Player Matchup

Da Ji
Da Ji
C_DigZ
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Ra
Ra
ChevyGuy_05_95
Ra
Level 109
God Stats
1W - 2L
1,688 SR
Queue Stats
7W - 10L
1,504 Elo+
Party 1
Atlas
Atlas
YoujoSenkiX
Atlas
Level 111
God Stats
49W - 39L
1,541 SR
Queue Stats
447W - 472L
1,527 Elo+
Solo
Team Averages
Level 116
1,576 SR
1,510 Elo+

VS

Team Averages
Level 124
1,645 SR
1,618 Elo+
Chaac
Chaac
Nilraps
Chaac
Level 142
God Stats
4W - 3L
1,934 SR
Queue Stats
292W - 179L
1,749 Elo+
Party 2
Kukulkan
Kukulkan
Pinksunshine45
Kukulkan
Level 82
God Stats
5W - 6L
1,500 SR
Queue Stats
178W - 266L
1,473 Elo+
Solo
Atlas
Atlas
Xl_Contagion_lX
Atlas
Level 147
God Stats
38W - 18L
1,500 SR
Queue Stats
421W - 289L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C_DigZ
Da Ji
9
0 / 4 / 0
5,777
578
2,561
7,442
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
6,225
623
3,974
7,935
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,832
683
5,017
8,874
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nilraps
Chaac
12
5 / 0 / 2
7,335
734
11,764
7,164
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 0 / 5
6,743
674
4,432
3,463
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 6
7,393
739
6,304
6,656
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C_DigZ
Da Ji
0
4
0
0
L
0
3
0
0
W
Chaac
Nilraps
Chaac
5
0
2
6
W
Kukulkan
1
0
5
3.5
W
1
0
6
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,552
Damage
22,500
24,251
Taken
17,283
12,874
Mitigated
12,865
9,428
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C_DigZ
Da Ji
2,561
985
495
578
7,442
3,213
0
2,696
4,452
0
4,509
L
3,974
175
1,989
2,711
7,935
2,784
0
3,565
4,122
33,427
0
W
Chaac
Nilraps
Chaac
11,764
858
249
3,371
7,164
6,749
0
3,252
3,769
0
22,283
W
Kukulkan
4,432
563
0
930
3,463
1,232
0
2,074
1,293
23,653
0
W
6,304
1,865
547
2,515
6,656
4,884
0
3,469
2,989
19,695
0
L
5,017
2,223
464
3,191
8,874
6,877
0
4,973
3,573
14,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,834
Gold Earned
21,471
97
Minions Killed
103
4
Camps Cleared
5
519,690
Distance Traveled
563,908
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,777
578
8
1
0
168,439
2
L
Ra
6,225
623
73
7
4
182,451
2
W
Chaac
7,335
734
18
2
2
205,239
2
W
Kukulkan
6,743
674
64
6
3
164,190
3
W
Atlas
7,393
739
21
2
0
194,479
1
L
Atlas
6,832
683
16
2
0
168,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role