51
5
0
215,339
1
L
Gilgamesh
8,640
864
8
1
0
196,859
1
L
Loki
7,470
747
43
4
0
155,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role