Player Matchup

Bellona
Bellona
Agent_Danny2015
Bellona
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 100L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DREWNY2308
Morgan Le Fay
Level 37
God Stats
9W - 3L
1,500 SR
Queue Stats
202W - 229L
1,498 Elo+
Solo
Agni
Agni
Hello19
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,526 Elo+
Solo
Apollo
Apollo
J-FROM-THE-SOUTH
Apollo
Level 106
God Stats
0W - 1L
1,211 SR
Queue Stats
104W - 89L
1,439 Elo+
Solo
Geb
Geb
TheEnigma275
Geb
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
99W - 79L
1,763 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,564 Elo+

VS

Team Averages
Level 102
1,471 SR
1,524 Elo+
Ares
Ares
FATboboFAT
Ares
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,646 Elo+
Solo
Scylla
Scylla
FonKasta
Scylla
Level 160
God Stats
5W - 5L
1,301 SR
Queue Stats
181W - 199L
1,299 Elo+
Solo
Medusa
Medusa
Sloun
Medusa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 47L
1,468 Elo+
Solo
Mulan
Mulan
WOLFTEV
Mulan
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 156L
1,532 Elo+
Solo
Danzaburou
Danzaburou
alilic
Danzaburou
Level 60
God Stats
1W - 0L
1,554 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 5
11,304
807
11,015
20,049
18,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
DREWNY2308
Morgan Le Fay
19
6 / 6 / 6
11,148
796
19,366
13,680
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
Hello19
Agni
17
3 / 6 / 5
10,180
727
9,955
9,442
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 5 / 12
9,312
665
8,184
11,937
5,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
1 / 8 / 10
9,562
683
8,009
26,015
26,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 25
12,753
911
17,252
18,795
26,105
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
FonKasta
Scylla
19
10 / 3 / 16
11,762
840
19,261
10,824
5,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sloun
Medusa
20
11 / 5 / 13
12,794
914
22,666
15,610
8,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
WOLFTEV
Mulan
18
2 / 4 / 20
10,771
769
10,774
19,719
17,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
alilic
Danzaburou
12
2 / 2 / 14
9,057
647
3,125
5,966
2,466
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
122
16
Kills
34
34
Deaths
16
38
Assists
88
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
L
Morgan Le Fay
DREWNY2308
Morgan Le Fay
6
6
6
1.5
W
9
2
25
10.75
W
Scylla
FonKasta
Scylla
10
3
16
6
L
Agni
Hello19
Agni
3
6
5
0.92
L
0
5
12
1.2
W
Medusa
Sloun
Medusa
11
5
13
3.5
L
1
8
10
0.75
W
Mulan
WOLFTEV
Mulan
2
4
20
3
W
Danzaburou
alilic
Danzaburou
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,529
Damage
73,078
81,123
Taken
70,914
60,343
Mitigated
58,997
20,895
Healing
30,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,015
1,358
2,505
2,115
20,049
18,107
0
11,451
8,598
0
15,105
L
Morgan Le Fay
DREWNY2308
Morgan Le Fay
19,366
4,349
528
2,557
13,680
6,471
876
5,128
8,552
41,583
0
W
17,252
275
2,115
3,043
18,795
26,105
479
8,648
10,147
25,644
0
W
Scylla
FonKasta
Scylla
19,261
1,100
4,426
2,341
10,824
5,181
855
4,912
5,912
40,401
0
L
Agni
Hello19
Agni
9,955
816
428
1,419
9,442
3,896
0
3,904
5,538
19,209
0
L
8,184
4,496
1,619
1,602
11,937
5,822
1,149
4,940
6,997
0
18,598
W
Medusa
Sloun
Medusa
22,666
10,711
1,760
4,063
15,610
8,176
3,774
7,684
7,926
0
53,124
L
8,009
450
1,550
6,572
26,015
26,047
0
12,929
13,086
13,779
0
W
Mulan
WOLFTEV
Mulan
10,774
1,099
3,375
5,939
19,719
17,069
37
12,549
7,170
5,318
18,036
W
Danzaburou
alilic
Danzaburou
3,125
658
1,019
2,003
5,966
2,466
724
3,537
2,429
0
11,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,506
Gold Earned
57,137
103
Minions Killed
171
0
Camps Cleared
0
1,164,938
Distance Traveled
1,258,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,304
807
10
1
0
232,299
0
L
Morgan Le Fay
11,148
796
41
3
0
244,059
0
W
Ares
12,753
911
12
1
0
299,326
3
W
Scylla
11,762
840
43
3
0
276,901
0
L
Agni
10,180
727
15
1
0
183,703
0
L
Apollo
9,312
665
34
2
0
245,413
1
W
Medusa
12,794
914
72
5
0
273,188
0
L
Geb
9,562
683
3
0
0
259,464
1
W
Mulan
10,771
769
16
1
0
282,209
0
W
Danzaburou
9,057
647
28
2
0
126,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role