Player Matchup

Chang'e
Chang'e
Evizzy1989
Chang'e
Level 68
God Stats
11W - 11L
1,279 SR
Queue Stats
67W - 82L
1,378 Elo+
Solo
Neith
Neith
Rickyd8530
Neith
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 52L
1,091 Elo+
Solo
Hercules
Hercules
ThizzyJake907
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,482 Elo+
Solo
Bakasura
Bakasura
smokeyRaptor
Bakasura
Level 121
God Stats
14W - 4L
1,701 SR
Queue Stats
137W - 113L
1,528 Elo+
Party 2
Agni
Agni
warkfu
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,695 Elo+
Party 2
Team Averages
Level 69
1,496 SR
1,435 Elo+

VS

Team Averages
Level 80
1,525 SR
1,443 Elo+
Ao Kuang
Ao Kuang
MJ-kou
Ao Kuang
Level 78
God Stats
5W - 6L
1,219 SR
Queue Stats
8W - 13L
1,147 Elo+
Solo
Neith
Neith
Mane_ArcA
Neith
Level 41
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 43L
1,483 Elo+
Party 1
Tiamat
Tiamat
MrClem
Tiamat
Level 84
God Stats
3W - 2L
1,513 SR
Queue Stats
60W - 53L
1,488 Elo+
Party 1
Chaac
Chaac
QcDeviLL
Chaac
Level 75
God Stats
2W - 1L
1,548 SR
Queue Stats
26W - 32L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
acl TERROR27
Zhong Kui
Level 122
God Stats
31W - 30L
1,845 SR
Queue Stats
140W - 156L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Evizzy1989
Chang'e
9
1 / 2 / 0
5,210
474
2,234
6,485
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
9
0 / 1 / 1
5,128
466
2,989
4,828
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ThizzyJake907
Hercules
6
0 / 5 / 0
4,440
404
2,696
7,969
3,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
smokeyRaptor
Bakasura
11
3 / 5 / 0
6,401
582
4,246
9,798
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
warkfu
Agni
9
0 / 6 / 1
5,103
464
3,613
5,052
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MJ-kou
Ao Kuang
11
4 / 1 / 1
7,033
639
3,748
6,571
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Mane_ArcA
Neith
10
1 / 1 / 1
5,875
534
4,104
3,808
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
MrClem
Tiamat
13
4 / 1 / 3
7,590
690
8,064
6,699
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
QcDeviLL
Chaac
10
2 / 0 / 2
5,714
519
3,784
5,311
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
acl TERROR27
Zhong Kui
12
8 / 1 / 1
7,462
678
6,402
9,116
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
19
19
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Evizzy1989
Chang'e
1
2
0
0.5
W
Ao Kuang
MJ-kou
Ao Kuang
4
1
1
4.5
W
Neith
Mane_ArcA
Neith
1
1
1
1.5
W
Tiamat
MrClem
Tiamat
4
1
3
5.5
W
Chaac
QcDeviLL
Chaac
2
0
2
3
L
Neith
0
1
1
0.5
L
Hercules
ThizzyJake907
Hercules
0
5
0
0
W
Zhong Kui
acl TERROR27
Zhong Kui
8
1
1
8.5
L
Bakasura
smokeyRaptor
Bakasura
3
5
0
0.6
L
Agni
warkfu
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
26,102
34,132
Taken
31,505
13,255
Mitigated
17,324
9,573
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Evizzy1989
Chang'e
2,234
203
866
3,519
6,485
2,158
0
1,748
4,591
16,848
0
W
Ao Kuang
MJ-kou
Ao Kuang
3,748
964
0
2,889
6,571
2,597
0
522
5,771
34,161
9,902
W
Neith
Mane_ArcA
Neith
4,104
991
0
1,668
3,808
1,232
470
757
3,007
0
35,102
W
Tiamat
MrClem
Tiamat
8,064
1,403
0
2,961
6,699
4,301
1,724
311
6,388
43,118
0
W
Chaac
QcDeviLL
Chaac
3,784
452
92
2,893
5,311
3,619
51
852
4,451
0
23,571
L
Neith
2,989
1,165
0
1,670
4,828
1,690
124
120
4,616
0
31,367
L
Hercules
ThizzyJake907
Hercules
2,696
1,463
0
1,827
7,969
3,705
0
6,187
1,782
0
17,300
W
Zhong Kui
acl TERROR27
Zhong Kui
6,402
614
281
6,565
9,116
5,575
944
2,865
5,544
38,152
0
L
Bakasura
smokeyRaptor
Bakasura
4,246
2,942
0
1,651
9,798
3,939
0
6,041
3,682
0
24,176
L
Agni
warkfu
Agni
3,613
362
0
40
5,052
1,763
0
3,735
1,317
21,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
33,674
256
Minions Killed
354
0
Camps Cleared
0
956,044
Distance Traveled
1,004,235
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,210
474
34
3
0
201,170
3
W
Ao Kuang
7,033
639
81
7
0
224,738
4
W
Neith
5,875
534
58
5
0
186,304
3
W
Tiamat
7,590
690
94
9
0
189,934
2
W
Chaac
5,714
519
49
4
0
216,829
1
L
Neith
5,128
466
64
6
0
186,096
3
L
Hercules
4,440
404
37
3
0
150,767
2
W
Zhong Kui
7,462
678
72
7
0
186,430
0
L
Bakasura
6,401
582
76
7
0
229,351
1
L
Agni
5,103
464
45
4
0
188,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role