Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
EviLTeaM
Ah Muzen Cab
Gold III
Level 149
God Stats
7W - 3L
1,744 SR
Queue Stats
135W - 117L
1,593 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
GreedDotExe
Gilgamesh
Silver I
Level 160
God Stats
5W - 4L
1,652 SR
Queue Stats
69W - 57L
1,626 MMR
Solo
Merlin
Merlin
Silver I
GurGee
Merlin
Silver I
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,591 MMR
Party 1
Kali
Kali
Gold IV
Nick12435
Kali
Gold IV
Level 123
God Stats
2W - 2L
1,217 SR
Queue Stats
161W - 153L
1,593 MMR
Solo
Fenrir
Fenrir
Silver I
YunNabo
Fenrir
Silver I
Level 103
God Stats
6W - 3L
1,687 SR
Queue Stats
82W - 73L
1,583 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,560 SR
1,597 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,478 SR
1,580 MMR
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold III
Pandata
Fafnir
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,579 MMR
Solo
Skadi
Skadi
Silver I
RAZOR700
Skadi
Silver I
Level 77
God Stats
2W - 6L
1,427 SR
Queue Stats
11W - 10L
1,592 MMR
Solo
Poseidon
Poseidon
Silver I
Siker
Poseidon
Silver I
Level 160
God Stats
8W - 5L
1,500 SR
Queue Stats
117W - 110L
1,638 MMR
Solo
Mulan
Mulan
Gold V
aranogoth
Mulan
Gold V
Level 154
God Stats
5W - 2L
1,464 SR
Queue Stats
126W - 103L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EviLTeaM
Ah Muzen Cab
20
8 / 5 / 11
13,218
661
16,929
16,634
5,805
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GreedDotExe
Gilgamesh
19
6 / 1 / 5
12,261
613
18,244
16,311
17,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
GurGee
Merlin
19
7 / 3 / 4
12,613
631
14,071
11,744
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
19
9 / 2 / 7
12,551
628
11,039
19,022
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
YunNabo
Fenrir
17
6 / 2 / 17
11,802
590
12,423
19,367
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioCamazotzBastetIzanami

VS

Bans
SolSetCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 6 / 2
11,360
568
11,427
17,347
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
Pandata
Fafnir
14
1 / 5 / 8
9,089
454
6,254
20,921
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
RAZOR700
Skadi
11
2 / 12 / 5
7,891
395
9,841
15,288
3,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Siker
Poseidon
17
0 / 7 / 6
10,113
506
14,008
14,551
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
aranogoth
Mulan
16
2 / 6 / 5
10,033
502
10,252
21,183
26,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
36
Kills
13
13
Deaths
36
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
8
6
2
1.5
W
Ah Muzen Cab
EviLTeaM
Ah Muzen Cab
8
5
11
2.7
W
Gilgamesh
GreedDotExe
Gilgamesh
6
1
5
8.5
W
Merlin
GurGee
Merlin
7
3
4
3
W
Kali
9
2
7
6.25
L
Fafnir
Pandata
Fafnir
1
5
8
1
L
Skadi
RAZOR700
Skadi
2
12
5
0.38
L
Poseidon
Siker
Poseidon
0
7
6
0.43
W
Fenrir
YunNabo
Fenrir
6
2
17
7.25
L
Mulan
aranogoth
Mulan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,706
Damage
51,782
83,078
Taken
89,290
53,300
Mitigated
61,691
26,516
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,427
2,144
0
3,545
17,347
5,867
0
4,503
12,844
0
47,110
W
Ah Muzen Cab
EviLTeaM
Ah Muzen Cab
16,929
8,132
0
7,077
16,634
5,805
3,694
4,458
11,247
0
101,153
W
Gilgamesh
GreedDotExe
Gilgamesh
18,244
5,873
0
3,961
16,311
17,023
0
1,719
14,592
0
81,004
W
Merlin
GurGee
Merlin
14,071
1,395
0
1,781
11,744
4,778
0
2,659
8,927
104,374
0
W
Kali
11,039
5,292
0
8,057
19,022
8,903
0
6,235
12,587
0
86,493
L
Fafnir
Pandata
Fafnir
6,254
1,389
857
4,959
20,921
20,692
0
4,387
16,408
17,392
0
L
Skadi
RAZOR700
Skadi
9,841
5,134
0
2,079
15,288
3,719
126
431
14,857
0
40,068
L
Poseidon
Siker
Poseidon
14,008
1,519
0
1,455
14,551
5,226
0
2,594
11,957
104,594
0
W
Fenrir
YunNabo
Fenrir
12,423
1,976
653
4,987
19,367
16,791
264
6,530
12,131
0
37,182
L
Mulan
aranogoth
Mulan
10,252
1,478
0
6,652
21,183
26,187
0
2,156
18,847
0
65,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,445
Gold Earned
48,486
638
Minions Killed
495
0
Camps Cleared
0
2,006,952
Distance Traveled
1,778,959
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,360
568
73
4
0
411,724
2
W
Ah Muzen Cab
13,218
661
163
8
0
382,817
7
W
Gilgamesh
12,261
613
124
6
0
409,073
4
W
Merlin
12,613
631
185
9
0
362,027
7
W
Kali
12,551
628
123
6
0
418,498
2
L
Fafnir
9,089
454
29
1
0
391,767
5
L
Skadi
7,891
395
62
3
0
286,497
2
L
Poseidon
10,113
506
197
10
0
334,715
5
W
Fenrir
11,802
590
43
2
0
434,537
3
L
Mulan
10,033
502
134
7
0
354,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role