Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AinWndrlnd
Chaac
Level 124
God Stats
11W - 8L
1,949 SR
Queue Stats
328W - 357L
1,457 Elo+
Solo
Skadi
Skadi
ChainLinks221
Skadi
Level 84
God Stats
5W - 0L
1,567 SR
Queue Stats
181W - 157L
1,550 Elo+
Solo
Khepri
Khepri
MullxAble
Khepri
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
422W - 422L
1,308 Elo+
Solo
Yemoja
Yemoja
ttimme0282
Yemoja
Level 149
God Stats
3W - 3L
1,812 SR
Queue Stats
275W - 295L
1,473 Elo+
Solo
Team Averages
Level 121
1,666 SR
1,458 Elo+

VS

Team Averages
Level 109
1,500 SR
1,435 Elo+
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
ABS0LUTxSH0T
Freya
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,232 Elo+
Party 2
Kuzenbo
Kuzenbo
wetflap72
Kuzenbo
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
396W - 389L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 2 / 6
9,097
758
6,460
8,404
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
17
4 / 1 / 7
9,411
784
16,920
18,849
20,530
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
6 / 1 / 8
9,854
821
21,824
7,401
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
MullxAble
Khepri
16
1 / 2 / 9
9,816
818
9,264
16,980
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
ttimme0282
Yemoja
14
0 / 1 / 10
9,111
759
4,390
7,085
7,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 6
8,449
704
2,189
10,436
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
 
Eset
15
2 / 3 / 4
8,064
672
9,095
10,735
4,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
 
Ne Zha
15
1 / 3 / 5
7,738
645
12,562
12,482
5,838
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 2
8,585
715
7,756
13,210
5,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
wetflap72
Kuzenbo
15
1 / 2 / 3
8,290
691
6,662
16,696
20,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
14
Kills
7
7
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
2
6
3
L
Yemoja
 
Yemoja
0
1
6
3
L
Eset
 
Eset
2
3
4
1.33
L
Ne Zha
 
Ne Zha
1
3
5
1.17
L
3
5
2
0.8
W
Chaac
4
1
7
7.5
W
6
1
8
10
W
Khepri
MullxAble
Khepri
1
2
9
2.75
W
Yemoja
ttimme0282
Yemoja
0
1
10
5
L
Kuzenbo
wetflap72
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,858
Damage
38,264
58,719
Taken
63,559
54,968
Mitigated
49,348
37,347
Healing
29,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,460
3,667
1,038
2,027
8,404
4,331
894
5,062
3,342
0
21,081
L
Yemoja
 
Yemoja
2,189
893
10,760
3,170
10,436
12,712
0
2,517
7,919
6,858
0
L
Eset
 
Eset
9,095
710
2,455
1,228
10,735
4,629
0
1,772
8,963
20,671
0
L
Ne Zha
 
Ne Zha
12,562
1,619
1,036
2,856
12,482
5,838
0
2,174
10,308
0
29,137
L
7,756
1,819
809
1,517
13,210
5,732
0
3,412
9,798
16,660
0
W
Chaac
16,920
1,149
302
9,761
18,849
20,530
0
7,637
11,212
0
31,419
W
21,824
7,020
1,808
1,766
7,401
3,574
2,356
3,003
4,398
0
37,285
W
Khepri
MullxAble
Khepri
9,264
831
289
2,982
16,980
18,862
363
7,332
9,648
18,085
0
W
Yemoja
ttimme0282
Yemoja
4,390
1,137
14,558
2,816
7,085
7,671
429
2,668
4,417
11,625
0
L
Kuzenbo
wetflap72
Kuzenbo
6,662
2,647
1,671
4,069
16,696
20,437
0
3,779
12,917
12,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,289
Gold Earned
41,126
122
Minions Killed
97
0
Camps Cleared
0
1,121,969
Distance Traveled
1,098,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,097
758
38
3
0
211,490
0
L
Yemoja
8,449
704
10
1
0
204,670
0
L
Eset
8,064
672
35
3
0
221,338
0
L
Ne Zha
7,738
645
18
2
0
229,816
1
L
Freya
8,585
715
17
1
0
190,619
0
W
Chaac
9,411
784
20
2
0
264,244
0
W
Skadi
9,854
821
27
2
0
240,654
0
W
Khepri
9,816
818
21
2
0
230,440
0
W
Yemoja
9,111
759
16
1
0
175,141
0
L
Kuzenbo
8,290
691
17
1
0
252,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role