Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold IV
Bentenders
Geb
Gold IV
Level 155
God Stats
19W - 14L
1,650 SR
Queue Stats
55W - 48L
1,550 MMR
Party 1
Vamana
Vamana
Gold IV
MartinoGandalf
Vamana
Gold IV
Level 149
God Stats
6W - 7L
1,823 SR
Queue Stats
72W - 70L
1,414 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,658 SR
1,488 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,526 SR
1,515 MMR
Artemis
Artemis
Bronze III
Director007
Artemis
Bronze III
Level 61
God Stats
1W - 2L
1,711 SR
Queue Stats
1W - 9L
1,500 MMR
Solo
Discordia
Discordia
Silver I
DuckKurt
Discordia
Silver I
Level 122
God Stats
1W - 2L
1,284 SR
Queue Stats
22W - 24L
1,493 MMR
Party 2
Chaac
Chaac
Gold V
brunzynski
Chaac
Gold V
Level 67
God Stats
10W - 14L
1,583 SR
Queue Stats
24W - 28L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 1 / 6
8,665
867
11,734
10,524
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 9
7,929
793
3,568
8,271
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 8
8,377
838
3,450
11,620
9,448
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AtlasAchillesThothArtioBacchus

VS

Bans
BastetPersephoneZeusBaba YagaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Director007
Artemis
11
1 / 5 / 1
6,625
663
4,741
7,879
1,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
DuckKurt
Discordia
11
1 / 3 / 0
6,712
671
8,748
6,057
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
9
0 / 4 / 1
6,124
612
5,136
8,157
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
6
8
W
3
0
9
7.5
L
Artemis
Director007
Artemis
1
5
1
0.3
L
Discordia
DuckKurt
Discordia
1
3
0
0.33
W
4
1
8
8
L
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,752
Damage
18,625
30,415
Taken
22,093
21,064
Mitigated
7,166
11,544
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,734
258
0
4,335
10,524
4,798
1,090
3,512
7,012
36,785
0
W
3,568
254
0
2,094
8,271
6,818
466
1,845
6,426
17,389
0
L
Artemis
Director007
Artemis
4,741
1,376
0
138
7,879
1,983
0
5,979
1,781
0
11,257
L
Discordia
DuckKurt
Discordia
8,748
772
0
875
6,057
1,548
0
4,160
1,744
30,269
0
W
3,450
1,519
0
5,115
11,620
9,448
1,231
4,163
7,457
0
25,547
L
Chaac
5,136
663
0
1,469
8,157
3,635
0
4,886
3,153
0
14,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
19,461
132
Minions Killed
97
4
Camps Cleared
5
637,304
Distance Traveled
533,188
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,665
867
66
7
1
193,090
4
W
Geb
7,929
793
18
2
1
230,803
1
L
Artemis
6,625
663
18
2
0
166,077
2
L
Discordia
6,712
671
54
5
3
183,442
3
W
Vamana
8,377
838
48
5
2
213,411
3
L
Chaac
6,124
612
25
3
2
183,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role