Player Matchup

Gilgamesh
Gilgamesh
Silver II
DutchOverkill
Gilgamesh
Silver II
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
409W - 435L
1,438 MMR
Solo
Vulcan
Vulcan
Silver II
JonyMB_75
Vulcan
Silver II
Level 86
God Stats
0W - 2L
1,497 SR
Queue Stats
62W - 75L
1,447 MMR
Solo
Hun Batz
Hun Batz
Gold V
Segura02_
Hun Batz
Gold V
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 163L
1,488 MMR
Party 3
Sylvanus
Sylvanus
Silver I
bokaina
Sylvanus
Silver I
Level 106
God Stats
15W - 12L
1,818 SR
Queue Stats
188W - 171L
1,354 MMR
Party 3
Charybdis
Charybdis
Silver I
jarekhampelPL
Charybdis
Silver I
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 40L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,563 SR
1,430 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 143
1,562 SR
1,432 MMR
Awilix
Awilix
Bronze III
Arsenal009
Awilix
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Silver IV
MiNiMoOi62
Sobek
Silver IV
Level 160
God Stats
5W - 4L
1,302 SR
Queue Stats
136W - 139L
1,357 MMR
Party 1
Chaac
Chaac
Gold IV
NIFIDOA
Chaac
Gold IV
Level 153
God Stats
14W - 11L
1,513 SR
Queue Stats
248W - 256L
1,421 MMR
Solo
Tiamat
Tiamat
Bronze III
akkiroh
Tiamat
Bronze III
Level 126
God Stats
5W - 5L
1,790 SR
Queue Stats
21W - 21L
1,441 MMR
Party 2
Chernobog
Chernobog
Bronze III
ketaaruz
Chernobog
Bronze III
Level 123
God Stats
6W - 5L
1,703 SR
Queue Stats
23W - 21L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DutchOverkill
Gilgamesh
18
2 / 6 / 2
11,706
450
15,258
23,180
26,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
JonyMB_75
Vulcan
15
2 / 7 / 2
10,254
394
17,977
14,667
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Segura02_
Hun Batz
20
3 / 8 / 2
12,617
485
11,090
24,758
11,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bokaina
Sylvanus
14
2 / 7 / 6
10,260
395
12,270
28,799
38,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
jarekhampelPL
Charybdis
20
2 / 6 / 2
13,439
517
14,498
21,388
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
AchillesLokiSolBastetJanus

VS

Bans
SusanoKaliCliodhnaOdinMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arsenal009
Awilix
20
6 / 2 / 11
15,368
591
8,395
16,856
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
18
5 / 6 / 16
13,474
518
11,007
29,187
35,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
NIFIDOA
Chaac
20
3 / 1 / 14
14,588
561
22,826
26,387
23,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
akkiroh
Tiamat
20
10 / 1 / 13
15,397
592
17,241
19,986
11,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ketaaruz
Chernobog
20
10 / 1 / 16
17,704
681
27,390
23,878
9,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
11
Kills
34
34
Deaths
11
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Awilix
Arsenal009
Awilix
6
2
11
5.75
L
Gilgamesh
DutchOverkill
Gilgamesh
2
6
2
0.5
L
Vulcan
JonyMB_75
Vulcan
2
7
2
0.43
W
Sobek
5
6
16
2.17
W
Chaac
NIFIDOA
Chaac
3
1
14
10
L
Hun Batz
Segura02_
Hun Batz
3
8
2
0.5
W
Tiamat
akkiroh
Tiamat
10
1
13
16.5
L
Sylvanus
bokaina
Sylvanus
2
7
6
0.71
L
Charybdis
jarekhampelPL
Charybdis
2
6
2
0.5
W
Chernobog
ketaaruz
Chernobog
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,093
Damage
86,859
112,792
Taken
116,294
91,230
Mitigated
88,595
31,574
Healing
59,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Arsenal009
Awilix
8,395
2,327
0
5,810
16,856
8,510
3,827
5,939
10,917
0
112,740
L
Gilgamesh
DutchOverkill
Gilgamesh
15,258
5,233
0
4,696
23,180
26,516
53
4,242
17,621
0
86,751
L
Vulcan
JonyMB_75
Vulcan
17,977
3,834
0
600
14,667
6,301
0
6,432
8,057
75,251
0
W
Sobek
11,007
775
665
9,525
29,187
35,232
154
10,572
18,615
34,012
1,793
W
Chaac
NIFIDOA
Chaac
22,826
3,836
489
14,645
26,387
23,717
1,049
5,233
21,154
8,521
79,145
L
Hun Batz
Segura02_
Hun Batz
11,090
2,111
0
6,373
24,758
11,183
0
6,160
18,266
0
122,458
W
Tiamat
akkiroh
Tiamat
17,241
1,146
621
11,009
19,986
11,780
1,165
5,971
13,835
104,238
0
L
Sylvanus
bokaina
Sylvanus
12,270
3,273
3,608
7,651
28,799
38,646
27
8,079
20,158
31,808
0
L
Charybdis
jarekhampelPL
Charybdis
14,498
7,384
0
8,646
21,388
8,584
0
5,087
16,197
0
133,824
W
Chernobog
ketaaruz
Chernobog
27,390
20,252
0
16,643
23,878
9,356
4,303
4,434
19,444
0
178,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,276
Gold Earned
76,531
751
Minions Killed
737
0
Camps Cleared
0
2,317,051
Distance Traveled
2,673,069
25
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,368
591
149
6
0
599,671
8
L
Gilgamesh
11,706
450
156
6
0
463,924
4
L
Vulcan
10,254
394
153
6
0
452,299
0
W
Sobek
13,474
518
38
1
0
527,978
7
W
Chaac
14,588
561
146
6
0
521,080
9
L
Hun Batz
12,617
485
173
7
0
512,927
3
W
Tiamat
15,397
592
166
6
0
536,048
11
L
Sylvanus
10,260
395
43
2
0
446,277
9
L
Charybdis
13,439
517
226
9
0
441,624
9
W
Chernobog
17,704
681
238
9
0
488,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role