Player Matchup

Ravana
Ravana
BlacklistedYoshi
Ravana
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
227W - 123L
1,660 Elo+
Party 1
Mulan
Mulan
Call_Me_Zarathos
Mulan
Level 109
God Stats
5W - 3L
1,490 SR
Queue Stats
175W - 106L
1,633 Elo+
Party 1
Fenrir
Fenrir
N0B0DY3-7
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,543 Elo+
Solo
Olorun
Olorun
Ray_Bruce_Lee
Olorun
Level 118
God Stats
9W - 12L
1,464 SR
Queue Stats
104W - 94L
1,442 Elo+
Solo
Sobek
Sobek
SmokyLISTO626
Sobek
Level 61
God Stats
2W - 3L
1,605 SR
Queue Stats
4W - 9L
1,331 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,522 Elo+

VS

Team Averages
Level 110
1,510 SR
1,542 Elo+
Gilgamesh
Gilgamesh
Bl4KK 1C3
Gilgamesh
Level 106
God Stats
44W - 56L
1,535 SR
Queue Stats
108W - 112L
1,446 Elo+
Solo
Aphrodite
Aphrodite
ClownNessa
Aphrodite
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 116L
1,687 Elo+
Solo
Ravana
Ravana
EternalAtakeV1
Ravana
Level 97
God Stats
25W - 25L
1,500 SR
Queue Stats
209W - 189L
1,601 Elo+
Solo
Geb
Geb
Jorhobbit001
Geb
Level 97
God Stats
7W - 6L
1,216 SR
Queue Stats
246W - 256L
1,492 Elo+
Solo
Discordia
Discordia
kiddragon6
Discordia
Level 142
God Stats
7W - 10L
1,802 SR
Queue Stats
112W - 101L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 3
14,361
1,026
22,064
33,594
12,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 8 / 4
13,879
991
18,454
33,877
35,317
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
N0B0DY3-7
Fenrir
18
1 / 6 / 4
12,975
927
7,735
12,198
6,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 4 / 3
13,970
998
10,473
13,450
4,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 6 / 6
14,049
1,004
12,211
28,728
43,724
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bl4KK 1C3
Gilgamesh
20
10 / 4 / 20
17,006
1,215
23,164
24,667
24,140
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
ClownNessa
Aphrodite
20
6 / 1 / 25
15,238
1,088
24,357
17,626
12,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 17
16,600
1,186
26,185
13,597
6,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 24
15,138
1,081
13,639
18,740
27,727
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
kiddragon6
Discordia
20
5 / 0 / 29
16,195
1,157
29,764
4,530
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
153
9
Kills
38
38
Deaths
9
20
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bl4KK 1C3
Gilgamesh
10
4
20
5
L
3
14
3
0.32
L
1
8
4
0.38
W
Aphrodite
ClownNessa
Aphrodite
6
1
25
18.5
W
13
3
17
7.17
W
4
1
24
16
L
Fenrir
N0B0DY3-7
Fenrir
1
6
4
0.5
L
3
4
3
1.13
L
1
6
6
0.67
W
Discordia
kiddragon6
Discordia
5
0
29
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,937
Damage
117,109
121,847
Taken
79,160
102,356
Mitigated
72,472
11,159
Healing
30,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bl4KK 1C3
Gilgamesh
23,164
6,387
1,607
4,300
24,667
24,140
0
8,059
15,748
5,583
27,513
L
22,064
8,952
0
1,327
33,594
12,341
0
19,440
13,846
0
42,142
L
18,454
4,962
0
2,421
33,877
35,317
0
18,720
14,679
0
38,169
W
Aphrodite
ClownNessa
Aphrodite
24,357
2,562
12,987
9,803
17,626
12,243
0
5,704
11,851
35,648
0
W
26,185
9,568
0
1,421
13,597
6,736
0
2,314
11,283
0
47,261
W
13,639
1,207
0
221
18,740
27,727
0
5,764
12,976
37,065
0
L
Fenrir
N0B0DY3-7
Fenrir
7,735
1,308
0
390
12,198
6,276
0
5,363
6,597
0
16,464
L
10,473
6,958
1,953
3,256
13,450
4,698
0
8,579
4,583
30,669
0
L
12,211
328
0
1,812
28,728
43,724
0
17,363
10,807
37,658
0
W
Discordia
kiddragon6
Discordia
29,764
322
0
646
4,530
1,626
0
843
3,687
61,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,234
Gold Earned
80,177
227
Minions Killed
222
4
Camps Cleared
10
1,096,526
Distance Traveled
1,402,469
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,006
1,215
29
2
2
284,830
1
L
Ravana
14,361
1,026
49
4
0
263,233
0
L
Mulan
13,879
991
50
4
1
262,412
0
W
Aphrodite
15,238
1,088
36
3
0
285,116
2
W
Ravana
16,600
1,186
49
4
7
277,418
1
W
Geb
15,138
1,081
25
2
1
279,093
0
L
Fenrir
12,975
927
27
2
1
135,842
0
L
Olorun
13,970
998
46
3
2
182,287
1
L
Sobek
14,049
1,004
55
4
0
252,752
0
W
Discordia
16,195
1,157
83
6
0
276,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role