Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AirLangueChaine
Terra
Level 76
God Stats
22W - 29L
1,530 SR
Queue Stats
81W - 78L
1,598 Elo+
Solo
Loki
Loki
Chronisch
Loki
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,777 Elo+
Solo
Chiron
Chiron
LONEWOLF117109
Chiron
Level 99
God Stats
9W - 2L
1,720 SR
Queue Stats
74W - 64L
1,646 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tutsu0
Morgan Le Fay
Level 61
God Stats
3W - 12L
1,790 SR
Queue Stats
118W - 129L
1,494 Elo+
Solo
Team Averages
Level 106
1,608 SR
1,603 Elo+

VS

Team Averages
Level 126
1,578 SR
1,645 Elo+
Nemesis
Nemesis
AchtSchwi
Nemesis
Level 63
God Stats
4W - 3L
1,659 SR
Queue Stats
17W - 22L
1,647 Elo+
Solo
Gilgamesh
Gilgamesh
IVIoi
Gilgamesh
Level 128
God Stats
8W - 3L
1,725 SR
Queue Stats
26W - 17L
1,604 Elo+
Party 1
Atlas
Atlas
Lostdeadman
Atlas
Level 158
God Stats
10W - 7L
1,484 SR
Queue Stats
34W - 24L
1,604 Elo+
Party 1
Discordia
Discordia
Relic99
Discordia
Level 155
God Stats
1W - 0L
1,523 SR
Queue Stats
34W - 24L
1,604 Elo+
Party 1
Medusa
Medusa
Shia_LePoof
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 1 / 2
8,160
742
1,755
9,589
6,833
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 3 / 6
7,231
657
6,055
14,865
11,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
2 / 3 / 3
7,368
670
8,009
9,747
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 2
7,776
707
9,658
9,434
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
tutsu0
Morgan Le Fay
13
2 / 2 / 2
7,147
650
9,783
8,070
2,491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AchtSchwi
Nemesis
13
2 / 1 / 6
7,650
695
7,390
8,497
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
IVIoi
Gilgamesh
12
0 / 3 / 5
6,990
635
4,737
16,352
9,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 0 / 7
8,150
741
10,088
12,780
14,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Relic99
Discordia
15
1 / 3 / 6
7,908
719
9,210
5,777
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
17
4 / 1 / 3
8,993
818
11,875
6,486
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
11
11
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
2
2
W
Nemesis
AchtSchwi
Nemesis
2
1
6
5
L
1
3
6
1.33
L
Loki
2
3
3
1.17
W
Gilgamesh
IVIoi
Gilgamesh
0
3
5
0.83
L
2
2
2
1.5
W
4
0
7
7.5
W
Discordia
Relic99
Discordia
1
3
6
1.33
W
Medusa
4
1
3
5.5
L
Morgan Le Fay
tutsu0
Morgan Le Fay
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
43,300
51,705
Taken
49,892
28,344
Mitigated
32,899
9,879
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,755
119
0
0
9,589
6,833
129
1,829
7,760
0
26,622
W
Nemesis
AchtSchwi
Nemesis
7,390
1,976
0
464
8,497
3,935
336
3,346
4,983
0
15,213
L
6,055
391
1,943
4,034
14,865
11,522
31
4,350
10,515
12,277
0
L
Loki
8,009
1,478
0
975
9,747
4,277
222
5,270
4,477
0
18,316
W
Gilgamesh
IVIoi
Gilgamesh
4,737
1,057
751
3,680
16,352
9,668
78
5,028
11,130
306
16,400
L
9,658
2,962
447
2,198
9,434
3,221
224
4,712
4,709
0
35,473
W
10,088
3,514
0
3,543
12,780
14,646
175
3,966
8,705
23,211
0
W
Discordia
Relic99
Discordia
9,210
186
0
102
5,777
1,956
43
1,359
4,350
35,686
0
W
Medusa
11,875
5,869
0
712
6,486
2,694
1,186
2,139
4,199
0
45,787
L
Morgan Le Fay
tutsu0
Morgan Le Fay
9,783
370
0
282
8,070
2,491
392
3,203
4,867
20,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
39,691
167
Minions Killed
217
0
Camps Cleared
0
1,157,961
Distance Traveled
1,249,565
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,160
742
52
5
0
233,298
4
W
Nemesis
7,650
695
14
1
0
255,929
3
L
Terra
7,231
657
15
1
0
240,669
2
L
Loki
7,368
670
24
2
0
226,590
2
W
Gilgamesh
6,990
635
21
2
0
253,955
2
L
Chiron
7,776
707
59
5
0
218,960
0
W
Atlas
8,150
741
29
3
0
250,361
2
W
Discordia
7,908
719
65
6
0
238,316
4
W
Medusa
8,993
818
88
8
0
251,004
1
L
Morgan Le Fay
7,147
650
17
2
0
238,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role