Player Matchup

Odin
Odin
JohnWick6969
Odin
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,430 Elo+
Party 3
Skadi
Skadi
Kaityn
Skadi
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 75L
1,710 Elo+
Party 3
Merlin
Merlin
Snappera
Merlin
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 64L
1,810 Elo+
Party 3
Ne Zha
Ne Zha
TheMahamies
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Varghov
Xing Tian
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
438W - 396L
1,571 Elo+
Party 3
Team Averages
Level 72
1,500 SR
1,599 Elo+

VS

Team Averages
Level 75
1,543 SR
1,381 Elo+
Hou Yi
Hou Yi
GreyWolf92
Hou Yi
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 18L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Renmiel
Heimdallr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,448 Elo+
Party 1
Janus
Janus
Suprman123
Janus
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 120L
1,403 Elo+
Solo
Mulan
Mulan
Yenni
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Zeus
Zeus
thebestgodhere
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
10,760
633
2,714
18,473
11,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Kaityn
Skadi
19
4 / 1 / 13
11,557
680
14,179
11,945
5,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Snappera
Merlin
20
12 / 1 / 8
14,445
850
23,968
9,542
4,868
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
3 / 9 / 9
10,702
630
11,759
13,631
7,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Xing Tian
Varghov
Xing Tian
19
4 / 4 / 13
12,114
713
11,727
30,691
35,434
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GreyWolf92
Hou Yi
17
4 / 4 / 8
10,241
602
10,228
12,110
4,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Renmiel
Heimdallr
15
1 / 5 / 8
10,124
596
10,290
12,804
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
19
2 / 6 / 11
11,623
684
14,162
14,428
4,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Yenni
Mulan
16
3 / 6 / 9
10,236
602
11,068
18,321
12,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 4 / 5
12,092
711
19,585
10,368
3,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
24
Kills
18
19
Deaths
25
52
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GreyWolf92
Hou Yi
4
4
8
2
W
1
4
9
1.38
W
Skadi
Kaityn
Skadi
4
1
13
10.5
L
Heimdallr
Renmiel
Heimdallr
1
5
8
1
W
Merlin
Snappera
Merlin
12
1
8
16
L
Janus
2
6
11
1.25
W
Ne Zha
3
9
9
0.83
W
Xing Tian
Varghov
Xing Tian
4
4
13
2.63
L
Mulan
Yenni
Mulan
3
6
9
1.25
L
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,347
Damage
65,333
84,282
Taken
68,031
64,765
Mitigated
29,918
36,956
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GreyWolf92
Hou Yi
10,228
5,034
2,793
2,794
12,110
4,175
850
4,851
7,201
0
17,477
W
2,714
1,306
888
5,382
18,473
11,274
367
8,576
9,778
0
8,673
W
Skadi
Kaityn
Skadi
14,179
3,440
2,094
3,854
11,945
5,428
3,185
5,534
6,327
0
31,123
L
Heimdallr
Renmiel
Heimdallr
10,290
5,300
404
2,715
12,804
4,520
0
7,027
5,683
0
25,080
W
Merlin
Snappera
Merlin
23,968
518
3,464
2,813
9,542
4,868
1,082
4,558
4,936
65,024
0
L
Janus
14,162
610
3,731
3,995
14,428
4,795
220
8,530
5,774
38,628
0
W
Ne Zha
11,759
1,176
60
1,219
13,631
7,761
486
6,237
7,163
0
23,868
W
Xing Tian
Varghov
Xing Tian
11,727
675
5,432
11,750
30,691
35,434
513
10,363
19,608
22,012
0
L
Mulan
Yenni
Mulan
11,068
1,434
241
3,387
18,321
12,759
262
9,488
8,599
3,230
10,417
L
19,585
1,595
0
623
10,368
3,669
444
5,155
5,079
45,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,578
Gold Earned
54,316
180
Minions Killed
174
0
Camps Cleared
0
1,667,088
Distance Traveled
1,437,644
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,241
602
23
1
0
300,109
0
W
Odin
10,760
633
16
1
0
309,959
3
W
Skadi
11,557
680
32
2
0
337,170
7
L
Heimdallr
10,124
596
39
2
0
291,227
0
W
Merlin
14,445
850
116
7
0
346,452
3
L
Janus
11,623
684
53
3
0
265,808
0
W
Ne Zha
10,702
630
8
0
0
297,180
0
W
Xing Tian
12,114
713
8
0
0
376,327
2
L
Mulan
10,236
602
7
0
0
286,687
1
L
Zeus
12,092
711
52
3
0
293,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role