Player Matchup

Ymir
Ymir
Julien2A
Ymir
Level 42
God Stats
1W - 2L
1,750 SR
Queue Stats
6W - 4L
1,951 Elo+
Solo
Cernunnos
Cernunnos
Noneseven
Cernunnos
Level 44
God Stats
1W - 2L
1,339 SR
Queue Stats
9W - 8L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eddie045
Tsukuyomi
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 47L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
moathalshomily
Cliodhna
Level 46
God Stats
3W - 2L
1,638 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 2
He Bo
He Bo
zako09
He Bo
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 151L
1,500 Elo+
Party 3
Team Averages
Level 57
1,545 SR
1,569 Elo+

VS

Team Averages
Level 97
1,459 SR
1,538 Elo+
Morgan Le Fay
Morgan Le Fay
Mortisya
Morgan Le Fay
Level 125
God Stats
29W - 26L
1,604 SR
Queue Stats
284W - 272L
1,582 Elo+
Party 1
Thanatos
Thanatos
Stevantus
Thanatos
Level 45
God Stats
7W - 6L
1,548 SR
Queue Stats
177W - 164L
1,500 Elo+
Solo
Atlas
Atlas
Sàman
Atlas
Level 160
God Stats
1W - 5L
1,140 SR
Queue Stats
149W - 115L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Wepeloo
Hou Yi
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 1
Bellona
Bellona
Yiniar
Bellona
Level 29
God Stats
9W - 8L
1,504 SR
Queue Stats
195W - 185L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 8 / 5
6,090
435
1,445
16,109
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Noneseven
Cernunnos
11
2 / 8 / 1
6,985
499
5,861
11,603
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
eddie045
Tsukuyomi
11
2 / 4 / 0
6,814
487
4,183
6,343
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
12
4 / 3 / 1
7,858
561
5,723
11,090
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
zako09
He Bo
10
1 / 9 / 3
6,712
479
6,494
8,305
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mortisya
Morgan Le Fay
14
12 / 1 / 6
9,254
661
13,917
8,285
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Stevantus
Thanatos
12
6 / 3 / 4
8,018
573
5,988
10,289
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Sàman
Atlas
12
1 / 1 / 14
8,208
586
7,754
11,153
10,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Wepeloo
Hou Yi
14
10 / 1 / 7
9,119
651
9,818
7,722
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Yiniar
Bellona
13
3 / 3 / 3
7,985
570
5,608
9,566
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
9
Kills
32
32
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
5
0.31
W
Morgan Le Fay
Mortisya
Morgan Le Fay
12
1
6
15
L
Cernunnos
Noneseven
Cernunnos
2
8
1
0.31
W
Thanatos
Stevantus
Thanatos
6
3
4
2.67
W
Atlas
Sàman
Atlas
1
1
14
8
W
Hou Yi
Wepeloo
Hou Yi
10
1
7
13.5
W
Bellona
Yiniar
Bellona
3
3
3
1.5
L
Tsukuyomi
eddie045
Tsukuyomi
2
4
0
0.5
L
Cliodhna
4
3
1
1.5
L
He Bo
zako09
He Bo
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
43,085
53,450
Taken
47,015
21,393
Mitigated
23,573
7,721
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,445
336
0
1,365
16,109
10,385
0
8,586
7,523
8,960
0
W
Morgan Le Fay
Mortisya
Morgan Le Fay
13,917
1,764
86
2,600
8,285
2,587
46
2,092
6,113
52,420
0
L
Cernunnos
Noneseven
Cernunnos
5,861
2,582
0
2,574
11,603
2,931
1,028
3,717
7,886
0
35,284
W
Thanatos
Stevantus
Thanatos
5,988
1,555
0
8,669
10,289
2,936
0
3,311
6,866
0
41,649
W
Atlas
Sàman
Atlas
7,754
2,895
1,987
2,362
11,153
10,434
133
1,086
9,264
27,550
2,734
W
Hou Yi
Wepeloo
Hou Yi
9,818
5,937
0
3,109
7,722
2,774
1,360
658
7,012
0
51,793
W
Bellona
Yiniar
Bellona
5,608
1,960
0
3,836
9,566
4,842
272
470
8,681
0
36,988
L
Tsukuyomi
eddie045
Tsukuyomi
4,183
1,607
0
1,294
6,343
2,503
566
0
6,343
0
30,810
L
Cliodhna
5,723
617
0
2,368
11,090
3,026
0
3,813
7,277
0
35,280
L
He Bo
zako09
He Bo
6,494
342
0
120
8,305
2,548
0
4,251
4,054
34,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
42,584
258
Minions Killed
365
0
Camps Cleared
0
1,234,730
Distance Traveled
1,414,459
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,090
435
8
1
0
219,134
5
W
Morgan Le Fay
9,254
661
78
6
0
295,245
3
L
Cernunnos
6,985
499
52
4
0
244,326
3
W
Thanatos
8,018
573
77
6
0
301,138
3
W
Atlas
8,208
586
41
3
0
292,060
2
W
Hou Yi
9,119
651
100
7
0
254,253
3
W
Bellona
7,985
570
69
5
0
271,763
5
L
Tsukuyomi
6,814
487
54
4
0
195,381
2
L
Cliodhna
7,858
561
75
5
0
338,598
3
L
He Bo
6,712
479
69
5
0
237,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role