Player Matchup

Artio
Artio
BunaSpliff
Artio
Level 73
God Stats
2W - 2L
1,713 SR
Queue Stats
123W - 68L
1,610 Elo+
Party 1
Serqet
Serqet
ChaosGene
Serqet
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 34L
1,500 Elo+
Party 1
Artemis
Artemis
KonkreteSmile
Artemis
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
152W - 68L
1,706 Elo+
Party 1
Agni
Agni
YESSIRSKII
Agni
Level 111
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 55L
1,719 Elo+
Party 1
Janus
Janus
cMocs
Janus
Level 104
God Stats
9W - 5L
1,854 SR
Queue Stats
237W - 119L
1,691 Elo+
Party 1
Team Averages
Level 84
1,613 SR
1,645 Elo+

VS

Team Averages
Level 70
1,467 SR
1,569 Elo+
Zhong Kui
Zhong Kui
Anbugibson
Zhong Kui
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 60L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
AtticSalad
Gilgamesh
Level 46
God Stats
4W - 4L
1,336 SR
Queue Stats
67W - 81L
1,544 Elo+
Solo
Ne Zha
Ne Zha
Felipekks
Ne Zha
Level 146
God Stats
15W - 15L
1,500 SR
Queue Stats
185W - 198L
1,526 Elo+
Solo
Chronos
Chronos
MNE_Zay
Chronos
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,759 Elo+
Solo
Ares
Ares
MeyBGodly
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
3 / 2 / 13
8,298
830
5,169
11,252
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
ChaosGene
Serqet
14
3 / 0 / 20
8,112
811
7,080
10,487
9,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
16
5 / 0 / 11
9,007
901
10,309
7,065
2,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 0 / 12
8,628
863
10,709
5,102
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
cMocs
Janus
17
11 / 0 / 10
9,864
986
17,827
8,010
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anbugibson
Zhong Kui
14
1 / 5 / 1
7,362
736
8,230
12,576
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
AtticSalad
Gilgamesh
12
0 / 6 / 1
6,514
651
10,033
15,085
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Felipekks
Ne Zha
13
1 / 5 / 1
7,117
712
5,426
9,433
4,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
MNE_Zay
Chronos
12
0 / 8 / 1
6,489
649
4,097
9,712
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
12
0 / 5 / 1
6,841
684
1,774
11,456
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
7
29
Kills
2
2
Deaths
29
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anbugibson
Zhong Kui
1
5
1
0.3
L
Gilgamesh
AtticSalad
Gilgamesh
0
6
1
0.08
W
Artio
3
2
13
4.75
W
Serqet
ChaosGene
Serqet
3
0
20
13
L
Ne Zha
Felipekks
Ne Zha
1
5
1
0.3
W
Artemis
5
0
11
10.5
L
Chronos
MNE_Zay
Chronos
0
8
1
0.06
L
Ares
0
5
1
0.1
W
7
0
12
13
W
Janus
cMocs
Janus
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,094
Damage
29,560
41,916
Taken
58,262
28,095
Mitigated
31,387
15,371
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anbugibson
Zhong Kui
8,230
550
0
3,438
12,576
7,326
0
5,350
7,004
27,911
0
L
Gilgamesh
AtticSalad
Gilgamesh
10,033
1,311
300
2,060
15,085
7,566
0
10,201
4,426
0
18,488
W
Artio
5,169
1,190
3,549
4,904
11,252
11,207
141
3,432
7,482
10,537
0
W
Serqet
ChaosGene
Serqet
7,080
2,073
245
698
10,487
9,056
56
4,448
5,879
0
11,111
L
Ne Zha
Felipekks
Ne Zha
5,426
768
108
2,008
9,433
4,488
0
5,032
4,083
0
17,896
W
Artemis
10,309
5,548
0
3,865
7,065
2,750
3,657
2,478
4,439
0
38,485
L
Chronos
MNE_Zay
Chronos
4,097
2,059
0
395
9,712
3,349
0
7,919
1,619
9,703
0
L
Ares
1,774
56
79
1,879
11,456
8,658
0
4,417
6,577
9,797
0
W
10,709
672
0
1,030
5,102
1,953
0
1,502
3,571
25,988
0
W
Janus
cMocs
Janus
17,827
1,278
0
1,080
8,010
3,129
302
2,241
5,631
49,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
34,323
204
Minions Killed
145
0
Camps Cleared
0
1,126,642
Distance Traveled
940,648
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,362
736
61
6
0
201,138
0
L
Gilgamesh
6,514
651
21
2
0
192,000
0
W
Artio
8,298
830
13
1
0
203,115
0
W
Serqet
8,112
811
7
1
0
244,790
0
L
Ne Zha
7,117
712
29
3
0
201,283
1
W
Artemis
9,007
901
64
6
0
215,299
3
L
Chronos
6,489
649
12
1
0
176,494
0
L
Ares
6,841
684
22
2
0
169,733
2
W
Agni
8,628
863
38
4
0
233,952
3
W
Janus
9,864
986
82
8
0
229,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role