Player Matchup

Odin
Odin
PeidoDeBandido2
Odin
Level 85
God Stats
4W - 2L
1,285 SR
Queue Stats
168W - 211L
1,398 Elo+
Solo
Loki
Loki
SCP-001-Guardiao
Loki
Level 65
God Stats
9W - 6L
1,715 SR
Queue Stats
314W - 368L
1,419 Elo+
Solo
Amaterasu
Amaterasu
d0RAP
Amaterasu
Level 69
God Stats
23W - 24L
1,626 SR
Queue Stats
26W - 39L
1,553 Elo+
Solo
Rama
Rama
vetake
Rama
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 68L
1,545 Elo+
Solo
Poseidon
Poseidon
ßruxaBaratuxa
Poseidon
Level 157
God Stats
13W - 9L
1,191 SR
Queue Stats
536W - 345L
1,500 Elo+
Solo
Team Averages
Level 91
1,463 SR
1,483 Elo+

VS

Team Averages
Level 86
1,511 SR
1,493 Elo+
Thanatos
Thanatos
AmPexHD
Thanatos
Level 141
God Stats
11W - 6L
1,615 SR
Queue Stats
111W - 92L
1,673 Elo+
Solo
Ymir
Ymir
RomzinhoZL10
Ymir
Level 33
God Stats
0W - 5L
1,280 SR
Queue Stats
142W - 165L
1,305 Elo+
Solo
Neith
Neith
XxSucodeUvaxX
Neith
Level 107
God Stats
1W - 1L
1,627 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bellona
Bellona
ilusta87
Bellona
Level 69
God Stats
119W - 104L
1,533 SR
Queue Stats
412W - 409L
1,430 Elo+
Solo
Ra
Ra
pepomaquina
Ra
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 141L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 7
5,744
574
1,133
5,939
2,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 2
4,396
440
1,596
4,286
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
d0RAP
Amaterasu
10
1 / 2 / 0
5,247
525
3,771
9,634
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
vetake
Rama
10
4 / 0 / 2
6,469
647
5,846
4,693
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
13
8 / 1 / 1
7,187
719
6,452
3,803
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AmPexHD
Thanatos
13
7 / 1 / 0
7,465
747
5,570
6,590
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 0
4,812
481
1,497
7,675
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 2
5,073
507
4,023
3,816
666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
ilusta87
Bellona
10
0 / 1 / 2
5,946
595
5,170
6,073
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 1
5,474
547
1,431
5,742
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
7
7
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AmPexHD
Thanatos
7
1
0
7
W
0
0
7
3.5
L
0
3
0
0
W
0
4
2
0.25
L
0
2
2
0.5
W
Amaterasu
d0RAP
Amaterasu
1
2
0
0.5
L
Bellona
ilusta87
Bellona
0
1
2
1
L
0
6
1
0.08
W
Rama
vetake
Rama
4
0
2
5
W
Poseidon
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
17,691
28,355
Taken
29,896
9,796
Mitigated
12,046
11,837
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AmPexHD
Thanatos
5,570
1,450
0
6,798
6,590
1,721
0
1,609
4,981
0
54,100
W
1,133
227
1,399
2,113
5,939
2,857
0
1,280
4,659
0
11,621
L
1,497
270
206
1,785
7,675
2,795
0
1,829
5,846
5,680
0
W
1,596
260
0
638
4,286
656
0
251
3,951
0
10,646
L
4,023
1,661
0
791
3,816
666
0
0
3,816
0
29,975
W
Amaterasu
d0RAP
Amaterasu
3,771
2,035
0
5,043
9,634
4,144
0
899
8,132
0
25,539
L
Bellona
ilusta87
Bellona
5,170
1,384
0
1,711
6,073
5,357
382
0
6,073
5,776
24,877
L
1,431
283
0
585
5,742
1,507
190
3,014
2,728
27,275
0
W
Rama
vetake
Rama
5,846
4,974
0
1,894
4,693
1,160
0
217
4,476
0
34,168
W
Poseidon
6,452
981
0
750
3,803
979
0
1,034
2,707
49,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
28,770
287
Minions Killed
316
0
Camps Cleared
0
1,023,123
Distance Traveled
936,675
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,465
747
118
12
0
236,143
3
W
Odin
5,744
574
22
2
0
213,905
2
L
Ymir
4,812
481
8
1
0
170,723
1
W
Loki
4,396
440
21
2
0
223,991
0
L
Neith
5,073
507
60
6
0
191,055
3
W
Amaterasu
5,247
525
57
6
0
196,101
3
L
Bellona
5,946
595
72
7
0
187,156
2
L
Ra
5,474
547
58
6
0
151,598
0
W
Rama
6,469
647
82
8
0
178,351
4
W
Poseidon
7,187
719
105
11
0
210,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role