Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
PanKapelusznik
Ares
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 16L
1,522 Elo+
Party 1
Zeus
Zeus
ParnasPL
Zeus
Level 39
God Stats
18W - 6L
1,987 SR
Queue Stats
333W - 155L
1,905 Elo+
Party 1
Odin
Odin
Trocin98
Odin
Level 150
God Stats
9W - 8L
1,487 SR
Queue Stats
576W - 290L
1,799 Elo+
Party 1
Team Averages
Level 99
1,595 SR
1,645 Elo+

VS

Team Averages
Level 65
1,536 SR
1,415 Elo+
Cliodhna
Cliodhna
Akiza12
Cliodhna
Level 143
God Stats
28W - 21L
1,682 SR
Queue Stats
126W - 113L
1,587 Elo+
Party 2
Ymir
Ymir
SrDiabetes
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 94L
1,542 Elo+
Party 2
Skadi
Skadi
khalid85
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,123 Elo+
Solo
Thoth
Thoth
pepejuanalberto
Thoth
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 115L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
rudolphsnose
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
11 / 1 / 6
9,591
872
7,324
10,891
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
 
Ne Zha
16
4 / 3 / 12
8,975
816
10,688
8,749
2,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 13
8,558
778
3,871
13,102
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
17
9 / 2 / 9
9,900
900
17,878
8,019
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
16
3 / 2 / 16
9,036
821
11,209
11,418
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Akiza12
Cliodhna
15
4 / 4 / 6
8,642
786
9,860
10,040
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 6
7,906
719
6,385
17,233
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
khalid85
Skadi
13
0 / 9 / 4
7,508
683
2,648
11,150
3,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 4
7,976
725
7,732
6,778
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
rudolphsnose
Kukulkan
15
3 / 7 / 3
8,374
761
7,555
10,770
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
28
Kills
11
11
Deaths
28
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
1
6
14
W
Ne Zha
 
Ne Zha
4
3
12
3.33
L
Cliodhna
Akiza12
Cliodhna
4
4
6
1.75
W
1
3
13
2.5
W
Zeus
9
2
9
6.75
L
2
4
6
1.25
W
Odin
3
2
16
5.5
L
Skadi
khalid85
Skadi
0
9
4
0.22
L
2
4
4
1
L
Kukulkan
rudolphsnose
Kukulkan
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,970
Damage
34,180
52,179
Taken
55,971
40,976
Mitigated
26,106
8,232
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,324
1,236
0
730
10,891
11,700
824
3,447
7,294
859
13,831
W
Ne Zha
 
Ne Zha
10,688
2,187
138
1,642
8,749
2,817
0
3,395
5,094
0
25,712
L
Cliodhna
Akiza12
Cliodhna
9,860
694
0
156
10,040
3,444
0
4,603
5,085
0
20,508
W
3,871
271
292
1,571
13,102
13,113
90
6,649
6,123
11,039
0
W
Zeus
17,878
1,317
0
1,131
8,019
2,521
0
2,898
4,901
42,183
0
L
6,385
670
0
2,735
17,233
13,369
0
6,934
9,429
11,362
0
W
Odin
11,209
2,315
534
2,194
11,418
10,825
1,179
4,055
7,095
0
31,778
L
Skadi
khalid85
Skadi
2,648
1,470
0
0
11,150
3,237
1,046
2,823
7,818
0
16,613
L
7,732
219
0
473
6,778
2,101
0
2,723
3,698
19,874
0
L
Kukulkan
rudolphsnose
Kukulkan
7,555
517
0
799
10,770
3,955
0
4,340
5,993
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,060
Gold Earned
40,406
172
Minions Killed
165
0
Camps Cleared
0
1,212,478
Distance Traveled
1,052,140
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,591
872
15
1
0
244,783
0
W
Ne Zha
8,975
816
49
4
0
254,581
0
L
Cliodhna
8,642
786
36
3
0
241,496
1
W
Ares
8,558
778
12
1
0
217,017
2
W
Zeus
9,900
900
53
5
0
257,239
1
L
Ymir
7,906
719
14
1
0
199,553
0
W
Odin
9,036
821
43
4
0
238,858
2
L
Skadi
7,508
683
34
3
0
190,368
0
L
Thoth
7,976
725
37
3
0
223,670
2
L
Kukulkan
8,374
761
44
4
0
197,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role