Player Matchup

Chronos
Chronos
 
Chronos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FlaagWoormk
Sol
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 124L
1,509 Elo+
Party 3
Odin
Odin
FreemanIstSuper
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 100L
1,506 Elo+
Party 2
Hou Yi
Hou Yi
Maltem123
Hou Yi
Level 126
God Stats
18W - 14L
1,376 SR
Queue Stats
285W - 280L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
lillegrill
Cabrakan
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 184L
1,463 Elo+
Solo
Team Averages
Level 56
1,475 SR
1,492 Elo+

VS

Team Averages
Level 34
1,524 SR
1,517 Elo+
Terra
Terra
Lemonlube
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,560 Elo+
Party 1
Anubis
Anubis
Mamatidewa
Anubis
Level 43
God Stats
9W - 6L
1,622 SR
Queue Stats
11W - 8L
1,543 Elo+
Party 1
Nike
Nike
MoodPiza
Nike
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,412 Elo+
Solo
Fenrir
Fenrir
MrKravaa
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Cupid
Cupid
TishoRibata
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 1
7,186
553
2,881
4,841
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 2 / 3
7,713
593
5,472
6,575
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 7
6,663
513
4,798
9,555
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Maltem123
Hou Yi
12
6 / 1 / 1
7,335
564
11,101
6,161
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
lillegrill
Cabrakan
12
4 / 0 / 3
7,534
580
4,709
6,457
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lemonlube
Terra
7
0 / 2 / 2
5,422
417
1,744
10,417
3,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Mamatidewa
Anubis
13
2 / 2 / 1
7,065
543
4,557
6,959
2,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nike
12
1 / 4 / 0
7,141
549
3,321
8,231
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
MrKravaa
Fenrir
10
1 / 0 / 1
6,117
471
2,227
6,978
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
5,921
455
7,723
8,544
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
1
2
3
1.25
W
0
2
7
1.75
L
Terra
Lemonlube
Terra
0
2
2
0.5
W
Hou Yi
Maltem123
Hou Yi
6
1
1
6.5
L
Anubis
Mamatidewa
Anubis
2
2
1
1.25
L
Nike
1
4
0
0.25
L
Fenrir
MrKravaa
Fenrir
1
0
1
1.5
L
2
5
0
0.4
W
Cabrakan
lillegrill
Cabrakan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,961
Damage
19,572
33,589
Taken
41,129
17,104
Mitigated
15,109
11,631
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,881
1,279
0
1,658
4,841
1,805
660
0
4,504
26,767
4,788
W
5,472
1,295
0
1,791
6,575
1,766
1,038
3,254
3,321
43,422
5,541
W
4,798
832
0
2,511
9,555
8,276
0
1,809
7,746
0
11,936
L
Terra
Lemonlube
Terra
1,744
532
999
1,530
10,417
3,690
0
804
9,613
5,264
0
W
Hou Yi
Maltem123
Hou Yi
11,101
5,668
0
3,231
6,161
1,789
52
539
5,622
0
49,149
L
Anubis
Mamatidewa
Anubis
4,557
44
0
2,759
6,959
2,952
0
3,836
3,123
43,404
0
L
Nike
3,321
620
0
986
8,231
4,739
464
4,509
3,722
0
39,839
L
Fenrir
MrKravaa
Fenrir
2,227
518
0
2,860
6,978
2,109
0
1,072
5,906
4
28,114
L
7,723
4,123
250
1,432
8,544
1,619
0
1,949
6,595
0
31,584
W
Cabrakan
lillegrill
Cabrakan
4,709
865
0
2,440
6,457
3,468
360
699
5,724
40,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
31,666
350
Minions Killed
313
0
Camps Cleared
0
1,183,736
Distance Traveled
1,167,579
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,186
553
76
6
0
195,666
3
W
Sol
7,713
593
88
7
0
245,991
0
W
Odin
6,663
513
17
1
0
245,863
5
L
Terra
5,422
417
13
1
0
246,768
2
W
Hou Yi
7,335
564
85
7
0
234,312
6
L
Anubis
7,065
543
87
7
0
236,287
1
L
Nike
7,141
549
106
8
0
213,066
3
L
Fenrir
6,117
471
47
4
0
265,194
3
L
Cupid
5,921
455
60
5
0
206,264
1
W
Cabrakan
7,534
580
84
6
0
261,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role