Player Matchup

Ne Zha
Ne Zha
DivisioN Hog
Ne Zha
Level 69
God Stats
5W - 2L
1,705 SR
Queue Stats
59W - 52L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
MrBasura4u
Danzaburou
Level 69
God Stats
7W - 4L
1,814 SR
Queue Stats
35W - 19L
1,678 Elo+
Party 1
Janus
Janus
Simply Hook
Janus
Level 156
God Stats
6W - 6L
1,218 SR
Queue Stats
142W - 101L
1,621 Elo+
Party 1
Team Averages
Level 98
1,579 SR
1,613 Elo+

VS

Team Averages
Level 90
1,363 SR
1,646 Elo+
Set
Set
Jbrahim
Set
Level 46
God Stats
1W - 5L
1,088 SR
Queue Stats
80W - 79L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
SolitarioKirito
Sun Wukong
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 260L
1,586 Elo+
Solo
Poseidon
Poseidon
f4ncycat
Poseidon
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
7 / 3 / 8
11,978
749
12,268
20,866
15,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MrBasura4u
Danzaburou
16
8 / 1 / 9
12,510
782
17,995
12,704
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 11
12,315
770
17,104
14,101
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
3 / 6 / 4
11,166
698
13,644
18,488
22,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
SolitarioKirito
Sun Wukong
15
4 / 6 / 4
11,085
693
18,245
23,977
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
f4ncycat
Poseidon
14
1 / 8 / 4
9,844
615
9,533
13,786
4,362
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
8
8
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
3
8
3.67
L
Set
3
6
4
0.83
W
Danzaburou
MrBasura4u
Danzaburou
8
1
9
12.5
W
5
4
11
2.63
L
Sun Wukong
SolitarioKirito
Sun Wukong
4
6
4
1
L
Poseidon
f4ncycat
Poseidon
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
41,422
47,671
Taken
56,251
24,152
Mitigated
47,233
17,352
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,268
4,168
406
6,361
20,866
15,377
556
4,071
16,275
0
26,680
L
Set
13,644
6,370
396
3,157
18,488
22,897
435
5,807
12,681
0
27,458
W
Danzaburou
MrBasura4u
Danzaburou
17,995
9,695
0
7,073
12,704
4,584
1,480
2,606
9,684
0
55,923
W
17,104
792
114
3,398
14,101
4,191
892
5,145
8,464
58,890
0
L
Sun Wukong
SolitarioKirito
Sun Wukong
18,245
1,951
456
7,993
23,977
19,974
344
6,049
17,928
6,554
38,992
L
Poseidon
f4ncycat
Poseidon
9,533
1,802
0
250
13,786
4,362
478
5,509
8,277
41,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
32,095
189
Minions Killed
168
7
Camps Cleared
7
906,844
Distance Traveled
782,620
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,978
749
17
1
1
277,955
2
L
Set
11,166
698
30
2
2
259,399
2
W
Danzaburou
12,510
782
61
4
2
309,593
5
W
Janus
12,315
770
111
7
4
319,296
6
L
Sun Wukong
11,085
693
61
4
0
278,755
4
L
Poseidon
9,844
615
77
5
5
244,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role