Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Anakronos974
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,685 Elo+
Solo
Hercules
Hercules
BoostTrain
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 3
King Arthur
King Arthur
DirtyFaygo
King Arthur
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 104L
1,472 Elo+
Party 3
Janus
Janus
SHE1KER
Janus
Level 109
God Stats
0W - 1L
1,775 SR
Queue Stats
19W - 24L
1,650 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,556 Elo+

VS

Team Averages
Level 42
1,419 SR
1,531 Elo+
Bellona
Bellona
Flayne96
Bellona
Level 44
God Stats
6W - 1L
1,265 SR
Queue Stats
33W - 22L
1,470 Elo+
Party 2
Bacchus
Bacchus
MikaTheSweetBoy
Bacchus
Level 29
God Stats
2W - 2L
1,479 SR
Queue Stats
11W - 9L
1,740 Elo+
Solo
Baron Samedi
Baron Samedi
Myster14
Baron Samedi
Level 19
God Stats
69W - 59L
1,588 SR
Queue Stats
110W - 122L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Schnizza96
Cu Chulainn
Level 42
God Stats
2W - 2L
1,265 SR
Queue Stats
34W - 26L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
devilax18
Hou Yi
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 5 / 2
9,554
735
7,339
14,468
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 5 / 3
8,426
648
3,828
9,916
3,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
BoostTrain
Hercules
15
2 / 5 / 2
9,453
727
8,136
22,618
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
DirtyFaygo
King Arthur
15
2 / 6 / 1
9,215
709
10,991
20,153
20,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
SHE1KER
Janus
14
0 / 5 / 2
8,541
657
10,833
10,072
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flayne96
Bellona
18
6 / 0 / 11
11,303
869
17,795
14,543
17,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 0 / 13
9,679
745
7,360
9,034
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Myster14
Baron Samedi
18
8 / 4 / 7
10,370
798
13,840
11,117
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Schnizza96
Cu Chulainn
17
4 / 1 / 12
10,229
787
10,615
14,012
9,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
devilax18
Hou Yi
18
7 / 0 / 9
10,867
836
16,819
8,781
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
5
Kills
26
26
Deaths
5
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
2
0.4
L
0
5
3
0.3
L
Hercules
BoostTrain
Hercules
2
5
2
0.6
L
King Arthur
DirtyFaygo
King Arthur
2
6
1
0.42
W
Bellona
Flayne96
Bellona
6
0
11
11.5
W
1
0
13
7.5
W
Baron Samedi
Myster14
Baron Samedi
8
4
7
2.88
L
Janus
SHE1KER
Janus
0
5
2
0.2
W
Cu Chulainn
Schnizza96
Cu Chulainn
4
1
12
10
W
Hou Yi
devilax18
Hou Yi
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,127
Damage
66,429
77,227
Taken
57,487
47,287
Mitigated
51,012
8,139
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,339
2,031
0
2,033
14,468
5,653
1,388
4,920
9,548
0
39,122
L
3,828
768
0
200
9,916
3,676
0
3,281
6,635
14,652
0
L
Hercules
BoostTrain
Hercules
8,136
2,794
0
3,310
22,618
14,607
0
6,885
15,733
0
17,010
L
King Arthur
DirtyFaygo
King Arthur
10,991
1,033
717
1,063
20,153
20,237
0
4,121
15,941
178
30,264
W
Bellona
Flayne96
Bellona
17,795
2,411
0
3,452
14,543
17,602
282
2,686
11,630
0
41,276
W
7,360
1,175
787
1,515
9,034
15,012
590
1,275
7,681
14,419
0
W
Baron Samedi
Myster14
Baron Samedi
13,840
572
2,868
2,908
11,117
5,010
1,064
3,038
7,826
37,950
0
L
Janus
SHE1KER
Janus
10,833
324
489
327
10,072
3,114
0
3,343
6,615
27,512
0
W
Cu Chulainn
Schnizza96
Cu Chulainn
10,615
1,292
0
500
14,012
9,304
700
4,831
8,909
5,551
31,224
W
Hou Yi
devilax18
Hou Yi
16,819
10,004
0
2,746
8,781
4,084
2,476
2,035
6,598
0
51,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
52,448
192
Minions Killed
242
0
Camps Cleared
0
1,267,648
Distance Traveled
1,493,478
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,554
735
69
5
0
238,360
1
L
Nox
8,426
648
20
2
0
223,045
0
L
Hercules
9,453
727
18
1
0
277,258
1
L
King Arthur
9,215
709
44
3
0
266,674
2
W
Bellona
11,303
869
47
4
0
354,512
4
W
Bacchus
9,679
745
7
1
0
237,222
3
W
Baron Samedi
10,370
798
54
4
0
296,704
4
L
Janus
8,541
657
41
3
0
262,311
4
W
Cu Chulainn
10,229
787
61
5
0
348,140
0
W
Hou Yi
10,867
836
73
6
0
256,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role