Player Matchup

Nu Wa
Nu Wa
Ashheart56
Nu Wa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,276 Elo+
Solo
Ares
Ares
Damag3Ym1r
Ares
Level 29
God Stats
6W - 4L
1,965 SR
Queue Stats
68W - 81L
1,611 Elo+
Party 2
Ravana
Ravana
FlipperFeet
Ravana
Level 45
God Stats
5W - 7L
1,560 SR
Queue Stats
243W - 278L
1,633 Elo+
Party 2
Bellona
Bellona
Naruto68128
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Solo
Sol
Sol
yeah_dov
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,415 Elo+

VS

Team Averages
Level 56
1,574 SR
1,737 Elo+
Fenrir
Fenrir
ASSC x Benzo
Fenrir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 1
Artemis
Artemis
BONECRUSHERXT
Artemis
Level 17
God Stats
4W - 2L
1,851 SR
Queue Stats
52W - 48L
1,853 Elo+
Party 1
Atlas
Atlas
PandaSuspect
Atlas
Level 80
God Stats
1W - 2L
1,518 SR
Queue Stats
9W - 10L
1,798 Elo+
Party 1
Osiris
Osiris
WaRp x PoLar
Osiris
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 28L
1,905 Elo+
Party 1
Nox
Nox
marcostharcos
Nox
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 6 / 1
6,547
818
6,911
7,920
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 1
6,029
754
5,894
7,425
6,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
12
2 / 3 / 3
6,301
788
6,514
6,811
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Naruto68128
Bellona
8
0 / 1 / 0
5,168
646
79
917
433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 3
5,901
738
4,759
7,116
2,015
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 1 / 3
7,430
929
6,842
8,424
3,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
13
1 / 2 / 4
6,579
822
4,870
4,033
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 6
6,527
816
4,191
7,741
3,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
14
6 / 0 / 5
7,543
943
7,728
9,770
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 4
5,624
703
2,011
5,257
1,607
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
16
16
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
1
3
9.5
L
Nu Wa
3
6
1
0.58
W
Artemis
1
2
4
1.5
L
2
1
1
2.5
L
Ravana
2
3
3
1.17
L
Bellona
Naruto68128
Bellona
0
1
0
0
W
1
0
6
4
W
Osiris
6
0
5
8.5
W
0
5
4
0.4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
25,642
30,189
Taken
35,225
14,810
Mitigated
17,653
2,790
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,842
1,706
0
1,418
8,424
3,697
0
4,461
3,863
0
17,596
L
Nu Wa
6,911
2,444
64
605
7,920
2,245
318
593
7,327
21,127
0
W
Artemis
4,870
2,335
0
226
4,033
1,274
1,322
2,310
1,683
0
24,501
L
5,894
368
0
97
7,425
6,023
0
2,398
5,027
13,216
0
L
Ravana
6,514
2,181
0
644
6,811
4,094
0
713
6,098
0
12,599
L
Bellona
Naruto68128
Bellona
79
79
223
23
917
433
0
389
528
0
79
W
4,191
1,848
638
2,976
7,741
3,993
150
3,391
4,280
12,380
0
W
Osiris
7,728
3,359
0
573
9,770
7,082
450
4,368
5,173
0
20,374
W
2,011
309
0
302
5,257
1,607
212
3,034
2,121
6,637
0
L
4,759
1,199
0
1,134
7,116
2,015
56
2,109
5,007
12,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
33,703
75
Minions Killed
141
0
Camps Cleared
0
638,989
Distance Traveled
784,691
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,430
929
20
3
0
171,388
1
L
Nu Wa
6,547
818
31
4
0
128,992
1
W
Artemis
6,579
822
61
8
0
142,363
0
L
Ares
6,029
754
13
2
0
172,213
0
L
Ravana
6,301
788
16
2
0
162,541
0
L
Bellona
5,168
646
0
0
0
23,061
0
W
Atlas
6,527
816
17
2
0
176,505
1
W
Osiris
7,543
943
33
4
0
178,004
1
W
Nox
5,624
703
10
1
0
116,431
0
L
Sol
5,901
738
15
2
0
152,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role