Player Matchup

Raijin
Raijin
CallMeToma
Raijin
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
54W - 60L
1,339 Elo+
Party 1
Fenrir
Fenrir
Patro112
Fenrir
Level 26
God Stats
7W - 12L
1,527 SR
Queue Stats
250W - 246L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Scottie dog09
Sylvanus
Level 119
God Stats
7W - 8L
1,500 SR
Queue Stats
143W - 142L
1,283 Elo+
Party 1
Cupid
Cupid
SmitIsBad
Cupid
Level 18
God Stats
5W - 11L
1,195 SR
Queue Stats
135W - 134L
1,355 Elo+
Party 1
Nike
Nike
zackthedono
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,317 Elo+
Party 1
Team Averages
Level 72
1,483 SR
1,336 Elo+

VS

Team Averages
Level 130
1,557 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
LoDieLegendeOida
Jormungandr
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 109L
1,442 Elo+
Solo
Kali
Kali
Neistaedter
Kali
Level 108
God Stats
6W - 3L
1,785 SR
Queue Stats
276W - 305L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CallMeToma
Raijin
9
1 / 6 / 3
5,702
518
3,961
7,254
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Patro112
Fenrir
10
3 / 6 / 2
6,289
572
5,916
8,679
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Scottie dog09
Sylvanus
10
2 / 3 / 2
6,378
580
3,541
8,948
5,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
SmitIsBad
Cupid
9
0 / 2 / 1
5,410
492
3,672
5,780
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,454
587
2,590
7,930
5,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
8 / 2 / 3
7,256
660
9,881
5,720
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
 
Medusa
13
5 / 0 / 0
7,230
657
6,345
4,400
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
 
Hera
11
1 / 2 / 1
6,475
589
3,427
3,923
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
LoDieLegendeOida
Jormungandr
11
1 / 1 / 9
6,529
594
4,595
10,122
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 3 / 5
7,945
722
5,336
12,021
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
21
21
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
3
4.75
W
Medusa
 
Medusa
5
0
0
5
W
Hera
 
Hera
1
2
1
0.75
L
Raijin
CallMeToma
Raijin
1
6
3
0.42
W
Jormungandr
LoDieLegendeOida
Jormungandr
1
1
9
5.5
W
6
3
5
2.83
L
Fenrir
Patro112
Fenrir
3
6
2
0.67
L
Sylvanus
Scottie dog09
Sylvanus
2
3
2
1
L
Cupid
SmitIsBad
Cupid
0
2
1
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
29,584
38,591
Taken
36,186
17,264
Mitigated
17,965
8,514
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,881
720
0
775
5,720
1,815
0
1,900
3,678
38,514
0
W
Medusa
 
Medusa
6,345
1,938
0
2,325
4,400
1,487
792
413
3,987
0
53,179
W
Hera
 
Hera
3,427
996
0
296
3,923
2,836
534
0
3,923
32,974
0
L
Raijin
CallMeToma
Raijin
3,961
730
0
331
7,254
2,088
0
4,698
2,236
20,355
0
W
Jormungandr
LoDieLegendeOida
Jormungandr
4,595
1,233
460
3,870
10,122
7,593
0
2,724
7,270
15,472
0
W
5,336
2,864
0
6,015
12,021
4,234
0
1,700
10,239
0
36,749
L
Fenrir
Patro112
Fenrir
5,916
2,167
0
2,358
8,679
2,830
0
3,879
4,692
0
22,895
L
Sylvanus
Scottie dog09
Sylvanus
3,541
1,126
996
2,708
8,948
5,318
0
3,988
4,834
21,389
6,475
L
Cupid
SmitIsBad
Cupid
3,672
2,439
119
1,742
5,780
1,366
0
983
4,783
0
26,716
L
2,590
497
0
260
7,930
5,662
227
3,753
4,143
0
35,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
35,435
262
Minions Killed
351
0
Camps Cleared
0
1,025,195
Distance Traveled
1,058,575
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,256
660
58
5
0
211,823
8
W
Medusa
7,230
657
96
9
0
219,296
3
W
Hera
6,475
589
77
7
0
154,723
4
L
Raijin
5,702
518
44
4
0
200,115
3
W
Jormungandr
6,529
594
32
3
0
220,428
6
W
Kali
7,945
722
88
8
0
252,305
1
L
Fenrir
6,289
572
37
3
0
215,616
2
L
Sylvanus
6,378
580
54
5
0
199,432
7
L
Cupid
5,410
492
48
4
0
207,017
1
L
Nike
6,454
587
79
7
0
203,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role