Player Matchup

Ra
Ra
Cana15
Ra
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 90L
1,524 Elo+
Party 3
Kali
Kali
Saphryy
Kali
Level 42
God Stats
1W - 1L
1,236 SR
Queue Stats
21W - 34L
1,352 Elo+
Solo
Sylvanus
Sylvanus
The-Real-Neilo
Sylvanus
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
141W - 171L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
Zangatha
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 216L
1,609 Elo+
Party 3
Neith
Neith
smashing-people5
Neith
Level 88
God Stats
9W - 10L
1,888 SR
Queue Stats
270W - 272L
1,578 Elo+
Party 1
Team Averages
Level 101
1,525 SR
1,518 Elo+

VS

Team Averages
Level 98
1,555 SR
1,562 Elo+
Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaBear456
Morgan Le Fay
Level 78
God Stats
17W - 11L
1,727 SR
Queue Stats
73W - 70L
1,597 Elo+
Party 2
Fenrir
Fenrir
Plogzillla
Fenrir
Level 95
God Stats
4W - 2L
1,351 SR
Queue Stats
82W - 70L
1,562 Elo+
Solo
Geb
Geb
Stiggiman
Geb
Level 109
God Stats
8W - 6L
1,697 SR
Queue Stats
179W - 139L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 8 / 5
10,308
687
7,347
12,579
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Saphryy
Kali
17
5 / 10 / 3
10,810
721
11,526
21,055
12,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
16
0 / 5 / 9
10,125
675
6,914
19,854
22,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Zangatha
Erlang Shen
18
4 / 8 / 4
10,946
730
12,998
22,864
17,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 5 / 2
10,546
703
14,269
15,626
7,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 2 / 6
12,249
817
15,553
15,860
6,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
 
Baron Samedi
20
8 / 0 / 15
11,693
780
9,639
5,762
3,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
PapaBear456
Morgan Le Fay
19
4 / 2 / 19
11,009
734
23,973
12,503
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Plogzillla
Fenrir
20
11 / 5 / 15
12,169
811
19,521
19,686
16,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 2 / 17
11,185
746
11,421
17,435
15,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
11
Kills
36
36
Deaths
11
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
2
6
7
W
Baron Samedi
 
Baron Samedi
8
0
15
15.5
L
Ra
1
8
5
0.44
W
Morgan Le Fay
PapaBear456
Morgan Le Fay
4
2
19
6.75
W
Fenrir
Plogzillla
Fenrir
11
5
15
3.7
L
Kali
Saphryy
Kali
5
10
3
0.65
W
2
2
17
5.25
L
Sylvanus
0
5
9
0.9
L
Erlang Shen
Zangatha
Erlang Shen
4
8
4
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
80,107
91,978
Taken
71,246
65,039
Mitigated
47,426
24,731
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,553
9,856
0
8,189
15,860
6,787
1,794
2,410
13,175
0
59,683
W
Baron Samedi
 
Baron Samedi
9,639
791
2,622
1,893
5,762
3,581
573
1,121
4,580
35,962
0
L
Ra
7,347
1,099
403
2,062
12,579
4,915
0
5,699
6,692
36,806
0
W
Morgan Le Fay
PapaBear456
Morgan Le Fay
23,973
1,774
664
3,916
12,503
5,432
1,097
2,981
9,275
47,391
0
W
Fenrir
Plogzillla
Fenrir
19,521
7,719
0
5,662
19,686
16,428
0
4,731
14,362
0
37,029
L
Kali
Saphryy
Kali
11,526
5,928
0
3,176
21,055
12,695
270
8,315
12,446
0
29,849
W
11,421
1,633
0
3,141
17,435
15,198
0
3,114
14,198
37,198
0
L
Sylvanus
6,914
687
4,002
7,697
19,854
22,272
0
12,021
7,500
17,298
0
L
Erlang Shen
Zangatha
Erlang Shen
12,998
5,104
0
4,004
22,864
17,882
0
11,719
10,441
148
25,069
L
14,269
4,988
0
3,387
15,626
7,275
1,008
7,279
8,200
0
61,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,735
Gold Earned
58,305
240
Minions Killed
299
0
Camps Cleared
0
1,280,018
Distance Traveled
1,572,349
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,249
817
83
6
0
293,173
2
W
Baron Samedi
11,693
780
57
4
0
303,606
4
L
Ra
10,308
687
57
4
0
236,945
1
W
Morgan Le Fay
11,009
734
43
3
0
325,787
0
W
Fenrir
12,169
811
48
3
0
328,081
0
L
Kali
10,810
721
45
3
0
251,196
2
W
Geb
11,185
746
68
5
0
321,702
1
L
Sylvanus
10,125
675
17
1
0
255,429
1
L
Erlang Shen
10,946
730
22
1
0
282,152
3
L
Neith
10,546
703
99
7
0
254,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role