Player Matchup

Geb
Geb
AvastV2
Geb
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
207W - 372L
1,238 Elo+
Party 2
Thor
Thor
InsipidDeer6781
Thor
Level 4
God Stats
2W - 2L
1,217 SR
Queue Stats
4W - 18L
1,021 Elo+
Party 2
Ra
Ra
przemek54326
Ra
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,256 Elo+
Solo
Team Averages
Level 59
1,406 SR
1,172 Elo+

VS

Team Averages
Level 93
1,617 SR
1,375 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AngelllLife
Jormungandr
Level 110
God Stats
1W - 1L
1,762 SR
Queue Stats
11W - 13L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
FintGreat
Nu Wa
Level 23
God Stats
1W - 1L
1,588 SR
Queue Stats
6W - 8L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 5 / 4
6,093
677
2,096
10,768
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 4 / 4
6,226
692
1,375
8,459
5,856
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 1
7,666
852
5,602
9,751
3,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 3 / 6
7,953
884
7,604
10,954
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
AngelllLife
Jormungandr
12
4 / 1 / 8
7,974
886
10,288
6,003
5,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
FintGreat
Nu Wa
12
4 / 1 / 7
7,762
862
7,828
3,798
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
4
Kills
13
13
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
6
2.67
W
Jormungandr
AngelllLife
Jormungandr
4
1
8
8
L
Geb
0
5
4
0.4
W
Nu Wa
FintGreat
Nu Wa
4
1
7
7.5
L
0
4
4
0.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,073
Damage
25,720
28,978
Taken
20,755
12,891
Mitigated
12,516
5,311
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,604
1,756
0
5,445
10,954
6,349
1,146
3,617
7,337
0
26,499
W
Jormungandr
AngelllLife
Jormungandr
10,288
1,200
0
905
6,003
5,136
320
2,512
3,491
28,725
0
L
Geb
2,096
177
170
2,627
10,768
3,793
0
6,462
3,989
11,399
0
W
Nu Wa
FintGreat
Nu Wa
7,828
3,597
0
86
3,798
1,031
981
1,859
1,939
21,697
0
L
1,375
410
0
0
8,459
5,856
0
5,426
2,867
0
3,989
L
5,602
694
710
1,804
9,751
3,242
0
6,643
2,958
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,985
Gold Earned
23,689
84
Minions Killed
106
2
Camps Cleared
6
410,655
Distance Traveled
534,407
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,953
884
38
4
3
174,912
1
W
Jormungandr
7,974
886
28
3
0
194,844
2
L
Geb
6,093
677
14
2
1
103,570
0
W
Nu Wa
7,762
862
40
4
3
164,651
0
L
Thor
6,226
692
2
0
0
147,464
1
L
Ra
7,666
852
68
8
1
159,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role