Player Matchup

Nu Wa
Nu Wa
ENDLESS_TRUTH
Nu Wa
Level 98
God Stats
60W - 52L
1,344 SR
Queue Stats
498W - 495L
1,396 Elo+
Solo
Xing Tian
Xing Tian
NoChxppa
Xing Tian
Level 80
God Stats
1W - 2L
1,515 SR
Queue Stats
7W - 6L
1,537 Elo+
Solo
Camazotz
Camazotz
cleytoncsilva13
Camazotz
Level 116
God Stats
0W - 7L
1,293 SR
Queue Stats
131W - 109L
1,452 Elo+
Solo
Odin
Odin
kingsero97
Odin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,473 Elo+
Solo
Izanami
Izanami
xdweller
Izanami
Level 60
God Stats
37W - 31L
1,578 SR
Queue Stats
97W - 83L
1,539 Elo+
Solo
Team Averages
Level 82
1,446 SR
1,479 Elo+

VS

Team Averages
Level 86
1,536 SR
1,452 Elo+
Baron Samedi
Baron Samedi
ClaptnCheeks
Baron Samedi
Level 64
God Stats
1W - 1L
1,545 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
DeeperThanSound
Bellona
Level 67
God Stats
5W - 4L
1,597 SR
Queue Stats
7W - 7L
1,378 Elo+
Solo
Neith
Neith
EMRAN_N_70
Neith
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 122L
1,339 Elo+
Solo
Fenrir
Fenrir
elzilch57o
Fenrir
Level 83
God Stats
6W - 5L
1,548 SR
Queue Stats
10W - 12L
1,540 Elo+
Party 1
Sobek
Sobek
ookie82
Sobek
Level 156
God Stats
10W - 11L
1,491 SR
Queue Stats
173W - 182L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,182
515
4,944
6,814
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NoChxppa
Xing Tian
9
1 / 1 / 1
5,851
488
2,054
6,478
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
10
0 / 4 / 1
5,899
492
1,735
11,101
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
5,346
446
1,934
9,394
4,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xdweller
Izanami
10
2 / 2 / 0
6,074
506
8,313
6,450
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ClaptnCheeks
Baron Samedi
12
2 / 0 / 0
7,095
591
4,127
3,859
1,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
6 / 1 / 0
7,382
615
7,109
5,707
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
2 / 0 / 2
6,815
568
3,514
5,441
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
elzilch57o
Fenrir
11
3 / 2 / 3
6,774
565
6,061
7,850
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
ookie82
Sobek
10
1 / 2 / 3
6,237
520
4,302
11,819
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
14
14
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ClaptnCheeks
Baron Samedi
2
0
0
2
W
6
1
0
6
W
Neith
2
0
2
3
L
1
1
0
1
L
Xing Tian
NoChxppa
Xing Tian
1
1
1
1.5
L
Camazotz
0
4
1
0.13
W
Fenrir
elzilch57o
Fenrir
3
2
3
2.25
L
0
6
1
0.08
W
Sobek
ookie82
Sobek
1
2
3
1.25
L
Izanami
xdweller
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
25,113
40,237
Taken
34,676
14,890
Mitigated
17,214
12,344
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ClaptnCheeks
Baron Samedi
4,127
0
250
1,268
3,859
1,384
242
3,062
797
45,596
0
W
7,109
2,220
0
1,184
5,707
4,532
288
190
5,517
0
29,590
W
Neith
3,514
1,034
0
2,624
5,441
1,423
2,294
909
4,532
0
27,922
L
4,944
3,204
23
2,751
6,814
2,068
0
3,175
3,639
36,468
0
L
Xing Tian
NoChxppa
Xing Tian
2,054
218
0
1,430
6,478
3,785
176
1,560
4,918
6,560
0
L
Camazotz
1,735
719
0
5,143
11,101
3,200
0
1,430
9,671
0
31,881
W
Fenrir
elzilch57o
Fenrir
6,061
1,686
0
3,469
7,850
2,706
42
1,305
6,545
0
33,080
L
1,934
915
0
1,145
9,394
4,035
0
0
8,738
0
15,177
W
Sobek
ookie82
Sobek
4,302
308
53
4,118
11,819
7,169
579
1,532
9,595
20,654
2,510
L
Izanami
xdweller
Izanami
8,313
5,392
0
1,852
6,450
1,802
640
1,839
4,611
0
46,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
34,303
266
Minions Killed
298
0
Camps Cleared
0
1,036,213
Distance Traveled
1,121,387
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,095
591
93
8
0
216,447
0
W
Bellona
7,382
615
55
5
0
231,110
0
W
Neith
6,815
568
60
5
0
198,175
3
L
Nu Wa
6,182
515
63
5
0
216,132
3
L
Xing Tian
5,851
488
13
1
0
213,534
5
L
Camazotz
5,899
492
72
6
0
224,068
2
W
Fenrir
6,774
565
58
5
0
254,516
2
L
Odin
5,346
446
33
3
0
171,150
0
W
Sobek
6,237
520
32
3
0
221,139
0
L
Izanami
6,074
506
85
7
0
211,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role