Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MAXMON91
Medusa
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 31L
1,461 Elo+
Party 1
Agni
Agni
Myxolidian
Agni
Level 120
God Stats
6W - 4L
1,308 SR
Queue Stats
23W - 31L
1,461 Elo+
Party 1
Geb
Geb
new-37187214
Geb
Level 94
God Stats
4W - 1L
1,819 SR
Queue Stats
91W - 90L
1,467 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,478 Elo+

VS

Team Averages
Level 68
1,500 SR
1,520 Elo+
Nox
Nox
Cyrnophon
Nox
Level 55
God Stats
1W - 4L
1,270 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Jing Wei
Jing Wei
Skerlacos
Jing Wei
Level 115
God Stats
1W - 1L
1,729 SR
Queue Stats
42W - 26L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
Techo950
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
totona27
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
viperxxix
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 2 / 4
7,606
634
5,972
9,458
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
 
Cliodhna
12
6 / 0 / 4
7,500
625
6,046
8,094
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
MAXMON91
Medusa
10
1 / 1 / 6
6,056
505
5,820
5,750
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 4
7,580
632
5,136
3,620
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 8
6,230
519
3,505
7,279
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,811
484
1,311
5,824
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Skerlacos
Jing Wei
9
0 / 4 / 1
5,598
467
3,465
8,894
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Techo950
Baron Samedi
9
2 / 4 / 0
5,692
474
3,378
6,172
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
totona27
Sobek
8
0 / 1 / 2
5,326
444
2,485
8,205
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
viperxxix
Gilgamesh
9
2 / 5 / 0
6,052
504
5,151
10,732
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
4
4
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
4
3.5
W
Cliodhna
 
Cliodhna
6
0
4
8
L
0
5
1
0.1
W
Medusa
MAXMON91
Medusa
1
1
6
4
W
7
0
4
9
L
Jing Wei
Skerlacos
Jing Wei
0
4
1
0.13
L
Baron Samedi
Techo950
Baron Samedi
2
4
0
0.5
W
0
1
8
4
L
Sobek
totona27
Sobek
0
1
2
1
L
Gilgamesh
viperxxix
Gilgamesh
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
15,790
34,201
Taken
39,827
18,530
Mitigated
15,738
14,188
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,972
344
0
5,145
9,458
7,891
389
872
8,135
37,688
0
W
Cliodhna
 
Cliodhna
6,046
1,102
0
3,937
8,094
2,877
258
1,060
7,034
0
43,209
L
1,311
0
0
840
5,824
1,692
0
2,674
2,888
29,014
0
W
Medusa
MAXMON91
Medusa
5,820
3,206
0
1,610
5,750
1,803
480
1,058
4,653
0
36,368
W
5,136
483
0
500
3,620
1,196
802
1,558
2,023
34,188
0
L
Jing Wei
Skerlacos
Jing Wei
3,465
2,412
0
2,917
8,894
1,807
0
3,091
5,752
0
37,646
L
Baron Samedi
Techo950
Baron Samedi
3,378
82
297
1,471
6,172
2,306
0
864
5,223
23,066
0
W
3,505
753
597
2,399
7,279
4,763
218
2,626
4,653
12,441
0
L
Sobek
totona27
Sobek
2,485
417
0
1,762
8,205
4,110
216
2,183
5,978
7,287
0
L
Gilgamesh
viperxxix
Gilgamesh
5,151
1,633
0
1,196
10,732
5,823
0
4,769
5,373
0
23,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
28,479
379
Minions Killed
223
0
Camps Cleared
0
1,175,987
Distance Traveled
1,161,509
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,606
634
117
10
0
221,125
0
W
Cliodhna
7,500
625
89
7
0
244,323
0
L
Nox
5,811
484
55
5
0
220,905
3
W
Medusa
6,056
505
82
7
0
241,055
2
W
Agni
7,580
632
75
6
0
214,688
2
L
Jing Wei
5,598
467
73
6
0
231,853
4
L
Baron Samedi
5,692
474
44
4
0
237,545
2
W
Geb
6,230
519
16
1
0
254,796
3
L
Sobek
5,326
444
11
1
0
247,304
3
L
Gilgamesh
6,052
504
40
3
0
223,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role