Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Beat_Bot_
Izanami
Level 87
God Stats
0W - 5L
1,291 SR
Queue Stats
86W - 112L
1,434 Elo+
Party 2
Bakasura
Bakasura
BeatdownBasti
Bakasura
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 81L
1,825 Elo+
Party 3
Ymir
Ymir
diesereinekevin
Ymir
Level 12
God Stats
3W - 3L
1,749 SR
Queue Stats
33W - 55L
1,723 Elo+
Party 2
Raijin
Raijin
psys_x
Raijin
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 121L
1,825 Elo+
Party 3
Team Averages
Level 89
1,508 SR
1,661 Elo+

VS

Team Averages
Level 91
1,627 SR
1,526 Elo+
Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Shivaax3
Ares
Level 26
God Stats
6W - 3L
1,814 SR
Queue Stats
94W - 75L
1,509 Elo+
Party 1
Izanami
Izanami
TORUL851
Izanami
Level 108
God Stats
9W - 3L
1,485 SR
Queue Stats
116W - 91L
1,571 Elo+
Party 1
Erlang Shen
Erlang Shen
VeitinoX
Erlang Shen
Level 134
God Stats
24W - 16L
1,836 SR
Queue Stats
224W - 192L
1,538 Elo+
Party 1
Pele
Pele
abcdefghe12
Pele
Level 71
God Stats
7W - 4L
1,500 SR
Queue Stats
43W - 35L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 3 / 1
7,264
559
9,260
10,641
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Beat_Bot_
Izanami
12
1 / 8 / 1
7,267
559
5,612
9,949
1,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
BeatdownBasti
Bakasura
11
2 / 5 / 1
6,725
517
5,763
10,844
3,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 8 / 2
5,790
445
2,324
12,221
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
psys_x
Raijin
13
2 / 2 / 0
7,682
591
2,149
7,934
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 4
8,286
637
5,522
4,512
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
5 / 1 / 10
8,260
635
8,297
8,434
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TORUL851
Izanami
14
12 / 1 / 4
9,322
717
12,425
8,086
2,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
VeitinoX
Erlang Shen
14
3 / 2 / 3
8,087
622
5,025
9,902
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 3
7,991
615
4,931
10,328
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
7
Kills
25
26
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
1
0.83
W
Zeus
 
Zeus
2
2
4
2
L
Izanami
Beat_Bot_
Izanami
1
8
1
0.19
L
Bakasura
BeatdownBasti
Bakasura
2
5
1
0.5
W
Ares
5
1
10
10
W
Izanami
TORUL851
Izanami
12
1
4
14
W
Erlang Shen
VeitinoX
Erlang Shen
3
2
3
2.25
W
3
1
3
4.5
L
0
8
2
0.13
L
Raijin
psys_x
Raijin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
36,200
51,589
Taken
41,262
23,025
Mitigated
20,916
7,719
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,260
2,821
0
1,437
10,641
7,490
139
2,787
7,810
0
41,406
W
Zeus
 
Zeus
5,522
347
0
570
4,512
1,556
189
1,146
3,366
50,212
0
L
Izanami
Beat_Bot_
Izanami
5,612
3,202
0
199
9,949
1,835
0
2,853
7,060
0
39,187
L
Bakasura
BeatdownBasti
Bakasura
5,763
3,959
0
1,818
10,844
3,626
0
2,313
8,473
0
29,585
W
Ares
8,297
238
498
3,104
8,434
7,151
523
1,102
7,142
19,270
0
W
Izanami
TORUL851
Izanami
12,425
9,701
0
2,643
8,086
2,823
2,696
1,043
7,043
0
68,030
W
Erlang Shen
VeitinoX
Erlang Shen
5,025
1,932
0
4,106
9,902
5,850
40
0
9,749
0
40,201
W
4,931
1,048
0
4,083
10,328
3,536
48
1,182
8,773
0
53,285
L
2,324
1,035
654
1,103
12,221
7,543
50
2,699
9,464
12,567
0
L
Raijin
psys_x
Raijin
2,149
55
0
2,508
7,934
2,531
0
2,863
4,963
53,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
41,946
356
Minions Killed
448
0
Camps Cleared
0
1,207,315
Distance Traveled
1,390,779
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,264
559
90
7
0
239,632
1
W
Zeus
8,286
637
119
9
0
256,564
3
L
Izanami
7,267
559
73
6
0
219,370
0
L
Bakasura
6,725
517
58
4
0
272,121
4
W
Ares
8,260
635
19
1
0
295,576
0
W
Izanami
9,322
717
124
10
0
259,455
0
W
Erlang Shen
8,087
622
79
6
0
290,845
0
W
Pele
7,991
615
107
8
0
288,339
0
L
Ymir
5,790
445
22
2
0
230,280
2
L
Raijin
7,682
591
113
9
0
245,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role