Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Frostterxx
Zhong Kui
Level 54
God Stats
7W - 4L
1,748 SR
Queue Stats
1,071W - 1,029L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Magota886
Erlang Shen
Level 89
God Stats
8W - 6L
1,674 SR
Queue Stats
222W - 246L
1,510 Elo+
Party 1
Chronos
Chronos
MrThales
Chronos
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 185L
1,460 Elo+
Solo
Bacchus
Bacchus
RGabriel96
Bacchus
Level 45
God Stats
29W - 29L
1,574 SR
Queue Stats
63W - 64L
1,570 Elo+
Party 1
Team Averages
Level 66
1,599 SR
1,505 Elo+

VS

Team Averages
Level 68
1,569 SR
1,417 Elo+
Danzaburou
Danzaburou
BlackOpsEDUARDO
Danzaburou
Level 87
God Stats
117W - 124L
1,469 SR
Queue Stats
142W - 154L
1,406 Elo+
Solo
Cliodhna
Cliodhna
PãoPãoNoel
Cliodhna
Level 44
God Stats
8W - 8L
1,587 SR
Queue Stats
9W - 18L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
PãoTufaNoel
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
TitanSh4rk
Yemoja
Level 123
God Stats
6W - 7L
1,405 SR
Queue Stats
561W - 571L
1,332 Elo+
Solo
Nike
Nike
fabiano038
Nike
Level 62
God Stats
2W - 2L
1,882 SR
Queue Stats
67W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 3 / 1
8,279
487
5,824
14,257
8,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Frostterxx
Zhong Kui
13
0 / 3 / 7
7,633
449
7,411
9,374
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Magota886
Erlang Shen
18
12 / 2 / 2
10,792
635
10,627
14,953
6,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
MrThales
Chronos
14
3 / 1 / 3
8,711
512
5,972
8,478
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
RGabriel96
Bacchus
13
1 / 3 / 7
7,421
437
3,451
9,889
6,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackOpsEDUARDO
Danzaburou
15
1 / 2 / 2
9,003
530
5,344
10,966
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
PãoPãoNoel
Cliodhna
13
4 / 7 / 2
8,386
493
6,103
12,846
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 5
9,507
559
12,464
9,754
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
TitanSh4rk
Yemoja
9
1 / 2 / 2
6,580
387
2,463
5,092
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 6 / 2
8,396
494
8,236
12,980
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
11
12
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
3
1
1.17
L
Danzaburou
BlackOpsEDUARDO
Danzaburou
1
2
2
1
W
Zhong Kui
Frostterxx
Zhong Kui
0
3
7
1.17
W
Erlang Shen
Magota886
Erlang Shen
12
2
2
6.5
W
Chronos
MrThales
Chronos
3
1
3
4.5
L
Cliodhna
PãoPãoNoel
Cliodhna
4
7
2
0.71
L
4
4
5
1.63
W
Bacchus
RGabriel96
Bacchus
1
3
7
1.5
L
Yemoja
TitanSh4rk
Yemoja
1
2
2
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,285
Damage
34,610
56,951
Taken
51,638
31,153
Mitigated
22,042
19,576
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,824
440
0
6,113
14,257
8,268
54
1,453
11,875
3,353
40,492
L
Danzaburou
BlackOpsEDUARDO
Danzaburou
5,344
3,394
0
2,117
10,966
4,056
984
4,511
6,410
0
64,471
W
Zhong Kui
Frostterxx
Zhong Kui
7,411
124
238
2,900
9,374
6,576
0
3,438
5,688
44,496
2,261
W
Erlang Shen
Magota886
Erlang Shen
10,627
4,807
0
5,586
14,953
6,907
178
2,507
12,083
0
83,096
W
Chronos
MrThales
Chronos
5,972
1,914
0
2,788
8,478
3,119
1,587
2,045
6,309
44,538
5,680
L
Cliodhna
PãoPãoNoel
Cliodhna
6,103
570
0
3,133
12,846
3,420
0
1,667
11,077
0
45,406
L
12,464
2,336
82
2,108
9,754
2,705
58
4,959
4,750
60,903
0
W
Bacchus
RGabriel96
Bacchus
3,451
324
75
1,876
9,889
6,283
324
4,398
5,258
21,546
0
L
Yemoja
TitanSh4rk
Yemoja
2,463
549
479
213
5,092
1,903
0
2,712
2,341
13,514
2,123
L
8,236
1,327
0
2,832
12,980
9,958
644
2,983
9,412
0
44,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
41,872
428
Minions Killed
442
0
Camps Cleared
0
1,649,116
Distance Traveled
1,331,830
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,279
487
80
5
0
306,420
5
L
Danzaburou
9,003
530
116
7
0
272,835
3
W
Zhong Kui
7,633
449
93
5
0
317,153
2
W
Erlang Shen
10,792
635
135
8
0
376,998
5
W
Chronos
8,711
512
93
5
0
342,138
3
L
Cliodhna
8,386
493
76
4
0
334,497
0
L
Nu Wa
9,507
559
122
7
0
312,232
2
W
Bacchus
7,421
437
27
2
0
306,407
0
L
Yemoja
6,580
387
38
2
0
130,803
0
L
Nike
8,396
494
90
5
0
281,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role