Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum I
DRMMMMMMMMMM
Hachiman
Platinum I
Level 133
God Stats
4W - 5L
1,552 SR
Queue Stats
335W - 307L
1,970 MMR
Party 1
Thanatos
Thanatos
Platinum I
MAZORISE
Thanatos
Platinum I
Level 160
God Stats
24W - 29L
1,360 SR
Queue Stats
707W - 709L
1,982 MMR
Solo
Ymir
Ymir
Platinum I
malneroeilao
Ymir
Platinum I
Level 129
God Stats
6W - 7L
1,766 SR
Queue Stats
320W - 315L
2,006 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,536 SR
1,792 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,598 SR
1,980 MMR
Guan Yu
Guan Yu
Diamond IV
BlackCetus
Guan Yu
Diamond IV
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 104L
2,159 MMR
Solo
Ra
Ra
Platinum V
Lyzurrr
Ra
Platinum V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 24L
1,934 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
NSG_Kaizoku
Xing Tian
Platinum V
Level 150
God Stats
4W - 2L
1,785 SR
Queue Stats
22W - 16L
1,869 MMR
Solo
Apollo
Apollo
Platinum IV
Ripℓey
Apollo
Platinum IV
Level 130
God Stats
6W - 2L
1,671 SR
Queue Stats
28W - 5L
2,019 MMR
Party 2
Susano
Susano
Platinum III
SomeShadyGuy
Susano
Platinum III
Level 43
God Stats
23W - 27L
1,536 SR
Queue Stats
332W - 332L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 4 / 1
9,623
566
9,020
17,829
13,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
 
Thoth
14
2 / 6 / 2
8,626
507
5,992
10,509
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
DRMMMMMMMMMM
Hachiman
14
1 / 9 / 3
8,571
504
8,436
15,155
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MAZORISE
Thanatos
16
2 / 6 / 3
9,097
535
6,944
16,193
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 3
7,487
440
3,396
15,624
11,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
MedusaGebKaliLoki

VS

Bans
BastetAtlasCliodhnaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackCetus
Guan Yu
17
3 / 3 / 5
11,464
674
13,141
17,559
16,748
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 7
11,141
655
11,098
9,470
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
NSG_Kaizoku
Xing Tian
15
1 / 3 / 17
9,835
579
4,891
14,453
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Ripℓey
Apollo
20
10 / 0 / 4
12,746
750
15,534
12,533
4,863
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
18
9 / 2 / 11
11,553
680
12,756
12,166
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
9
Kills
29
29
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
1
0.88
L
Thoth
 
Thoth
2
6
2
0.5
W
Guan Yu
BlackCetus
Guan Yu
3
3
5
1.83
L
Hachiman
DRMMMMMMMMMM
Hachiman
1
9
3
0.28
W
6
1
7
9.5
L
Thanatos
MAZORISE
Thanatos
2
6
3
0.58
W
Xing Tian
NSG_Kaizoku
Xing Tian
1
3
17
3.17
W
Apollo
Ripℓey
Apollo
10
0
4
12
W
Susano
9
2
11
7.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
57,420
75,310
Taken
66,181
36,963
Mitigated
41,112
31,238
Healing
32,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,020
2,643
226
9,210
17,829
13,785
0
589
17,240
0
69,564
L
Thoth
 
Thoth
5,992
118
0
784
10,509
2,709
0
4,131
6,378
56,844
0
W
Guan Yu
BlackCetus
Guan Yu
13,141
3,562
1,551
7,333
17,559
16,748
598
61
17,498
0
81,391
L
Hachiman
DRMMMMMMMMMM
Hachiman
8,436
4,430
0
2,748
15,155
3,563
0
4,156
10,999
0
63,808
W
11,098
1,256
1,923
3,891
9,470
3,588
610
2,052
7,340
99,958
0
L
Thanatos
MAZORISE
Thanatos
6,944
1,501
0
13,693
16,193
5,367
0
2,490
13,585
0
62,470
W
Xing Tian
NSG_Kaizoku
Xing Tian
4,891
452
1,100
3,683
14,453
12,074
116
3,397
10,898
13,163
0
W
Apollo
Ripℓey
Apollo
15,534
11,484
0
8,249
12,533
4,863
4,576
1,599
10,919
0
116,981
W
Susano
12,756
4,923
0
4,569
12,166
3,839
449
2,329
9,731
0
77,198
L
3,396
830
1,937
2,640
15,624
11,539
0
4,623
11,001
16,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
56,739
500
Minions Killed
681
0
Camps Cleared
0
1,567,576
Distance Traveled
1,812,103
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,623
566
136
8
0
340,821
2
L
Thoth
8,626
507
124
7
0
286,808
2
W
Guan Yu
11,464
674
183
11
0
353,761
4
L
Hachiman
8,571
504
108
6
0
287,381
2
W
Ra
11,141
655
178
10
0
338,676
2
L
Thanatos
9,097
535
114
7
0
361,483
5
W
Xing Tian
9,835
579
10
1
0
372,622
6
W
Apollo
12,746
750
195
11
0
354,421
1
W
Susano
11,553
680
115
7
0
392,623
1
L
Ymir
7,487
440
18
1
0
291,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role