Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DaoistSilentSky
Pele
Level 125
God Stats
2W - 0L
1,735 SR
Queue Stats
26W - 18L
1,590 Elo+
Solo
Jing Wei
Jing Wei
marcelitooZ
Jing Wei
Level 160
God Stats
1W - 1L
1,352 SR
Queue Stats
36W - 11L
1,769 Elo+
Party 1
Team Averages
Level 143
1,517 SR
1,572 Elo+

VS

Team Averages
Level 142
1,502 SR
1,605 Elo+
Bacchus
Bacchus
Bielin_007
Bacchus
Level 77
God Stats
2W - 6L
1,674 SR
Queue Stats
44W - 43L
1,527 Elo+
Solo
Cliodhna
Cliodhna
Directlink
Cliodhna
Level 159
God Stats
7W - 8L
1,500 SR
Queue Stats
232W - 224L
1,569 Elo+
Solo
He Bo
He Bo
KilluaHashire
He Bo
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
228W - 191L
1,739 Elo+
Solo
Anhur
Anhur
SamaBear
Anhur
Level 160
God Stats
19W - 15L
1,542 SR
Queue Stats
209W - 181L
1,642 Elo+
Solo
Achilles
Achilles
xBraga4402
Achilles
Level 156
God Stats
4W - 5L
1,292 SR
Queue Stats
519W - 447L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
8 / 2 / 5
7,178
718
11,091
7,990
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
 
Kali
10
2 / 0 / 6
6,395
640
2,922
7,348
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
 
Chronos
10
3 / 1 / 3
6,294
629
5,055
7,159
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 5
6,332
633
3,407
6,849
2,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jing Wei
marcelitooZ
Jing Wei
11
2 / 2 / 0
6,404
640
4,705
6,954
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bielin_007
Bacchus
6
0 / 4 / 2
4,430
443
1,642
8,263
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Directlink
Cliodhna
10
4 / 4 / 1
6,037
604
8,632
8,124
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 2
5,573
557
4,367
6,329
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SamaBear
Anhur
11
1 / 1 / 2
6,017
602
3,379
6,237
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xBraga4402
Achilles
10
0 / 3 / 0
5,736
574
6,575
9,440
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
5
5
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
5
5.25
W
Kali
 
Kali
2
0
6
5
W
Chronos
 
Chronos
3
1
3
4.5
L
Bacchus
Bielin_007
Bacchus
0
4
2
0.25
W
1
0
5
3.5
L
Cliodhna
Directlink
Cliodhna
4
4
1
1.13
L
0
4
2
0.25
L
Anhur
SamaBear
Anhur
1
1
2
2
W
Jing Wei
marcelitooZ
Jing Wei
2
2
0
1
L
Achilles
xBraga4402
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
24,595
36,300
Taken
38,393
11,597
Mitigated
19,184
12,219
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,091
3,967
0
1,654
7,990
3,752
0
2,781
5,169
0
27,192
W
Kali
 
Kali
2,922
1,624
0
2,254
7,348
2,186
0
901
6,345
0
31,581
W
Chronos
 
Chronos
5,055
2,213
0
1,080
7,159
1,902
27
2,067
5,052
31,353
0
L
Bacchus
Bielin_007
Bacchus
1,642
395
268
1,399
8,263
4,827
108
1,353
6,870
5,275
0
W
3,407
908
0
3,557
6,849
2,655
100
0
6,361
0
36,082
L
Cliodhna
Directlink
Cliodhna
8,632
1,288
0
2,375
8,124
2,545
0
1,645
6,419
0
28,549
L
4,367
0
0
930
6,329
1,630
0
1,515
4,731
34,187
0
L
Anhur
SamaBear
Anhur
3,379
1,781
0
3,054
6,237
1,320
0
0
6,237
0
35,500
W
Jing Wei
marcelitooZ
Jing Wei
4,705
3,824
0
3,674
6,954
1,102
0
260
6,694
0
39,007
L
Achilles
xBraga4402
Achilles
6,575
1,646
0
3,929
9,440
8,862
0
319
9,081
0
36,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
27,793
338
Minions Killed
267
0
Camps Cleared
0
1,170,645
Distance Traveled
1,026,724
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,178
718
27
3
0
236,092
4
W
Kali
6,395
640
63
6
0
261,565
1
W
Chronos
6,294
629
73
7
0
230,935
7
L
Bacchus
4,430
443
6
1
0
214,303
2
W
Pele
6,332
633
76
8
0
220,977
3
L
Cliodhna
6,037
604
59
6
0
237,259
1
L
He Bo
5,573
557
59
6
0
195,057
3
L
Anhur
6,017
602
74
7
0
179,565
0
W
Jing Wei
6,404
640
99
10
0
221,076
2
L
Achilles
5,736
574
69
7
0
200,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role