Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
TokyoStuhl
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,670 Elo+
Party 3
Bastet
Bastet
TonMIDSOLO
Bastet
Level 94
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 10L
1,490 Elo+
Party 1
Tiamat
Tiamat
chris271286
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,436 Elo+
Party 3
Team Averages
Level 70
1,457 SR
1,519 Elo+

VS

Team Averages
Level 49
1,527 SR
1,568 Elo+
Mulan
Mulan
Camkubrick
Mulan
Level 82
God Stats
7W - 2L
1,410 SR
Queue Stats
26W - 21L
1,449 Elo+
Party 2
Cerberus
Cerberus
HoboSasuke
Cerberus
Level 80
God Stats
19W - 7L
1,811 SR
Queue Stats
39W - 20L
1,716 Elo+
Party 2
Agni
Agni
RJTE
Agni
Level 48
God Stats
9W - 9L
1,426 SR
Queue Stats
21W - 21L
1,463 Elo+
Solo
Bellona
Bellona
Zeldarossa
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 43L
1,672 Elo+
Party 2
Artemis
Artemis
Наганигабо0
Artemis
Level 24
God Stats
2W - 3L
1,487 SR
Queue Stats
12W - 15L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 3 / 6
8,740
795
9,365
10,016
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
 
Atlas
15
3 / 6 / 5
8,289
754
7,420
12,122
5,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
2 / 8 / 4
7,937
722
3,824
11,286
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
TonMIDSOLO
Bastet
14
4 / 3 / 6
8,265
751
12,067
11,126
4,253
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
1 / 8 / 0
7,039
640
3,688
11,543
4,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
5 / 5 / 15
8,944
813
10,488
14,283
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
HoboSasuke
Cerberus
15
7 / 2 / 9
9,352
850
5,312
11,216
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
RJTE
Agni
15
0 / 2 / 15
7,918
720
10,551
7,314
2,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zeldarossa
Bellona
18
15 / 2 / 11
10,460
951
19,705
15,623
10,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 4
8,204
746
3,162
5,240
1,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
13
Kills
28
28
Deaths
13
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
6
2
L
Atlas
 
Atlas
3
6
5
0.92
W
Mulan
5
5
15
2.5
W
Cerberus
HoboSasuke
Cerberus
7
2
9
5.75
W
Agni
RJTE
Agni
0
2
15
3.75
L
Skadi
2
8
4
0.5
L
Bastet
TonMIDSOLO
Bastet
4
3
6
2.33
W
Bellona
Zeldarossa
Bellona
15
2
11
10.25
L
Tiamat
1
8
0
0.13
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,364
Damage
49,218
56,093
Taken
53,676
22,074
Mitigated
38,281
5,452
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,365
2,904
0
1,582
10,016
3,831
603
3,034
6,823
0
30,185
L
Atlas
 
Atlas
7,420
1,492
0
611
12,122
5,765
0
4,082
7,927
26,111
0
W
Mulan
10,488
938
304
2,474
14,283
11,549
65
4,368
9,915
0
13,502
W
Cerberus
HoboSasuke
Cerberus
5,312
33
444
2,564
11,216
11,473
0
2,238
8,978
22,230
0
W
Agni
RJTE
Agni
10,551
1,170
0
3,402
7,314
2,678
1,243
1,536
5,778
36,793
0
L
Skadi
3,824
1,008
0
0
11,286
3,477
560
3,985
7,080
0
10,868
L
Bastet
TonMIDSOLO
Bastet
12,067
2,351
0
1,640
11,126
4,253
0
1,481
9,374
0
26,194
W
Bellona
Zeldarossa
Bellona
19,705
10,062
1,297
8,563
15,623
10,804
185
2,207
13,416
0
40,325
L
Tiamat
3,688
1,321
404
1,215
11,543
4,748
123
3,281
8,097
10,969
0
W
3,162
516
0
342
5,240
1,777
1,628
759
4,481
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
44,878
162
Minions Killed
223
0
Camps Cleared
0
1,038,262
Distance Traveled
1,104,905
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,740
795
42
4
0
197,431
0
L
Atlas
8,289
754
46
4
0
211,389
1
W
Mulan
8,944
813
20
2
0
215,706
1
W
Cerberus
9,352
850
40
4
0
215,763
0
W
Agni
7,918
720
54
5
0
216,802
1
L
Skadi
7,937
722
18
2
0
189,799
0
L
Bastet
8,265
751
38
3
0
261,573
2
W
Bellona
10,460
951
52
5
0
235,406
1
L
Tiamat
7,039
640
18
2
0
178,070
3
W
Artemis
8,204
746
57
5
0
221,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role