Player Matchup

Izanami
Izanami
Silver I
BlackFighterNOOB
Izanami
Silver I
Level 116
God Stats
10W - 13L
1,511 SR
Queue Stats
19W - 31L
1,489 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
GHOST-RIDER-81
Nu Wa
Bronze III
Level 104
God Stats
13W - 17L
1,483 SR
Queue Stats
136W - 126L
1,366 MMR
Party 3
Ymir
Ymir
Silver I
ItsMacheteJoe
Ymir
Silver I
Level 121
God Stats
14W - 12L
1,272 SR
Queue Stats
121W - 101L
1,503 MMR
Party 3
Nike
Nike
Bronze III
best-the-best-
Nike
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,434 MMR
Solo
Pele
Pele
Bronze III
xXmasakeki99Xx
Pele
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,454 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,453 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,458 SR
1,462 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
AwesomeRobin408
Hera
Gold IV
Level 154
God Stats
4W - 0L
1,500 SR
Queue Stats
234W - 216L
1,316 MMR
Party 1
Loki
Loki
Gold V
GulliSig
Loki
Gold V
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
289W - 290L
1,434 MMR
Solo
Medusa
Medusa
Platinum IV
l-ScaR3CroW-x
Medusa
Platinum IV
Level 160
God Stats
3W - 4L
1,329 SR
Queue Stats
231W - 220L
1,612 MMR
Party 1
Arachne
Arachne
Silver III
xX_Sharsky_Xx
Arachne
Silver III
Level 118
God Stats
4W - 5L
1,463 SR
Queue Stats
33W - 42L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,366
488
3,668
8,480
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 3
5,303
482
5,850
6,385
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,468
497
2,936
10,443
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 3 / 0
6,170
561
4,525
7,203
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
5,793
527
1,695
8,554
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetKaliGebChaac

VS

Bans
AresArtemisMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 4
6,097
554
4,330
4,941
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 3
7,110
646
7,597
6,024
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
5 / 0 / 0
7,609
692
5,752
6,673
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
4 / 0 / 1
7,177
652
8,506
5,731
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
11
2 / 1 / 4
6,363
578
2,551
8,539
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
15
15
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
4
3
W
3
2
3
2.25
L
0
4
1
0.13
L
0
4
3
0.38
W
Loki
5
0
0
5
L
1
2
1
0.75
L
1
3
0
0.33
W
4
0
1
4.5
W
Arachne
2
1
4
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
28,736
41,065
Taken
31,908
14,966
Mitigated
10,197
10,203
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,330
115
633
2,007
4,941
2,567
0
2,519
2,330
17,763
2,114
W
7,597
1,793
0
500
6,024
1,824
14
3,629
2,269
55,054
0
L
3,668
2,577
0
1,836
8,480
1,548
0
664
7,816
0
36,005
L
5,850
2,089
0
500
6,385
1,852
0
3,838
2,547
28,993
0
W
Loki
5,752
857
0
865
6,673
1,856
516
293
6,069
0
43,115
L
2,936
942
114
2,249
10,443
5,949
0
4,770
5,673
8,868
0
L
4,525
702
0
1,937
7,203
3,179
0
0
7,203
0
32,677
W
8,506
4,085
0
2,797
5,731
1,497
171
808
4,859
0
53,406
W
Arachne
2,551
1,799
0
5,118
8,539
2,453
437
1,119
7,196
0
29,583
L
1,695
586
0
3,567
8,554
2,438
0
2,096
6,458
0
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
34,356
293
Minions Killed
399
0
Camps Cleared
0
1,034,013
Distance Traveled
1,187,695
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,097
554
32
3
0
240,029
4
W
Hera
7,110
646
105
10
0
226,681
3
L
Izanami
5,366
488
72
7
0
198,974
0
L
Nu Wa
5,303
482
59
5
0
193,296
4
W
Loki
7,609
692
95
9
0
233,632
3
L
Ymir
5,468
497
12
1
0
218,588
6
L
Nike
6,170
561
83
8
0
207,603
3
W
Medusa
7,177
652
96
9
0
210,316
6
W
Arachne
6,363
578
71
6
0
277,037
5
L
Pele
5,793
527
67
6
0
215,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role