Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Creefus
Loki
Gold V
Level 160
God Stats
5W - 4L
1,723 SR
Queue Stats
436W - 432L
1,404 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
RYCON1134
Tsukuyomi
Silver I
Level 129
God Stats
26W - 26L
1,385 SR
Queue Stats
161W - 157L
1,277 MMR
Solo
Khepri
Khepri
Gold IV
Zachavelli
Khepri
Gold IV
Level 156
God Stats
10W - 8L
1,500 SR
Queue Stats
470W - 457L
1,254 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,522 SR
1,387 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,473 SR
1,380 MMR
Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
ICYDUB21
Arachne
Silver II
Level 102
God Stats
15W - 18L
1,366 SR
Queue Stats
67W - 97L
1,316 MMR
Solo
He Bo
He Bo
Silver IV
NotMyRole
He Bo
Silver IV
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 38L
1,269 MMR
Solo
Yemoja
Yemoja
Silver II
OscuroGT
Yemoja
Silver II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 2 / 1
6,862
686
4,058
3,761
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 2
5,905
591
6,002
6,226
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Creefus
Loki
11
1 / 3 / 2
6,130
613
2,020
6,118
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
RYCON1134
Tsukuyomi
11
4 / 1 / 0
6,837
684
6,471
5,884
2,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Zachavelli
Khepri
9
0 / 0 / 5
5,660
566
3,039
5,549
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
TiamatCliodhnaBastetIzanami

VS

Bans
MulanGebAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 3 / 0
6,069
607
2,604
8,401
5,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
 
Hachiman
10
1 / 2 / 0
5,657
566
4,532
7,214
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ICYDUB21
Arachne
9
0 / 3 / 1
5,457
546
2,209
6,778
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
NotMyRole
He Bo
11
3 / 1 / 0
6,550
655
3,879
5,130
1,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
OscuroGT
Yemoja
9
0 / 2 / 1
5,270
527
2,143
6,884
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
1
2.75
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
L
Guan Yu
 
Guan Yu
2
3
0
0.67
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Loki
Creefus
Loki
1
3
2
0.67
L
Arachne
ICYDUB21
Arachne
0
3
1
0.17
L
He Bo
NotMyRole
He Bo
3
1
0
3
L
Yemoja
OscuroGT
Yemoja
0
2
1
0.25
W
Tsukuyomi
RYCON1134
Tsukuyomi
4
1
0
4
W
Khepri
Zachavelli
Khepri
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
15,367
27,538
Taken
34,407
9,993
Mitigated
15,031
12,832
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,058
74
0
320
3,761
1,094
0
2,688
1,073
35,342
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6,002
2,265
0
3,955
6,226
1,736
0
1,128
5,098
0
37,438
L
Guan Yu
 
Guan Yu
2,604
223
30
3,550
8,401
5,821
208
63
7,591
0
30,991
L
Hachiman
 
Hachiman
4,532
2,820
1
3,128
7,214
1,507
0
1,135
6,079
0
40,200
W
Loki
Creefus
Loki
2,020
298
0
2,523
6,118
1,486
0
1,308
4,810
0
33,423
L
Arachne
ICYDUB21
Arachne
2,209
1,600
0
1,911
6,778
2,180
0
1,172
5,572
0
33,601
L
He Bo
NotMyRole
He Bo
3,879
268
30
1,980
5,130
1,277
0
2,376
2,754
36,530
0
L
Yemoja
OscuroGT
Yemoja
2,143
718
772
2,302
6,884
4,246
0
2,351
4,533
15,196
0
W
Tsukuyomi
RYCON1134
Tsukuyomi
6,471
1,751
0
3,296
5,884
2,650
0
0
5,884
0
37,318
W
Khepri
Zachavelli
Khepri
3,039
596
396
2,342
5,549
3,027
0
898
4,651
11,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
29,003
341
Minions Killed
334
0
Camps Cleared
0
1,119,332
Distance Traveled
1,039,406
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,862
686
91
9
0
218,184
2
W
Ah Muzen Cab
5,905
591
80
8
0
208,065
1
L
Guan Yu
6,069
607
63
6
0
208,138
3
L
Hachiman
5,657
566
89
9
0
199,998
4
W
Loki
6,130
613
69
7
0
239,293
3
L
Arachne
5,457
546
68
7
0
233,147
3
L
He Bo
6,550
655
79
8
0
218,393
1
L
Yemoja
5,270
527
35
4
0
179,730
1
W
Tsukuyomi
6,837
684
84
8
0
213,781
4
W
Khepri
5,660
566
17
2
0
240,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role