Player Matchup

Thanatos
Thanatos
ItzOsY
Thanatos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,357 Elo+
Party 1
Xing Tian
Xing Tian
MeGGa SHotZzz
Xing Tian
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 22L
1,341 Elo+
Party 1
Sol
Sol
NoThumbsJord
Sol
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,463 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,387 Elo+

VS

Team Averages
Level 82
1,373 SR
1,448 Elo+
Vamana
Vamana
DarkFibr3
Vamana
Level 87
God Stats
10W - 6L
1,615 SR
Queue Stats
133W - 121L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
HMD Kevaxx
Jing Wei
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 53L
1,351 Elo+
Solo
Zeus
Zeus
Tenevros947
Zeus
Level 128
God Stats
19W - 16L
1,004 SR
Queue Stats
394W - 273L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItzOsY
Thanatos
14
8 / 2 / 3
9,493
730
8,584
9,264
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MeGGa SHotZzz
Xing Tian
16
7 / 0 / 8
10,640
818
10,363
13,611
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
1 / 3 / 8
8,759
674
7,238
9,185
7,189
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DarkFibr3
Vamana
14
3 / 3 / 1
8,624
663
8,985
12,854
8,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
HMD Kevaxx
Jing Wei
9
0 / 8 / 2
6,927
533
508
8,436
1,830
14
2 / 5 / 3
8,616
663
14,794
9,207
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
DarkFibr3
Vamana
3
3
1
1.17
L
Jing Wei
HMD Kevaxx
Jing Wei
0
8
2
0.13
W
Thanatos
ItzOsY
Thanatos
8
2
3
4.75
W
Xing Tian
MeGGa SHotZzz
Xing Tian
7
0
8
11
W
1
3
8
1.67
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,185
Damage
24,287
32,060
Taken
30,497
27,887
Mitigated
13,622
13,663
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DarkFibr3
Vamana
8,985
5,046
589
5,618
12,854
8,771
0
7,367
5,487
0
23,346
L
Jing Wei
HMD Kevaxx
Jing Wei
508
77
0
0
8,436
1,830
0
4,332
4,104
0
2,897
W
Thanatos
ItzOsY
Thanatos
8,584
1,539
0
7,231
9,264
4,236
0
4,018
4,984
0
34,864
W
Xing Tian
MeGGa SHotZzz
Xing Tian
10,363
1,693
81
4,552
13,611
16,462
152
5,542
7,661
24,004
0
W
7,238
1,578
0
1,799
9,185
7,189
473
4,816
4,013
27,834
0
L
14,794
2,212
0
1,924
9,207
3,021
36
6,065
3,142
39,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
24,167
135
Minions Killed
107
9
Camps Cleared
3
728,008
Distance Traveled
702,560
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,624
663
35
3
0
267,874
3
L
Jing Wei
6,927
533
1
0
0
215,041
1
W
Thanatos
9,493
730
43
3
8
266,434
2
W
Xing Tian
10,640
818
36
3
0
241,133
1
W
Sol
8,759
674
56
4
1
220,441
0
L
Zeus
8,616
663
71
5
3
219,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role