Player Matchup

Sobek
Sobek
Platinum IV
Herm3s
Sobek
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 94L
2,001 MMR
Party 2
Discordia
Discordia
Diamond V
LoLYoureSoBadXD
Discordia
Diamond V
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
407W - 386L
2,129 MMR
Solo
Chronos
Chronos
Platinum III
Mirаge
Chronos
Platinum III
Level 124
God Stats
7W - 2L
1,500 SR
Queue Stats
24W - 22L
1,838 MMR
Solo
Apollo
Apollo
Platinum IV
Seer
Apollo
Platinum IV
Level 158
God Stats
10W - 2L
1,945 SR
Queue Stats
22W - 15L
2,007 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
XtraLargePoncho
Gilgamesh
Platinum V
Level 159
God Stats
5W - 3L
1,688 SR
Queue Stats
82W - 62L
1,777 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,627 SR
1,950 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,710 SR
1,868 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
BoIdan
Fenrir
Diamond V
Level 156
God Stats
7W - 10L
1,597 SR
Queue Stats
527W - 460L
2,114 MMR
Solo
Ravana
Ravana
Platinum IV
DiegoAliaga
Ravana
Platinum IV
Level 160
God Stats
11W - 9L
1,796 SR
Queue Stats
178W - 152L
1,952 MMR
Party 1
Chaac
Chaac
Gold IV
Stifger
Chaac
Gold IV
Level 160
God Stats
41W - 34L
1,833 SR
Queue Stats
227W - 205L
1,685 MMR
Party 1
Scylla
Scylla
Platinum IV
anBiscuit
Scylla
Platinum IV
Level 107
God Stats
1W - 4L
1,825 SR
Queue Stats
222W - 211L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Herm3s
Sobek
15
2 / 3 / 14
10,370
519
8,155
18,968
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
LoLYoureSoBadXD
Discordia
19
5 / 3 / 8
11,651
583
7,718
8,537
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Mirаge
Chronos
20
5 / 2 / 6
13,386
669
20,123
12,861
4,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
Seer
Apollo
20
6 / 2 / 7
12,405
620
16,321
18,652
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
XtraLargePoncho
Gilgamesh
18
7 / 4 / 7
11,326
566
11,831
15,662
8,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
OdinCliodhnaPersephoneAgni

VS

Bans
BastetThothEsetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 5 / 3
9,658
483
7,737
15,353
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BoIdan
Fenrir
13
5 / 3 / 4
9,374
469
9,078
15,561
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
17
2 / 6 / 7
10,122
506
9,734
15,235
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Stifger
Chaac
16
3 / 7 / 3
10,607
530
12,697
23,613
19,665
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
anBiscuit
Scylla
18
3 / 4 / 4
11,145
557
13,560
11,188
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
25
Kills
14
14
Deaths
25
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
3
0.5
L
Fenrir
BoIdan
Fenrir
5
3
4
2.33
L
Ravana
2
6
7
0.92
W
Sobek
Herm3s
Sobek
2
3
14
3
W
Discordia
LoLYoureSoBadXD
Discordia
5
3
8
3
W
Chronos
Mirаge
Chronos
5
2
6
4
W
Apollo
Seer
Apollo
6
2
7
4.75
L
Chaac
Stifger
Chaac
3
7
3
0.64
W
Gilgamesh
XtraLargePoncho
Gilgamesh
7
4
7
2.63
L
Scylla
anBiscuit
Scylla
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,148
Damage
52,806
74,680
Taken
80,950
44,837
Mitigated
47,317
22,973
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,737
3,581
0
4,315
15,353
4,853
335
3,905
11,448
0
74,286
L
Fenrir
BoIdan
Fenrir
9,078
3,092
0
2,819
15,561
14,495
0
7,259
7,209
0
23,951
L
Ravana
9,734
1,846
0
963
15,235
4,888
0
8,646
6,589
0
78,039
W
Sobek
Herm3s
Sobek
8,155
828
749
5,487
18,968
21,064
0
4,579
14,389
17,336
0
W
Discordia
LoLYoureSoBadXD
Discordia
7,718
497
0
871
8,537
2,694
276
2,538
5,999
83,696
0
W
Chronos
Mirаge
Chronos
20,123
8,266
0
1,508
12,861
4,816
4,321
1,925
10,936
113,020
0
W
Apollo
Seer
Apollo
16,321
12,298
0
13,054
18,652
7,330
554
3,334
14,646
0
120,794
L
Chaac
Stifger
Chaac
12,697
1,726
0
6,871
23,613
19,665
0
10,089
13,524
0
68,349
W
Gilgamesh
XtraLargePoncho
Gilgamesh
11,831
4,074
0
1,304
15,662
8,933
0
1,559
14,103
0
79,935
L
Scylla
anBiscuit
Scylla
13,560
1,344
203
2,342
11,188
3,416
0
6,097
5,091
96,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,138
Gold Earned
50,906
664
Minions Killed
587
0
Camps Cleared
0
2,086,017
Distance Traveled
1,950,071
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,658
483
138
7
0
380,390
8
L
Fenrir
9,374
469
31
2
0
423,386
9
L
Ravana
10,122
506
129
6
0
389,720
4
W
Sobek
10,370
519
10
1
0
416,173
6
W
Discordia
11,651
583
141
7
0
400,516
4
W
Chronos
13,386
669
210
11
0
444,052
4
W
Apollo
12,405
620
193
10
0
394,100
7
L
Chaac
10,607
530
117
6
0
365,838
4
W
Gilgamesh
11,326
566
110
6
0
431,176
4
L
Scylla
11,145
557
172
9
0
390,737
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role