Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
OP_Tildeath
Ganesha
Level 143
God Stats
1W - 2L
1,297 SR
Queue Stats
40W - 35L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
OneDragonArmy
Zhong Kui
Level 82
God Stats
3W - 5L
1,730 SR
Queue Stats
91W - 78L
1,488 Elo+
Solo
Rama
Rama
T-Runks2000
Rama
Level 124
God Stats
1W - 3L
1,782 SR
Queue Stats
645W - 659L
1,532 Elo+
Solo
Pele
Pele
XDchow666
Pele
Level 58
God Stats
15W - 23L
1,386 SR
Queue Stats
76W - 95L
1,417 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,501 Elo+

VS

Team Averages
Level 116
1,496 SR
1,497 Elo+
Baron Samedi
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
Level 128
God Stats
43W - 39L
1,282 SR
Queue Stats
403W - 407L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PUGGLEZZZZ523
Ah Muzen Cab
Level 128
God Stats
6W - 9L
1,500 SR
Queue Stats
624W - 620L
1,479 Elo+
Solo
Cliodhna
Cliodhna
SGH-IMissHerBro
Cliodhna
Level 67
God Stats
12W - 6L
1,734 SR
Queue Stats
44W - 31L
1,604 Elo+
Solo
Sol
Sol
UPGDTK
Sol
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 29L
1,359 Elo+
Solo
Bakasura
Bakasura
beas222tboy
Bakasura
Level 107
God Stats
29W - 11L
1,466 SR
Queue Stats
237W - 236L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 5 / 3
7,888
438
8,048
11,911
3,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
OP_Tildeath
Ganesha
12
0 / 3 / 4
7,347
408
5,523
14,131
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
OneDragonArmy
Zhong Kui
12
4 / 4 / 1
8,229
457
12,574
12,767
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 2
8,265
459
6,307
12,057
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
14
3 / 6 / 3
8,527
474
7,083
16,226
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
14
0 / 3 / 8
8,370
465
7,359
14,821
5,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
PUGGLEZZZZ523
Ah Muzen Cab
16
2 / 2 / 6
10,224
568
8,439
7,246
2,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
18
13 / 2 / 4
11,591
644
14,585
16,092
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
UPGDTK
Sol
15
1 / 2 / 1
9,584
532
7,690
9,000
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
beas222tboy
Bakasura
17
5 / 3 / 7
10,573
587
11,256
17,876
13,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
5
3
0.9
W
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
0
3
8
1.33
L
Ganesha
OP_Tildeath
Ganesha
0
3
4
0.67
L
Zhong Kui
OneDragonArmy
Zhong Kui
4
4
1
1.13
W
Ah Muzen Cab
PUGGLEZZZZ523
Ah Muzen Cab
2
2
6
2.5
W
Cliodhna
13
2
4
7.5
L
1
3
2
0.67
W
Sol
UPGDTK
Sol
1
2
1
0.75
L
Pele
3
6
3
0.75
W
Bakasura
beas222tboy
Bakasura
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,535
Damage
49,329
67,092
Taken
65,035
31,642
Mitigated
30,006
16,791
Healing
33,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,048
1,550
0
2,207
11,911
3,900
138
1,676
10,235
42,927
0
W
Baron Samedi
B-ALEJANDRO-B
Baron Samedi
7,359
369
1,395
8,252
14,821
5,714
832
4,036
10,785
43,745
1,678
L
Ganesha
OP_Tildeath
Ganesha
5,523
479
342
2,488
14,131
11,960
0
4,903
8,948
28,378
0
L
Zhong Kui
OneDragonArmy
Zhong Kui
12,574
2,747
0
3,631
12,767
6,691
715
1,540
10,317
42,610
0
W
Ah Muzen Cab
PUGGLEZZZZ523
Ah Muzen Cab
8,439
2,854
0
1,612
7,246
2,291
284
4,117
3,129
0
81,395
W
Cliodhna
14,585
3,072
0
9,980
16,092
5,964
48
7,328
8,764
0
78,714
L
6,307
4,840
0
3,734
12,057
4,024
0
4,600
7,387
0
52,751
W
Sol
UPGDTK
Sol
7,690
1,506
0
3,746
9,000
2,966
2,442
1,704
7,296
58,381
7,435
L
Pele
7,083
1,923
0
4,389
16,226
5,067
0
1,782
13,815
0
48,235
W
Bakasura
beas222tboy
Bakasura
11,256
8,430
0
8,743
17,876
13,071
850
8,960
8,916
24
50,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
50,342
400
Minions Killed
569
0
Camps Cleared
0
1,524,293
Distance Traveled
1,709,104
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,888
438
88
5
0
242,285
0
W
Baron Samedi
8,370
465
56
3
0
313,890
2
L
Ganesha
7,347
408
29
2
0
340,898
2
L
Zhong Kui
8,229
457
83
5
0
304,210
2
W
Ah Muzen Cab
10,224
568
142
8
0
334,904
4
W
Cliodhna
11,591
644
119
7
0
430,115
3
L
Rama
8,265
459
118
7
0
292,250
3
W
Sol
9,584
532
124
7
0
301,156
4
L
Pele
8,527
474
82
5
0
344,650
1
W
Bakasura
10,573
587
128
7
0
329,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role