Player Matchup

Scylla
Scylla
AchtSchwi
Scylla
Level 63
God Stats
4W - 2L
1,387 SR
Queue Stats
17W - 22L
1,625 Elo+
Solo
Medusa
Medusa
Plague Nun
Medusa
Level 125
God Stats
10W - 4L
1,318 SR
Queue Stats
65W - 69L
1,693 Elo+
Party 2
Susano
Susano
RexLuciferum
Susano
Level 151
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 106L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
UncIe DamDam
Sylvanus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,657 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XANKYJAYZAK
Cu Chulainn
Level 105
God Stats
2W - 1L
1,726 SR
Queue Stats
134W - 131L
1,568 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,636 Elo+

VS

Team Averages
Level 151
1,561 SR
1,590 Elo+
Jing Wei
Jing Wei
AmberTravie
Jing Wei
Level 153
God Stats
8W - 2L
1,894 SR
Queue Stats
111W - 87L
1,621 Elo+
Solo
Danzaburou
Danzaburou
GajaSouvient
Danzaburou
Level 156
God Stats
14W - 10L
1,637 SR
Queue Stats
308W - 319L
1,652 Elo+
Solo
Chaac
Chaac
TheRaginCage
Chaac
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 234L
1,639 Elo+
Party 1
Janus
Janus
Zattarra
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,500 Elo+
Solo
Awilix
Awilix
Zuniza
Awilix
Level 159
God Stats
5W - 8L
1,274 SR
Queue Stats
164W - 161L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AchtSchwi
Scylla
20
11 / 12 / 24
25,089
760
41,154
31,136
11,614
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Plague Nun
Medusa
20
10 / 6 / 24
24,918
755
35,691
29,459
13,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
20
26 / 6 / 19
27,913
846
60,003
41,830
45,975
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
UncIe DamDam
Sylvanus
20
13 / 13 / 24
24,331
737
44,426
53,297
53,670
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
XANKYJAYZAK
Cu Chulainn
20
8 / 4 / 25
24,209
734
41,762
70,770
89,920
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmberTravie
Jing Wei
20
10 / 19 / 9
22,968
696
46,802
54,378
17,092
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
GajaSouvient
Danzaburou
20
12 / 11 / 10
24,489
742
39,041
48,187
19,646
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 12 / 15
21,187
642
31,911
66,566
102,269
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Zattarra
Janus
20
5 / 12 / 12
22,672
687
37,232
39,588
14,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
Zuniza
Awilix
20
8 / 14 / 10
22,129
671
33,638
38,711
17,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
97
68
Kills
41
41
Deaths
68
116
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
AchtSchwi
Scylla
11
12
24
1.92
L
Jing Wei
AmberTravie
Jing Wei
10
19
9
0.76
L
Danzaburou
GajaSouvient
Danzaburou
12
11
10
1.55
W
Medusa
Plague Nun
Medusa
10
6
24
3.67
W
Susano
26
6
19
5.92
L
6
12
15
1.13
W
Sylvanus
UncIe DamDam
Sylvanus
13
13
24
1.92
W
Cu Chulainn
XANKYJAYZAK
Cu Chulainn
8
4
25
5.13
L
Janus
Zattarra
Janus
5
12
12
0.92
L
Awilix
Zuniza
Awilix
8
14
10
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,036
Damage
188,624
226,492
Taken
247,430
214,669
Mitigated
170,435
64,638
Healing
55,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AchtSchwi
Scylla
41,154
1,551
742
2,995
31,136
11,614
1,140
1,486
29,198
125,364
0
L
Jing Wei
AmberTravie
Jing Wei
46,802
35,759
0
7,741
54,378
17,092
2,485
17,573
35,898
0
121,321
L
Danzaburou
GajaSouvient
Danzaburou
39,041
17,711
0
18,527
48,187
19,646
2,136
10,521
37,092
0
114,921
W
Medusa
Plague Nun
Medusa
35,691
19,135
0
4,670
29,459
13,490
3,568
3,241
25,753
0
124,995
W
Susano
60,003
10,841
0
3,514
41,830
45,975
4,140
8,263
32,829
485
117,746
L
31,911
5,951
244
23,601
66,566
102,269
232
26,712
37,236
782
55,133
W
Sylvanus
UncIe DamDam
Sylvanus
44,426
13,090
10,671
18,555
53,297
53,670
768
11,279
40,022
74,634
8,615
W
Cu Chulainn
XANKYJAYZAK
Cu Chulainn
41,762
8,339
1,017
22,474
70,770
89,920
1,164
12,873
54,826
0
108,531
L
Janus
Zattarra
Janus
37,232
2,646
465
3,900
39,588
14,022
644
13,758
25,253
114,932
0
L
Awilix
Zuniza
Awilix
33,638
12,531
0
1,049
38,711
17,406
247
10,612
27,762
0
106,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

126,460
Gold Earned
113,445
490
Minions Killed
569
0
Camps Cleared
0
3,087,181
Distance Traveled
2,849,932
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
25,089
760
122
4
0
566,704
4
L
Jing Wei
22,968
696
139
4
0
529,171
5
L
Danzaburou
24,489
742
113
3
0
570,534
7
W
Medusa
24,918
755
133
4
0
659,082
1
W
Susano
27,913
846
64
2
0
700,731
0
L
Chaac
21,187
642
45
1
0
557,318
0
W
Sylvanus
24,331
737
79
2
0
522,444
0
W
Cu Chulainn
24,209
734
92
3
0
638,220
0
L
Janus
22,672
687
160
5
0
617,856
2
L
Awilix
22,129
671
112
3
0
575,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role