Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Sauloo
Bellona
Level 6
God Stats
2W - 4L
1,138 SR
Queue Stats
3W - 8L
1,114 Elo+
Party 2
Cerberus
Cerberus
Zonbruel
Cerberus
Level 61
God Stats
7W - 8L
1,618 SR
Queue Stats
12W - 19L
1,333 Elo+
Solo
Olorun
Olorun
bigborre3
Olorun
Level 107
God Stats
2W - 4L
1,172 SR
Queue Stats
201W - 215L
1,569 Elo+
Solo
He Bo
He Bo
jaapjrc
He Bo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,517 Elo+
Solo
Team Averages
Level 78
1,386 SR
1,407 Elo+

VS

Team Averages
Level 61
1,611 SR
1,559 Elo+
Nu Wa
Nu Wa
GrimRiverChan
Nu Wa
Level 88
God Stats
14W - 12L
1,552 SR
Queue Stats
318W - 390L
1,430 Elo+
Party 1
Izanami
Izanami
ImaFTHguy
Izanami
Level 55
God Stats
13W - 9L
1,609 SR
Queue Stats
175W - 211L
1,601 Elo+
Party 1
Camazotz
Camazotz
TheDrone95
Camazotz
Level 27
God Stats
23W - 11L
1,729 SR
Queue Stats
228W - 245L
1,557 Elo+
Party 1
Ymir
Ymir
elmagiyo007
Ymir
Level 67
God Stats
13W - 4L
1,500 SR
Queue Stats
165W - 152L
1,703 Elo+
Solo
Chaac
Chaac
vaalchonk
Chaac
Level 67
God Stats
27W - 28L
1,663 SR
Queue Stats
386W - 449L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 7 / 2
8,777
399
8,116
15,615
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Sauloo
Bellona
12
0 / 5 / 0
7,818
355
1,108
12,219
11,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Zonbruel
Cerberus
13
0 / 10 / 4
8,285
377
4,501
23,422
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Olorun
bigborre3
Olorun
17
2 / 10 / 2
10,758
489
10,647
20,986
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
jaapjrc
He Bo
17
6 / 11 / 1
11,744
534
15,636
17,847
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 17
13,407
609
19,300
10,697
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ImaFTHguy
Izanami
19
9 / 1 / 11
13,409
610
17,004
8,912
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
TheDrone95
Camazotz
18
13 / 2 / 9
13,411
610
18,267
15,857
6,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 15
11,706
532
5,436
15,375
15,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
vaalchonk
Chaac
20
13 / 2 / 6
13,954
634
12,480
20,365
11,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
9
Kills
43
43
Deaths
9
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
2
0.29
W
4
2
17
6.25
W
Izanami
ImaFTHguy
Izanami
9
1
11
14.5
L
Bellona
Sauloo
Bellona
0
5
0
0
W
Camazotz
TheDrone95
Camazotz
13
2
9
8.75
L
Cerberus
Zonbruel
Cerberus
0
10
4
0.2
L
Olorun
bigborre3
Olorun
2
10
2
0.3
W
4
2
15
5.75
L
He Bo
jaapjrc
He Bo
6
11
1
0.59
W
Chaac
vaalchonk
Chaac
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,008
Damage
72,487
90,089
Taken
71,206
41,508
Mitigated
39,704
14,875
Healing
33,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,116
3,433
0
4,064
15,615
4,757
0
4,150
11,120
0
66,678
W
19,300
2,495
0
1,838
10,697
3,401
2,787
6,882
3,648
91,387
0
W
Izanami
ImaFTHguy
Izanami
17,004
11,148
0
2,888
8,912
3,367
7,845
2,251
6,661
0
116,656
L
Bellona
Sauloo
Bellona
1,108
155
0
340
12,219
11,120
346
1,880
9,736
0
25,785
W
Camazotz
TheDrone95
Camazotz
18,267
3,829
0
9,696
15,857
6,422
1,086
9,827
6,030
0
53,124
L
Cerberus
Zonbruel
Cerberus
4,501
267
262
4,210
23,422
14,229
0
6,097
16,854
21,375
0
L
Olorun
bigborre3
Olorun
10,647
6,395
51
5,768
20,986
6,712
0
7,616
12,658
85,572
0
W
5,436
1,081
411
2,607
15,375
15,450
332
4,882
10,493
27,094
0
L
He Bo
jaapjrc
He Bo
15,636
814
0
180
17,847
4,690
0
3,646
13,497
70,516
0
W
Chaac
vaalchonk
Chaac
12,480
3,044
934
15,266
20,365
11,064
0
7,752
12,292
0
109,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
65,887
473
Minions Killed
622
0
Camps Cleared
0
1,711,051
Distance Traveled
2,077,329
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,777
399
124
6
0
367,214
3
W
Nu Wa
13,407
609
146
7
0
400,348
11
W
Izanami
13,409
610
195
9
0
416,223
5
L
Bellona
7,818
355
66
3
0
333,816
2
W
Camazotz
13,411
610
85
4
0
390,333
0
L
Cerberus
8,285
377
32
1
0
327,962
4
L
Olorun
10,758
489
143
7
0
332,941
2
W
Ymir
11,706
532
30
1
0
400,271
1
L
He Bo
11,744
534
108
5
0
349,118
0
W
Chaac
13,954
634
166
8
0
470,154
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role