Player Matchup

Izanami
Izanami
 
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
NakriDaarSii
Chang'e
Level 46
God Stats
3W - 2L
1,536 SR
Queue Stats
14W - 17L
1,293 Elo+
Party 3
Ne Zha
Ne Zha
ZoteTheGrey
Ne Zha
Level 47
God Stats
1W - 2L
1,189 SR
Queue Stats
30W - 31L
1,433 Elo+
Party 3
Ymir
Ymir
sulaiman2006
Ymir
Level 62
God Stats
9W - 10L
1,612 SR
Queue Stats
105W - 107L
1,545 Elo+
Party 4
Odin
Odin
upetese
Odin
Level 86
God Stats
3W - 0L
1,728 SR
Queue Stats
131W - 132L
1,451 Elo+
Party 3
Team Averages
Level 57
1,513 SR
1,444 Elo+

VS

Team Averages
Level 51
1,431 SR
1,533 Elo+
Cliodhna
Cliodhna
A11ergex
Cliodhna
Level 43
God Stats
2W - 3L
1,461 SR
Queue Stats
10W - 13L
1,607 Elo+
Party 2
Chronos
Chronos
Noctum666
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,504 Elo+
Party 2
Tiamat
Tiamat
SOLOARTISTO
Tiamat
Level 47
God Stats
0W - 2L
1,195 SR
Queue Stats
3W - 5L
1,349 Elo+
Party 1
Loki
Loki
nameLegion23
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
trandossian
Izanami
Level 45
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 101L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
6,259
626
3,151
4,833
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
NakriDaarSii
Chang'e
11
0 / 1 / 1
5,976
598
1,937
6,119
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
10
5 / 4 / 1
6,269
627
4,246
8,518
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 5
6,613
661
4,422
7,492
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
upetese
Odin
10
5 / 0 / 3
5,923
592
4,327
6,189
2,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
A11ergex
Cliodhna
8
2 / 2 / 2
5,504
550
3,001
5,129
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
Noctum666
Chronos
10
2 / 2 / 0
6,107
611
2,873
4,663
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
7
0 / 4 / 1
4,647
465
3,788
5,074
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 6 / 0
4,478
448
3,219
5,893
1,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
trandossian
Izanami
10
0 / 3 / 0
5,425
543
2,747
6,579
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
5
5
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
Cliodhna
A11ergex
Cliodhna
2
2
2
1.5
W
Chang'e
NakriDaarSii
Chang'e
0
1
1
0.5
L
Chronos
Noctum666
Chronos
2
2
0
1
L
Tiamat
0
4
1
0.13
W
Ne Zha
5
4
1
1.38
L
1
6
0
0.17
W
4
0
5
6.5
L
Izanami
trandossian
Izanami
0
3
0
0
W
Odin
upetese
Odin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
15,628
33,151
Taken
27,338
12,056
Mitigated
7,391
16,246
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,151
1,897
0
2,354
4,833
1,331
766
0
4,833
0
39,899
L
Cliodhna
A11ergex
Cliodhna
3,001
515
0
1,790
5,129
1,199
0
528
4,601
0
18,423
W
Chang'e
NakriDaarSii
Chang'e
1,937
358
147
4,209
6,119
1,651
0
1,724
4,395
33,141
0
L
Chronos
Noctum666
Chronos
2,873
598
0
724
4,663
1,319
0
1,713
2,950
32,174
0
L
Tiamat
3,788
541
0
703
5,074
1,828
0
1,218
3,856
19,111
0
W
Ne Zha
4,246
1,860
0
3,756
8,518
2,539
0
1,260
7,258
0
31,283
L
3,219
1,217
0
1,201
5,893
1,586
0
1,715
4,178
0
11,064
W
4,422
1,158
0
3,793
7,492
3,762
708
1,460
5,852
20,788
0
L
Izanami
trandossian
Izanami
2,747
1,663
0
2,325
6,579
1,459
0
1,185
5,394
0
33,255
W
Odin
upetese
Odin
4,327
744
0
1,987
6,189
2,773
782
1,789
4,152
0
23,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
26,161
313
Minions Killed
225
0
Camps Cleared
0
986,174
Distance Traveled
958,427
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,259
626
92
9
0
193,446
3
L
Cliodhna
5,504
550
39
4
0
228,161
5
W
Chang'e
5,976
598
73
7
0
220,178
1
L
Chronos
6,107
611
67
7
0
179,514
4
L
Tiamat
4,647
465
32
3
0
176,586
4
W
Ne Zha
6,269
627
70
7
0
189,850
3
L
Loki
4,478
448
18
2
0
181,463
3
W
Ymir
6,613
661
29
3
0
193,599
1
L
Izanami
5,425
543
69
7
0
192,703
0
W
Odin
5,923
592
49
5
0
189,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role