Player Matchup

Geb
Geb
OnlyDrack
Geb
Level 44
God Stats
6W - 3L
1,653 SR
Queue Stats
18W - 11L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
PliKahn
Hou Yi
Level 29
God Stats
3W - 2L
1,634 SR
Queue Stats
10W - 5L
1,699 Elo+
Party 1
Sol
Sol
Srayeur
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,784 Elo+
Party 1
Sun Wukong
Sun Wukong
TTVMooN_NinjA_C
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,685 Elo+
Solo
Agni
Agni
Жoпьер
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,580 Elo+
Solo
Team Averages
Level 44
1,557 SR
1,671 Elo+

VS

Team Averages
Level 64
1,459 SR
1,304 Elo+
Nike
Nike
ABSOLUTION14052
Nike
Level 85
God Stats
5W - 4L
1,625 SR
Queue Stats
10W - 16L
1,229 Elo+
Party 2
Scylla
Scylla
Einhorn of Doom
Scylla
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
Sixpackhund
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,473 Elo+
Party 2
Kali
Kali
abdeyyy
Kali
Level 11
God Stats
4W - 4L
1,112 SR
Queue Stats
4W - 9L
1,083 Elo+
Party 2
Thoth
Thoth
callmeobitoo
Thoth
Level 29
God Stats
2W - 0L
1,560 SR
Queue Stats
19W - 28L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,822
756
7,558
16,263
14,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hou Yi
PliKahn
Hou Yi
14
0 / 4 / 5
8,530
656
5,015
10,812
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
16
2 / 5 / 5
9,233
710
9,187
10,567
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
TTVMooN_NinjA_C
Sun Wukong
15
2 / 6 / 5
9,057
697
9,097
15,935
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 6 / 3
9,429
725
8,674
10,727
3,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
9,657
743
8,797
13,195
8,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 1 / 11
10,093
776
14,278
8,660
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Sixpackhund
Heimdallr
19
11 / 0 / 9
11,318
871
16,226
10,121
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
abdeyyy
Kali
16
5 / 4 / 6
9,998
769
5,260
11,877
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
2 / 2 / 10
9,321
717
11,147
7,943
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
9
Kills
24
24
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
3
1
11
8.5
L
3
3
4
1.67
L
Hou Yi
PliKahn
Hou Yi
0
4
5
0.63
W
Heimdallr
Sixpackhund
Heimdallr
11
0
9
15.5
L
Sol
2
5
5
0.9
L
Sun Wukong
TTVMooN_NinjA_C
Sun Wukong
2
6
5
0.75
W
Kali
abdeyyy
Kali
5
4
6
2
W
2
2
10
3.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
55,708
64,304
Taken
51,796
38,303
Mitigated
23,596
10,727
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,797
398
775
3,382
13,195
8,889
192
6,075
6,763
2,323
19,332
W
14,278
1,467
242
1,742
8,660
3,076
778
3,719
4,686
44,130
0
L
7,558
968
0
3,038
16,263
14,767
0
6,410
9,845
16,565
0
L
Hou Yi
PliKahn
Hou Yi
5,015
1,213
0
119
10,812
4,152
0
5,113
5,699
0
22,162
W
Heimdallr
Sixpackhund
Heimdallr
16,226
5,290
0
730
10,121
4,366
1,069
6,635
3,415
0
39,570
L
Sol
9,187
2,872
0
2,267
10,567
2,744
867
3,006
7,561
30,166
0
L
Sun Wukong
TTVMooN_NinjA_C
Sun Wukong
9,097
901
461
4,592
15,935
13,178
74
7,260
8,672
0
23,944
W
Kali
abdeyyy
Kali
5,260
2,795
0
1,912
11,877
4,522
42
5,271
6,521
0
19,680
W
11,147
1,092
0
400
7,943
2,743
794
3,719
4,012
31,550
0
L
8,674
335
0
250
10,727
3,462
0
4,305
6,422
32,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
50,387
190
Minions Killed
233
0
Camps Cleared
0
1,374,480
Distance Traveled
1,374,926
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,657
743
29
2
0
292,842
1
W
Scylla
10,093
776
73
6
0
279,758
1
L
Geb
9,822
756
8
1
0
306,674
3
L
Hou Yi
8,530
656
37
3
0
244,884
1
W
Heimdallr
11,318
871
62
5
0
273,223
4
L
Sol
9,233
710
43
3
0
244,142
2
L
Sun Wukong
9,057
697
31
2
0
294,072
3
W
Kali
9,998
769
24
2
0
274,454
0
W
Thoth
9,321
717
45
3
0
254,649
0
L
Agni
9,429
725
71
5
0
284,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role