Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Electric__12
Ah Muzen Cab
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,171 Elo+
Party 1
Bakasura
Bakasura
Embershroud_
Bakasura
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,333 Elo+
Party 1
Nox
Nox
Kory So Saucy
Nox
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Tk So Saucy
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,492 Elo+
Party 2
Hercules
Hercules
xIRONxMNKYx
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,757 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,454 Elo+

VS

Team Averages
Level 47
1,611 SR
1,621 Elo+
Sun Wukong
Sun Wukong
NBackus
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,678 Elo+
Solo
Janus
Janus
PimpMasterKanye
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,569 Elo+
Party 3
Jormungandr
Jormungandr
YogaYoda
Jormungandr
Level 27
God Stats
3W - 3L
1,822 SR
Queue Stats
9W - 8L
1,595 Elo+
Party 3
Thor
Thor
jOoowLeoon
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Vamana
Vamana
xKILLx CR4WLING
Vamana
Level 125
God Stats
3W - 5L
1,733 SR
Queue Stats
56W - 60L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Electric__12
Ah Muzen Cab
20
10 / 2 / 24
12,845
856
28,535
13,403
5,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Embershroud_
Bakasura
20
15 / 1 / 10
14,592
973
19,533
17,071
8,970
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 5 / 19
12,786
852
13,749
14,954
17,410
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 3 / 24
11,674
778
22,593
7,624
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
xIRONxMNKYx
Hercules
17
2 / 3 / 17
10,297
686
3,937
18,087
15,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NBackus
Sun Wukong
15
1 / 8 / 6
9,491
633
5,039
17,147
10,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 9 / 5
10,521
701
10,553
16,271
5,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
YogaYoda
Jormungandr
18
5 / 8 / 6
11,551
770
17,379
21,597
10,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 12 / 6
9,420
628
6,831
21,338
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 6 / 7
11,000
733
11,241
25,967
18,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
43
Kills
14
14
Deaths
43
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Electric__12
Ah Muzen Cab
10
2
24
11
W
Bakasura
Embershroud_
Bakasura
15
1
10
20
W
10
5
19
3.9
L
Sun Wukong
NBackus
Sun Wukong
1
8
6
0.5
L
3
9
5
0.61
W
6
3
24
6
L
Jormungandr
YogaYoda
Jormungandr
5
8
6
1
L
1
12
6
0.33
W
Hercules
xIRONxMNKYx
Hercules
2
3
17
3.5
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,347
Damage
51,043
71,139
Taken
102,320
50,066
Mitigated
53,177
18,689
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Electric__12
Ah Muzen Cab
28,535
9,467
0
5,906
13,403
5,622
1,797
5,826
7,301
0
54,473
W
Bakasura
Embershroud_
Bakasura
19,533
12,923
0
6,171
17,071
8,970
2,902
2,405
14,331
0
76,156
W
13,749
1,530
1,112
3,345
14,954
17,410
303
6,794
7,528
27,324
0
L
Sun Wukong
NBackus
Sun Wukong
5,039
686
0
650
17,147
10,443
0
4,699
11,376
0
15,689
L
10,553
404
853
1,649
16,271
5,583
672
4,778
10,837
31,255
0
W
22,593
4,573
0
350
7,624
2,816
428
3,090
4,379
41,716
0
L
Jormungandr
YogaYoda
Jormungandr
17,379
5,345
0
2,030
21,597
10,434
485
9,538
11,415
49,293
0
L
6,831
1,397
464
1,302
21,338
7,824
107
8,255
12,381
0
19,082
W
Hercules
xIRONxMNKYx
Hercules
3,937
831
0
1,805
18,087
15,248
469
9,147
8,166
2,215
8,689
L
11,241
2,189
451
8,294
25,967
18,893
128
9,850
15,487
393
35,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,194
Gold Earned
51,983
284
Minions Killed
240
0
Camps Cleared
0
1,568,873
Distance Traveled
1,295,218
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,845
856
68
5
0
302,956
0
W
Bakasura
14,592
973
140
9
0
388,339
0
W
Nox
12,786
852
29
2
0
279,747
0
L
Sun Wukong
9,491
633
27
2
0
279,991
0
L
Janus
10,521
701
69
5
0
236,567
0
W
Nu Wa
11,674
778
38
3
0
306,530
2
L
Jormungandr
11,551
770
78
5
0
263,324
2
L
Thor
9,420
628
14
1
0
241,153
1
W
Hercules
10,297
686
9
1
0
291,301
1
L
Vamana
11,000
733
52
3
0
274,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role