Player Matchup

Odin
Odin
Game Xy7228
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,501 Elo+
Solo
Ares
Ares
Progamer091509
Ares
Level 63
God Stats
2W - 5L
1,471 SR
Queue Stats
110W - 101L
1,331 Elo+
Solo
Tiamat
Tiamat
W0LF-IMPERIAL-
Tiamat
Level 80
God Stats
8W - 18L
1,500 SR
Queue Stats
26W - 30L
1,353 Elo+
Solo
Ravana
Ravana
crxssbxy
Ravana
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,397 Elo+
Solo
Ullr
Ullr
tym715_nut557
Ullr
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 105L
1,202 Elo+
Solo
Team Averages
Level 74
1,494 SR
1,357 Elo+

VS

Team Averages
Level 65
1,462 SR
1,317 Elo+
Amaterasu
Amaterasu
Ashot_24
Amaterasu
Level 23
God Stats
1W - 1L
1,161 SR
Queue Stats
6W - 21L
1,115 Elo+
Party 1
Yemoja
Yemoja
OF Artemisx6
Yemoja
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 72L
1,311 Elo+
Solo
Hun Batz
Hun Batz
TakedjNaora
Hun Batz
Level 66
God Stats
16W - 16L
1,551 SR
Queue Stats
202W - 265L
1,280 Elo+
Party 1
Hachiman
Hachiman
Tiko_707
Hachiman
Level 80
God Stats
1W - 11L
1,500 SR
Queue Stats
554W - 637L
1,381 Elo+
Party 1
Chang'e
Chang'e
mightynovice86
Chang'e
Level 93
God Stats
487W - 483L
1,596 SR
Queue Stats
495W - 503L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,932
448
3,739
9,111
3,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 4 / 0
4,486
408
3,911
7,087
4,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,804
528
5,590
6,014
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
crxssbxy
Ravana
8
0 / 2 / 1
4,944
449
2,134
5,841
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 3 / 0
4,882
444
3,361
5,016
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ashot_24
Amaterasu
9
3 / 2 / 2
5,577
507
4,590
6,679
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
3 / 0 / 4
6,157
560
2,898
7,342
3,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
TakedjNaora
Hun Batz
10
0 / 0 / 3
5,798
527
3,171
6,034
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Tiko_707
Hachiman
10
5 / 0 / 2
6,036
549
5,418
6,098
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 2
5,660
515
3,507
6,598
2,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
13
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ashot_24
Amaterasu
3
2
2
2
L
1
4
1
0.38
W
Yemoja
3
0
4
5
L
0
4
0
0
W
Hun Batz
TakedjNaora
Hun Batz
0
0
3
1.5
W
Hachiman
Tiko_707
Hachiman
5
0
2
6
L
1
0
0
1
L
Ravana
crxssbxy
Ravana
0
2
1
0.25
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
19,584
33,069
Taken
32,751
16,084
Mitigated
12,004
7,747
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ashot_24
Amaterasu
4,590
2,443
0
1,753
6,679
3,377
513
62
6,598
0
15,593
L
3,739
2,020
0
710
9,111
3,682
0
467
8,374
0
15,364
W
Yemoja
2,898
544
1,750
2,619
7,342
3,264
266
3,219
4,023
9,214
0
L
3,911
271
78
730
7,087
4,044
95
1,549
5,538
14,708
0
W
Hun Batz
TakedjNaora
Hun Batz
3,171
975
451
3,801
6,034
1,858
585
725
5,265
0
31,780
W
Hachiman
Tiko_707
Hachiman
5,418
3,170
129
1,660
6,098
1,460
980
1,222
4,876
0
27,203
L
5,590
443
0
4,102
6,014
2,871
741
2,504
3,510
33,052
0
L
Ravana
crxssbxy
Ravana
2,134
505
0
1,774
5,841
4,426
0
1,242
4,489
0
22,989
W
3,507
375
615
3,868
6,598
2,045
0
3,718
2,488
29,368
0
L
3,361
2,109
0
353
5,016
1,061
17
643
4,373
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
29,228
203
Minions Killed
216
0
Camps Cleared
0
1,016,310
Distance Traveled
1,052,624
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,577
507
26
2
0
198,989
0
L
Odin
4,932
448
31
3
0
203,247
0
W
Yemoja
6,157
560
10
1
0
190,315
0
L
Ares
4,486
408
23
2
0
214,216
0
W
Hun Batz
5,798
527
84
8
0
260,060
5
W
Hachiman
6,036
549
44
4
0
209,171
4
L
Tiamat
5,804
528
67
6
0
189,699
6
L
Ravana
4,944
449
44
4
0
219,625
0
W
Chang'e
5,660
515
52
5
0
194,089
1
L
Ullr
4,882
444
38
3
0
189,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role