Player Matchup

Sun Wukong
Sun Wukong
MLV_frost
Sun Wukong
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 1
Danzaburou
Danzaburou
Only_MONARCH_
Danzaburou
Level 18
God Stats
1W - 2L
1,282 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 3
Artemis
Artemis
ULTIMATE-SyPSiX
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 1
Sol
Sol
ULTIMATE_Yankhal
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,511 Elo+
Party 1
Merlin
Merlin
xPlay4funx1
Merlin
Level 108
God Stats
4W - 6L
1,382 SR
Queue Stats
20W - 22L
1,384 Elo+
Party 3
Team Averages
Level 32
1,390 SR
1,276 Elo+

VS

Team Averages
Level 29
1,454 SR
1,412 Elo+
Thor
Thor
Pijaniec
Thor
Level 28
God Stats
1W - 1L
1,238 SR
Queue Stats
6W - 6L
1,533 Elo+
Party 2
Anubis
Anubis
PurpleTwist666
Anubis
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
32W - 16L
1,620 Elo+
Solo
King Arthur
King Arthur
Tynuk
King Arthur
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 44L
1,410 Elo+
Solo
Ullr
Ullr
fastfoodGM
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,240 Elo+
Party 2
Sol
Sol
pwyszomierski
Sol
Level 42
God Stats
3W - 7L
1,337 SR
Queue Stats
5W - 10L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MLV_frost
Sun Wukong
14
1 / 6 / 1
7,995
666
5,664
17,988
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Only_MONARCH_
Danzaburou
15
3 / 5 / 1
8,731
728
4,812
8,375
2,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 0
7,407
617
9,767
9,929
2,547
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
7,407
617
4,191
11,261
2,350
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
2 / 4 / 1
9,188
766
10,018
7,450
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
6 / 1 / 13
10,033
836
6,421
7,375
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 2 / 7
10,758
897
19,235
11,151
5,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Tynuk
King Arthur
17
4 / 2 / 20
9,892
824
5,997
16,752
15,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 11
9,328
777
4,070
8,587
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 0 / 13
9,373
781
11,491
8,294
2,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
6
Kills
28
28
Deaths
6
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
MLV_frost
Sun Wukong
1
6
1
0.25
L
Danzaburou
Only_MONARCH_
Danzaburou
3
5
1
0.7
W
Thor
6
1
13
12.5
W
10
2
7
6.75
W
King Arthur
Tynuk
King Arthur
4
2
20
7
L
0
6
0
0
L
0
7
1
0.07
W
5
1
11
10.5
W
3
0
13
9.5
L
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
47,214
55,003
Taken
52,159
16,757
Mitigated
30,108
6,608
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
MLV_frost
Sun Wukong
5,664
653
0
1,637
17,988
7,035
52
11,320
6,668
0
14,760
L
Danzaburou
Only_MONARCH_
Danzaburou
4,812
475
321
510
8,375
2,236
0
5,394
2,981
0
19,414
W
Thor
6,421
1,499
1,027
1,317
7,375
3,130
628
1,984
5,349
0
16,981
W
19,235
506
890
5,993
11,151
5,405
1,244
3,465
7,408
49,371
0
W
King Arthur
Tynuk
King Arthur
5,997
1,597
0
3,956
16,752
15,673
116
3,703
12,971
0
15,928
L
9,767
2,855
0
1,211
9,929
2,547
0
4,920
5,009
0
21,331
L
4,191
826
249
1,746
11,261
2,350
247
5,814
5,447
11,487
0
W
4,070
1,486
123
2,033
8,587
3,216
1,689
2,254
6,252
0
15,402
W
11,491
3,503
979
4,161
8,294
2,684
4,681
2,803
5,282
36,554
0
L
Merlin
10,018
0
239
695
7,450
2,589
0
3,278
4,172
46,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
49,384
162
Minions Killed
178
0
Camps Cleared
0
1,123,415
Distance Traveled
1,213,933
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,995
666
12
1
0
235,518
0
L
Danzaburou
8,731
728
39
3
0
227,850
0
W
Thor
10,033
836
16
1
0
252,154
0
W
Anubis
10,758
897
58
5
0
230,059
1
W
King Arthur
9,892
824
13
1
0
253,130
1
L
Artemis
7,407
617
21
2
0
191,589
1
L
Sol
7,407
617
12
1
0
234,014
0
W
Ullr
9,328
777
28
2
0
240,833
1
W
Sol
9,373
781
63
5
0
237,757
0
L
Merlin
9,188
766
78
7
0
234,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role