Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
CrackedAtFeeding
Anhur
Gold I
Level 119
God Stats
2W - 2L
1,541 SR
Queue Stats
54W - 47L
1,551 MMR
Solo
Cernunnos
Cernunnos
Gold III
LlamasOnLlamas1
Cernunnos
Gold III
Level 68
God Stats
15W - 7L
1,685 SR
Queue Stats
147W - 143L
1,574 MMR
Solo
Athena
Athena
Silver I
ZielCon2008
Athena
Silver I
Level 152
God Stats
8W - 2L
1,719 SR
Queue Stats
46W - 33L
1,539 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,589 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,537 SR
1,554 MMR
Kuzenbo
Kuzenbo
Silver I
Skitzoxd
Kuzenbo
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,554 MMR
Solo
Chaac
Chaac
Silver II
TemptingDeath
Chaac
Silver II
Level 147
God Stats
0W - 1L
1,549 SR
Queue Stats
22W - 18L
1,549 MMR
Solo
Mercury
Mercury
Gold IV
Vash123
Mercury
Gold IV
Level 104
God Stats
30W - 23L
1,717 SR
Queue Stats
355W - 347L
1,527 MMR
Solo
Danzaburou
Danzaburou
Gold II
ZakuZz
Danzaburou
Gold II
Level 160
God Stats
94W - 97L
1,607 SR
Queue Stats
702W - 695L
1,581 MMR
Solo
Scylla
Scylla
Gold II
blackm29
Scylla
Gold II
Level 160
God Stats
5W - 8L
1,312 SR
Queue Stats
363W - 369L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 2 / 2
10,932
643
5,405
8,650
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
16
4 / 2 / 3
10,033
590
6,975
14,010
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 4 / 10
9,834
578
12,080
11,387
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
LlamasOnLlamas1
Cernunnos
19
12 / 0 / 1
12,202
718
15,484
13,049
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Athena
14
3 / 0 / 15
10,074
593
9,499
15,021
17,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OlorunKaliGebBastet

VS

Bans
MulanArtioSetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Skitzoxd
Kuzenbo
9
0 / 6 / 4
6,589
388
4,608
14,548
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 2 / 1
9,021
531
9,199
13,366
15,398
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Vash123
Mercury
14
3 / 5 / 2
8,507
500
7,962
14,888
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ZakuZz
Danzaburou
12
0 / 6 / 0
7,283
428
4,703
10,703
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
blackm29
Scylla
11
1 / 7 / 2
7,037
414
6,770
8,427
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
26
Kills
8
8
Deaths
26
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
2
2
W
Fenrir
 
Fenrir
4
2
3
2.75
W
4
4
10
2.25
W
Cernunnos
LlamasOnLlamas1
Cernunnos
12
0
1
12.5
L
Kuzenbo
Skitzoxd
Kuzenbo
0
6
4
0.33
L
4
2
1
2.25
L
Mercury
Vash123
Mercury
3
5
2
0.8
L
Danzaburou
ZakuZz
Danzaburou
0
6
0
0
W
Athena
3
0
15
10.5
L
Scylla
blackm29
Scylla
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,443
Damage
33,242
62,117
Taken
61,932
40,444
Mitigated
35,549
19,576
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,405
1,510
0
1,509
8,650
3,273
1,475
446
8,204
0
85,636
W
Fenrir
 
Fenrir
6,975
2,030
0
2,555
14,010
7,087
274
2,404
11,606
0
62,715
W
12,080
6,014
0
3,233
11,387
6,739
0
3,122
8,265
0
57,331
W
Cernunnos
LlamasOnLlamas1
Cernunnos
15,484
7,364
0
8,466
13,049
5,850
3,659
2,380
10,478
0
98,264
L
Kuzenbo
Skitzoxd
Kuzenbo
4,608
1,549
0
1,068
14,548
12,546
0
2,293
11,990
15,387
0
L
9,199
1,112
0
5,316
13,366
15,398
0
2,088
11,116
3,080
53,392
L
Mercury
Vash123
Mercury
7,962
3,340
0
1,094
14,888
4,577
0
2,428
12,222
0
55,420
L
Danzaburou
ZakuZz
Danzaburou
4,703
2,322
0
2,403
10,703
1,857
0
607
10,050
0
45,410
W
Athena
9,499
2,710
587
3,226
15,021
17,495
198
3,806
11,215
30,815
7,957
L
Scylla
blackm29
Scylla
6,770
649
0
625
8,427
1,171
0
499
7,691
34,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,075
Gold Earned
38,437
591
Minions Killed
398
0
Camps Cleared
0
1,662,428
Distance Traveled
1,605,646
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,932
643
149
9
0
357,478
4
W
Fenrir
10,033
590
99
6
0
331,826
8
W
Anhur
9,834
578
116
7
0
298,223
1
W
Cernunnos
12,202
718
174
10
0
313,088
4
L
Kuzenbo
6,589
388
19
1
0
336,270
0
L
Chaac
9,021
531
117
7
0
312,115
4
L
Mercury
8,507
500
92
5
0
368,373
3
L
Danzaburou
7,283
428
97
6
0
294,798
4
W
Athena
10,074
593
53
3
0
361,813
8
L
Scylla
7,037
414
73
4
0
294,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role