Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Juanerik12
Ares
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
Kricle
Kuzenbo
Level 103
God Stats
2W - 2L
1,750 SR
Queue Stats
103W - 87L
1,698 Elo+
Solo
Xing Tian
Xing Tian
SquirtinTurtles
Xing Tian
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,623 Elo+
Party 1
Ah Puch
Ah Puch
TrulyIKnow
Ah Puch
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 110L
1,330 Elo+
Solo
Team Averages
Level 126
1,550 SR
1,504 Elo+

VS

Team Averages
Level 107
1,457 SR
1,409 Elo+
Hercules
Hercules
 
Hercules
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LMJSHANTY
Bacchus
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 145L
1,390 Elo+
Solo
Thor
Thor
ShaqFoo
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 2
Olorun
Olorun
YammyD
Olorun
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,342 Elo+
Party 2
Artemis
Artemis
booty69bandit
Artemis
Level 107
God Stats
2W - 6L
1,285 SR
Queue Stats
386W - 417L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 3 / 14
8,654
865
8,758
9,354
3,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 5 / 12
10,261
1,026
13,632
12,593
18,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
Kricle
Kuzenbo
15
4 / 4 / 10
9,258
926
9,817
13,684
22,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
SquirtinTurtles
Xing Tian
15
5 / 2 / 17
9,275
928
8,024
21,327
18,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
TrulyIKnow
Ah Puch
14
5 / 2 / 10
8,683
868
10,520
8,157
3,126
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 5 / 6
9,380
938
8,011
18,532
25,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
LMJSHANTY
Bacchus
14
2 / 3 / 8
7,807
781
9,511
10,026
14,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
ShaqFoo
Thor
15
3 / 3 / 10
8,582
858
8,157
9,609
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
YammyD
Olorun
14
5 / 7 / 5
8,944
894
10,997
12,545
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
13
1 / 7 / 7
7,838
784
11,725
11,112
4,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
25
Kills
16
16
Deaths
25
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
3
14
3
L
Hercules
 
Hercules
5
5
6
1.6
W
9
5
12
3
W
Kuzenbo
Kricle
Kuzenbo
4
4
10
2.25
L
Bacchus
LMJSHANTY
Bacchus
2
3
8
2
L
Thor
ShaqFoo
Thor
3
3
10
2.67
W
Xing Tian
SquirtinTurtles
Xing Tian
5
2
17
6.75
W
Ah Puch
TrulyIKnow
Ah Puch
5
2
10
5
L
Olorun
YammyD
Olorun
5
7
5
1.07
L
Artemis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,751
Damage
48,401
65,115
Taken
61,824
65,695
Mitigated
53,748
25,926
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,758
3,327
4,207
3,242
9,354
3,440
2,377
4,099
5,085
0
23,274
L
Hercules
 
Hercules
8,011
2,377
1,206
7,200
18,532
25,163
0
11,809
6,507
0
13,532
W
13,632
693
0
493
12,593
18,232
0
2,952
9,337
22,409
0
W
Kuzenbo
Kricle
Kuzenbo
9,817
2,580
1,393
3,445
13,684
22,166
812
2,870
10,736
18,844
0
L
Bacchus
LMJSHANTY
Bacchus
9,511
341
853
1,871
10,026
14,251
256
6,134
3,892
15,066
0
L
Thor
ShaqFoo
Thor
8,157
1,478
1,245
2,635
9,609
4,441
640
7,230
2,379
0
15,453
W
Xing Tian
SquirtinTurtles
Xing Tian
8,024
994
2,586
8,300
21,327
18,731
466
7,544
13,536
15,796
0
W
Ah Puch
TrulyIKnow
Ah Puch
10,520
637
642
1,618
8,157
3,126
791
2,163
5,913
17,497
0
L
Olorun
YammyD
Olorun
10,997
4,675
1,587
2,315
12,545
5,285
766
8,474
4,071
19,888
0
L
Artemis
11,725
5,508
330
1,660
11,112
4,608
72
8,130
2,982
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,131
Gold Earned
42,551
94
Minions Killed
86
0
Camps Cleared
0
963,698
Distance Traveled
858,529
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,654
865
41
4
0
179,166
3
L
Hercules
9,380
938
15
2
0
171,532
4
W
Ares
10,261
1,026
15
2
0
178,332
1
W
Kuzenbo
9,258
926
16
2
0
189,825
0
L
Bacchus
7,807
781
13
1
0
196,138
0
L
Thor
8,582
858
14
1
0
188,408
0
W
Xing Tian
9,275
928
6
1
0
208,931
1
W
Ah Puch
8,683
868
16
2
0
207,444
0
L
Olorun
8,944
894
16
2
0
159,364
0
L
Artemis
7,838
784
28
3
0
143,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role