Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JÖŦÛИИ
Chaac
Level 146
God Stats
23W - 16L
1,760 SR
Queue Stats
368W - 351L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
MontaindewXIX
Jing Wei
Level 86
God Stats
10W - 3L
1,822 SR
Queue Stats
207W - 195L
1,704 Elo+
Party 1
Geb
Geb
OpTicSlimShady
Geb
Level 86
God Stats
4W - 9L
1,367 SR
Queue Stats
12W - 13L
1,376 Elo+
Solo
Cliodhna
Cliodhna
iN1nja
Cliodhna
Level 58
God Stats
8W - 13L
1,455 SR
Queue Stats
27W - 48L
1,352 Elo+
Solo
Team Averages
Level 107
1,581 SR
1,501 Elo+

VS

Team Averages
Level 103
1,496 SR
1,541 Elo+
Hou Yi
Hou Yi
DooDuButter7
Hou Yi
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
51W - 38L
1,417 Elo+
Solo
Merlin
Merlin
Gunye11
Merlin
Level 84
God Stats
6W - 3L
1,557 SR
Queue Stats
72W - 74L
1,645 Elo+
Solo
Erlang Shen
Erlang Shen
KingSteezy47
Erlang Shen
Level 91
God Stats
6W - 5L
1,499 SR
Queue Stats
470W - 459L
1,544 Elo+
Solo
Ganesha
Ganesha
Swiftplus
Ganesha
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 42L
1,566 Elo+
Solo
Cliodhna
Cliodhna
luckytouch
Cliodhna
Level 127
God Stats
14W - 12L
1,423 SR
Queue Stats
116W - 107L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 4
9,491
593
6,554
8,733
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 0 / 1
9,959
622
10,535
14,175
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
MontaindewXIX
Jing Wei
15
2 / 2 / 3
8,706
544
5,620
11,183
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 6
8,262
516
6,607
11,684
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
iN1nja
Cliodhna
15
6 / 3 / 4
9,379
586
11,823
12,658
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 3 / 2
7,753
485
7,844
10,853
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Gunye11
Merlin
14
2 / 5 / 2
8,411
526
6,250
11,104
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
KingSteezy47
Erlang Shen
15
0 / 3 / 0
8,518
532
7,798
13,979
12,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Swiftplus
Ganesha
12
0 / 3 / 3
7,333
458
4,868
12,550
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
luckytouch
Cliodhna
14
5 / 3 / 3
8,485
530
10,054
8,700
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
8
8
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
4
2
L
Hou Yi
1
3
2
0.67
L
Merlin
Gunye11
Merlin
2
5
2
0.6
W
2
0
1
2.5
L
Erlang Shen
KingSteezy47
Erlang Shen
0
3
0
0
W
Jing Wei
MontaindewXIX
Jing Wei
2
2
3
1.75
W
2
0
6
5
L
Ganesha
Swiftplus
Ganesha
0
3
3
0.5
W
Cliodhna
iN1nja
Cliodhna
6
3
4
2.67
L
Cliodhna
luckytouch
Cliodhna
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,139
Damage
36,814
58,433
Taken
57,186
26,153
Mitigated
32,588
21,730
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,554
375
96
1,686
8,733
2,512
799
2,740
5,659
64,781
0
L
Hou Yi
7,844
4,756
0
3,897
10,853
3,492
886
2,356
8,497
0
54,383
L
Merlin
Gunye11
Merlin
6,250
517
0
2,179
11,104
3,791
124
4,300
6,804
61,853
0
W
10,535
2,093
0
8,456
14,175
9,025
0
228
13,947
0
69,291
L
Erlang Shen
KingSteezy47
Erlang Shen
7,798
4,485
0
7,253
13,979
12,506
0
589
12,321
0
63,521
W
Jing Wei
MontaindewXIX
Jing Wei
5,620
4,475
0
5,034
11,183
3,176
0
2,294
8,398
0
65,863
W
6,607
810
491
3,111
11,684
7,641
75
3,479
7,725
22,421
4,796
L
Ganesha
Swiftplus
Ganesha
4,868
393
132
3,053
12,550
9,986
0
3,917
8,633
24,439
0
W
Cliodhna
iN1nja
Cliodhna
11,823
2,117
0
2,856
12,658
3,799
0
2,377
9,792
0
65,255
L
Cliodhna
luckytouch
Cliodhna
10,054
866
0
2,886
8,700
2,813
0
1,091
7,563
0
46,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
40,500
534
Minions Killed
476
0
Camps Cleared
0
1,752,915
Distance Traveled
1,516,321
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,491
593
129
8
0
353,725
5
L
Hou Yi
7,753
485
107
7
0
258,817
2
L
Merlin
8,411
526
132
8
0
272,526
4
W
Chaac
9,959
622
152
10
0
331,385
1
L
Erlang Shen
8,518
532
138
9
0
296,028
2
W
Jing Wei
8,706
544
123
8
0
323,550
2
W
Geb
8,262
516
19
1
0
360,853
8
L
Ganesha
7,333
458
26
2
0
331,995
3
W
Cliodhna
9,379
586
111
7
0
383,402
7
L
Cliodhna
8,485
530
73
5
0
356,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role