Player Matchup

Gilgamesh
Gilgamesh
MetroWar
Gilgamesh
Level 96
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 1
Chaac
Chaac
Ohyeayea
Chaac
Level 13
God Stats
1W - 1L
1,506 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
PrincessKana
Nu Wa
Level 80
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 5L
1,398 Elo+
Party 1
Olorun
Olorun
SuperNovae54
Olorun
Level 8
God Stats
1W - 0L
1,835 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
near-epoch1
Neith
Level 21
God Stats
113W - 140L
1,483 SR
Queue Stats
240W - 296L
1,382 Elo+
Solo
Team Averages
Level 44
1,567 SR
1,415 Elo+

VS

Team Averages
Level 26
1,474 SR
1,362 Elo+
Skadi
Skadi
Ghostfight8565
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Party 3
Medusa
Medusa
Raven Dark GOD
Medusa
Level 24
God Stats
2W - 5L
1,414 SR
Queue Stats
2W - 6L
1,413 Elo+
Party 2
Terra
Terra
Saurons NIGHT
Terra
Level 22
God Stats
2W - 2L
1,777 SR
Queue Stats
2W - 7L
1,356 Elo+
Party 2
Thanatos
Thanatos
ZFighter1990
Thanatos
Level 26
God Stats
0W - 5L
1,178 SR
Queue Stats
0W - 5L
1,154 Elo+
Party 2
Bakasura
Bakasura
lukkyboj1239
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MetroWar
Gilgamesh
17
19 / 0 / 5
10,727
1,073
21,459
9,924
7,178
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Ohyeayea
Chaac
15
3 / 1 / 9
8,463
846
7,666
5,064
2,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 11
8,082
808
8,488
2,955
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
1 / 2 / 9
7,621
762
4,684
5,216
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 11
8,169
817
4,668
2,451
960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,780
678
3,330
7,056
2,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 7 / 1
6,513
651
3,933
12,993
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 5 / 1
6,418
642
1,666
13,130
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
ZFighter1990
Thanatos
13
4 / 6 / 0
7,301
730
4,793
11,293
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
lukkyboj1239
Bakasura
12
0 / 5 / 2
6,438
644
2,450
8,169
2,999
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
26
Kills
4
4
Deaths
26
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Gilgamesh
MetroWar
Gilgamesh
19
0
5
21.5
W
Chaac
Ohyeayea
Chaac
3
1
9
7.5
W
3
1
11
8.5
L
0
7
1
0.07
L
0
5
1
0.1
W
Olorun
1
2
9
2.75
L
Thanatos
ZFighter1990
Thanatos
4
6
0
0.67
L
Bakasura
lukkyboj1239
Bakasura
0
5
2
0.2
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,965
Damage
16,172
25,610
Taken
52,641
13,082
Mitigated
21,760
7,042
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
787
931
1,025
7,056
2,702
95
2,095
4,961
0
22,286
W
Gilgamesh
MetroWar
Gilgamesh
21,459
5,789
1,351
2,382
9,924
7,178
308
1,472
8,372
6,136
29,985
W
Chaac
Ohyeayea
Chaac
7,666
699
0
1,122
5,064
2,338
1,210
194
4,845
0
24,302
W
8,488
1,628
0
160
2,955
927
324
0
2,945
22,709
0
L
3,933
1,173
0
694
12,993
4,663
214
4,543
8,450
0
20,025
L
1,666
791
2,766
2,938
13,130
6,967
72
3,706
9,424
5,073
0
W
Olorun
4,684
1,605
361
864
5,216
1,679
2,054
0
5,176
17,306
0
L
Thanatos
ZFighter1990
Thanatos
4,793
1,120
0
3,656
11,293
4,429
0
2,391
8,902
0
17,785
L
Bakasura
lukkyboj1239
Bakasura
2,450
1,507
694
580
8,169
2,999
0
3,512
4,657
0
6,776
W
4,668
915
0
802
2,451
960
2,945
0
2,451
0
24,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
33,450
192
Minions Killed
145
0
Camps Cleared
0
948,184
Distance Traveled
921,354
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,780
678
47
5
0
185,682
1
W
Gilgamesh
10,727
1,073
33
3
0
203,715
1
W
Chaac
8,463
846
48
5
0
209,979
0
W
Nu Wa
8,082
808
36
4
0
182,630
1
L
Medusa
6,513
651
42
4
0
181,052
1
L
Terra
6,418
642
4
0
0
179,850
1
W
Olorun
7,621
762
28
3
0
169,126
0
L
Thanatos
7,301
730
30
3
0
187,679
1
L
Bakasura
6,438
644
22
2
0
187,091
1
W
Neith
8,169
817
47
5
0
182,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role