Player Matchup

Horus
Horus
Castaway523
Horus
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 201L
1,580 Elo+
Party 1
Agni
Agni
Jhov4nny
Agni
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
445W - 460L
1,595 Elo+
Solo
Freya
Freya
Matryhal
Freya
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Solo
Osiris
Osiris
MostlyToast
Osiris
Level 106
God Stats
3W - 1L
1,518 SR
Queue Stats
89W - 69L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
The-Dark-Adonis6
Ao Kuang
Level 125
God Stats
5W - 11L
1,167 SR
Queue Stats
540W - 540L
1,598 Elo+
Solo
Team Averages
Level 117
1,437 SR
1,524 Elo+

VS

Team Averages
Level 129
1,500 SR
1,353 Elo+
Thor
Thor
Georgia Tech16
Thor
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 31L
1,183 Elo+
Party 2
Ra
Ra
Luke is LAWL
Ra
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 74L
1,183 Elo+
Party 2
Tyr
Tyr
MLGMagikarp
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,712 Elo+
Solo
Vamana
Vamana
Spaded_Glory
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 102L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ya its me jesse
Tsukuyomi
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 80L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 15
10,485
749
7,403
21,034
33,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Agni
16
3 / 4 / 11
9,367
669
16,990
11,905
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
Matryhal
Freya
17
5 / 3 / 8
10,253
732
13,972
14,140
5,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
17
4 / 3 / 12
10,368
741
13,560
18,333
17,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 11
9,050
646
8,076
18,071
8,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 7
10,736
767
13,264
17,716
10,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 2 / 11
10,832
774
20,577
8,403
3,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 5 / 10
10,188
728
11,615
19,606
19,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
17
4 / 3 / 8
10,850
775
11,211
16,199
18,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ya its me jesse
Tsukuyomi
18
2 / 4 / 13
10,776
770
17,676
14,367
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
66
17
Kills
17
17
Deaths
17
57
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
3
15
3.17
W
5
3
7
2.83
L
Agni
3
4
11
2.13
W
4
2
11
4.75
W
2
5
10
1.4
L
Freya
Matryhal
Freya
5
3
8
3
L
Osiris
4
3
12
3.33
W
Vamana
4
3
8
2.67
L
3
4
11
2.13
W
Tsukuyomi
ya its me jesse
Tsukuyomi
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,001
Damage
74,343
83,483
Taken
76,291
69,397
Mitigated
59,292
48,122
Healing
32,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,403
3,628
13,376
10,512
21,034
33,092
320
6,903
14,131
0
10,228
W
13,264
1,715
2,145
4,667
17,716
10,973
694
8,587
9,129
0
19,820
L
Agni
16,990
785
3,095
2,142
11,905
4,589
98
2,894
9,011
34,773
0
W
20,577
1,556
8,121
2,701
8,403
3,994
1,509
4,850
3,553
45,881
0
W
11,615
1,324
1,097
3,379
19,606
19,508
214
9,042
10,564
0
25,461
L
Freya
Matryhal
Freya
13,972
4,388
1,312
4,959
14,140
5,904
1,028
2,313
11,827
28,789
0
L
Osiris
13,560
4,036
918
4,483
18,333
17,376
1,330
5,063
13,270
211
29,922
W
Vamana
11,211
4,274
2,326
4,336
16,199
18,180
625
9,342
6,857
0
18,091
L
8,076
2,060
1,692
5,633
18,071
8,436
916
3,404
14,667
12,646
0
W
Tsukuyomi
ya its me jesse
Tsukuyomi
17,676
3,757
539
3,062
14,367
6,637
1,479
7,428
6,939
0
37,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,523
Gold Earned
53,382
115
Minions Killed
138
0
Camps Cleared
0
1,237,113
Distance Traveled
1,278,461
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,485
749
7
1
0
268,765
3
W
Thor
10,736
767
12
1
0
249,914
0
L
Agni
9,367
669
32
2
0
230,181
0
W
Ra
10,832
774
52
4
0
256,592
3
W
Tyr
10,188
728
29
2
0
257,962
1
L
Freya
10,253
732
31
2
0
230,727
3
L
Osiris
10,368
741
33
2
0
246,784
1
W
Vamana
10,850
775
16
1
0
262,263
0
L
Ao Kuang
9,050
646
12
1
0
260,656
1
W
Tsukuyomi
10,776
770
29
2
0
251,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role