Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AndresGamer23
Cupid
Level 41
God Stats
1W - 2L
1,478 SR
Queue Stats
16W - 15L
1,652 Elo+
Party 1
Atlas
Atlas
Calzas
Atlas
Level 110
God Stats
9W - 3L
1,640 SR
Queue Stats
24W - 25L
1,535 Elo+
Party 1
Olorun
Olorun
LiaraMoon
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,684 Elo+
Party 1
Team Averages
Level 81
1,524 SR
1,574 Elo+

VS

Team Averages
Level 69
1,609 SR
1,678 Elo+
Vamana
Vamana
Acestormer
Vamana
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Doothe
Nu Wa
Level 88
God Stats
9W - 4L
1,552 SR
Queue Stats
48W - 37L
1,649 Elo+
Party 3
Hun Batz
Hun Batz
Lulkoothe
Hun Batz
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 26L
1,816 Elo+
Party 3
Baron Samedi
Baron Samedi
Shmoothe
Baron Samedi
Level 121
God Stats
12W - 3L
1,838 SR
Queue Stats
32W - 15L
1,702 Elo+
Party 3
Fafnir
Fafnir
prexre
Fafnir
Level 49
God Stats
23W - 11L
1,653 SR
Queue Stats
45W - 33L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
5 / 7 / 9
10,402
743
19,668
16,983
7,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
16
3 / 8 / 4
10,276
734
9,564
13,859
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 8
10,202
729
14,677
11,584
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Calzas
Atlas
17
4 / 6 / 10
10,455
747
14,559
24,339
23,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
LiaraMoon
Olorun
16
3 / 8 / 7
10,061
719
5,074
12,737
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Acestormer
Vamana
18
4 / 4 / 11
11,170
798
8,695
19,867
15,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Doothe
Nu Wa
18
5 / 6 / 10
10,615
758
16,227
13,306
3,515
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Lulkoothe
Hun Batz
20
12 / 3 / 10
12,267
876
18,326
14,420
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Shmoothe
Baron Samedi
18
7 / 3 / 12
11,081
792
15,838
15,677
6,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
prexre
Fafnir
18
4 / 3 / 18
10,952
782
11,191
14,915
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
19
Kills
32
32
Deaths
19
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
9
1.36
L
Bakasura
 
Bakasura
3
8
4
0.63
W
Vamana
Acestormer
Vamana
4
4
11
2.38
L
4
3
8
2.67
L
Atlas
Calzas
Atlas
4
6
10
1.5
W
Nu Wa
Doothe
Nu Wa
5
6
10
1.67
L
Olorun
LiaraMoon
Olorun
3
8
7
0.81
W
Hun Batz
Lulkoothe
Hun Batz
12
3
10
5.67
W
Baron Samedi
Shmoothe
Baron Samedi
7
3
12
4.33
W
Fafnir
prexre
Fafnir
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,542
Damage
70,277
79,502
Taken
78,185
44,863
Mitigated
48,986
16,646
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
19,668
1,203
0
6,252
16,983
7,533
361
8,215
8,602
49,719
0
L
Bakasura
 
Bakasura
9,564
5,028
0
1,258
13,859
5,532
0
7,007
6,522
0
24,165
W
Vamana
Acestormer
Vamana
8,695
2,873
1,650
7,448
19,867
15,688
26
8,788
10,661
498
30,125
L
14,677
6,603
54
3,404
11,584
3,399
414
7,247
4,261
0
45,719
L
Atlas
Calzas
Atlas
14,559
5,151
382
3,303
24,339
23,955
0
13,063
10,802
31,623
0
W
Nu Wa
Doothe
Nu Wa
16,227
5,240
0
1,916
13,306
3,515
2,595
8,492
4,564
40,114
0
L
Olorun
LiaraMoon
Olorun
5,074
3,140
344
1,649
12,737
4,444
542
6,772
5,808
18,215
0
W
Hun Batz
Lulkoothe
Hun Batz
18,326
6,334
0
1,922
14,420
5,469
1,064
6,857
7,339
0
53,121
W
Baron Samedi
Shmoothe
Baron Samedi
15,838
658
1,613
6,022
15,677
6,678
126
8,640
6,641
34,647
0
W
Fafnir
prexre
Fafnir
11,191
2,009
267
4,923
14,915
17,636
266
6,524
7,921
26,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,396
Gold Earned
56,085
250
Minions Killed
246
0
Camps Cleared
0
1,267,377
Distance Traveled
1,462,789
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,402
743
66
5
0
241,631
1
L
Bakasura
10,276
734
53
4
0
291,614
4
W
Vamana
11,170
798
51
4
0
322,290
8
L
Cupid
10,202
729
69
5
0
243,891
0
L
Atlas
10,455
747
30
2
0
274,992
1
W
Nu Wa
10,615
758
49
4
0
262,650
2
L
Olorun
10,061
719
32
2
0
215,249
1
W
Hun Batz
12,267
876
69
5
0
317,811
2
W
Baron Samedi
11,081
792
43
3
0
279,704
2
W
Fafnir
10,952
782
34
2
0
280,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role