Player Matchup

Cernunnos
Cernunnos
KSOMHY
Cernunnos
Level 129
God Stats
2W - 0L
1,180 SR
Queue Stats
111W - 129L
1,591 Elo+
Solo
Nike
Nike
ThatBoyRoyalty
Nike
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
207W - 183L
1,593 Elo+
Solo
Cliodhna
Cliodhna
ThunderJaw01
Cliodhna
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 24L
1,480 Elo+
Solo
Ra
Ra
Thunder_Raptor12
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 372L
1,523 Elo+
Solo
Jormungandr
Jormungandr
jimlayey71
Jormungandr
Level 114
God Stats
19W - 9L
1,638 SR
Queue Stats
220W - 187L
1,494 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,536 Elo+

VS

Team Averages
Level 96
1,519 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chaser256
Baron Samedi
Level 124
God Stats
14W - 7L
1,667 SR
Queue Stats
78W - 76L
1,481 Elo+
Solo
Atlas
Atlas
GoToTheKingsman
Atlas
Level 124
God Stats
0W - 2L
1,323 SR
Queue Stats
84W - 80L
1,519 Elo+
Solo
Medusa
Medusa
Padley99-_-
Medusa
Level 69
God Stats
11W - 7L
1,798 SR
Queue Stats
249W - 276L
1,518 Elo+
Solo
Nemesis
Nemesis
Traaaacy96
Nemesis
Level 57
God Stats
0W - 2L
1,309 SR
Queue Stats
180W - 164L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KSOMHY
Cernunnos
11
5 / 3 / 7
6,742
674
5,092
6,833
2,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 0 / 1
5,672
567
4,341
7,312
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ThunderJaw01
Cliodhna
11
4 / 1 / 3
6,637
664
4,179
6,818
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 3
7,450
745
4,897
4,279
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
jimlayey71
Jormungandr
10
6 / 2 / 9
6,619
662
7,311
6,836
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 5 / 1
4,917
492
3,623
6,866
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Chaser256
Baron Samedi
10
4 / 6 / 1
6,163
616
4,645
7,361
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 2 / 0
5,411
541
4,576
8,336
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
0 / 6 / 0
4,771
477
3,304
7,873
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Traaaacy96
Nemesis
9
1 / 2 / 1
5,523
552
3,844
7,363
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
21
Kills
6
6
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
L
Baron Samedi
Chaser256
Baron Samedi
4
6
1
0.75
L
1
2
0
0.5
W
Cernunnos
KSOMHY
Cernunnos
5
3
7
2.83
L
Medusa
0
6
0
0
W
0
0
1
0.5
W
Cliodhna
ThunderJaw01
Cliodhna
4
1
3
5.5
W
6
0
3
7.5
L
Nemesis
Traaaacy96
Nemesis
1
2
1
0.75
W
Jormungandr
jimlayey71
Jormungandr
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
19,992
32,078
Taken
37,799
12,952
Mitigated
14,342
13,033
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,623
178
0
1,382
6,866
2,670
0
3,545
3,196
16,887
0
L
Baron Samedi
Chaser256
Baron Samedi
4,645
275
313
1,456
7,361
2,213
224
3,226
4,111
22,244
0
L
4,576
1,070
0
2,628
8,336
5,295
0
521
7,063
23,311
0
W
Cernunnos
KSOMHY
Cernunnos
5,092
3,005
0
1,458
6,833
2,010
583
2,634
4,199
0
31,930
L
Medusa
3,304
1,858
0
1,183
7,873
1,727
0
2,590
5,263
0
26,838
W
4,341
442
0
3,020
7,312
3,124
0
3,315
3,260
0
24,029
W
Cliodhna
ThunderJaw01
Cliodhna
4,179
397
0
3,784
6,818
1,972
0
917
5,708
0
32,287
W
4,897
1,182
162
2,245
4,279
1,397
743
2,166
1,777
41,516
0
L
Nemesis
Traaaacy96
Nemesis
3,844
1,570
0
233
7,363
2,437
0
1,185
6,080
0
28,906
W
Jormungandr
jimlayey71
Jormungandr
7,311
2,182
367
1,997
6,836
4,449
0
2,434
4,290
20,815
3,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
26,785
315
Minions Killed
234
0
Camps Cleared
0
1,012,595
Distance Traveled
931,267
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,917
492
41
4
0
181,855
1
L
Baron Samedi
6,163
616
36
4
0
156,261
3
L
Atlas
5,411
541
48
5
0
202,746
2
W
Cernunnos
6,742
674
64
6
0
178,715
3
L
Medusa
4,771
477
47
5
0
171,063
3
W
Nike
5,672
567
54
5
0
207,375
3
W
Cliodhna
6,637
664
83
8
0
222,942
0
W
Ra
7,450
745
93
9
0
206,587
2
L
Nemesis
5,523
552
62
6
0
219,342
0
W
Jormungandr
6,619
662
21
2
0
196,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role