Player Matchup

Fenrir
Fenrir
Silver II
BootyPenetrater
Fenrir
Silver II
Level 108
God Stats
16W - 13L
1,142 SR
Queue Stats
314W - 318L
1,314 MMR
Solo
Cerberus
Cerberus
Silver III
Moosias
Cerberus
Silver III
Level 105
God Stats
8W - 11L
1,454 SR
Queue Stats
86W - 86L
1,226 MMR
Party 3
The Morrigan
The Morrigan
Silver IV
NotMyRole
The Morrigan
Silver IV
Level 99
God Stats
0W - 2L
1,303 SR
Queue Stats
43W - 38L
1,315 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
RYCON1134
Tsukuyomi
Silver I
Level 129
God Stats
26W - 26L
1,398 SR
Queue Stats
161W - 157L
1,324 MMR
Solo
Cernunnos
Cernunnos
Silver III
Yahhms
Cernunnos
Silver III
Level 89
God Stats
3W - 4L
1,309 SR
Queue Stats
76W - 74L
1,318 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,321 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,627 SR
1,299 MMR
Atlas
Atlas
Gold IV
BlindVenus
Atlas
Gold IV
Level 132
God Stats
2W - 1L
1,718 SR
Queue Stats
104W - 103L
1,322 MMR
Party 1
Vamana
Vamana
Gold V
Creefus
Vamana
Gold V
Level 160
God Stats
4W - 2L
1,539 SR
Queue Stats
436W - 432L
1,358 MMR
Party 2
Apollo
Apollo
Gold IV
Crossito
Apollo
Gold IV
Level 146
God Stats
9W - 5L
1,662 SR
Queue Stats
111W - 114L
1,276 MMR
Party 1
Chronos
Chronos
Silver II
DontLickMeDude
Chronos
Silver II
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,329 MMR
Solo
Osiris
Osiris
Gold IV
Zachavelli
Osiris
Gold IV
Level 156
God Stats
7W - 7L
1,715 SR
Queue Stats
470W - 457L
1,208 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 4
10,525
501
8,326
19,727
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Moosias
Cerberus
16
4 / 4 / 3
10,404
495
14,107
21,934
21,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
NotMyRole
The Morrigan
18
3 / 6 / 1
11,134
530
12,164
10,501
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RYCON1134
Tsukuyomi
16
3 / 5 / 1
10,324
492
15,459
16,855
19,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Yahhms
Cernunnos
18
1 / 5 / 2
11,039
526
8,059
14,221
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
MulanBastetCliodhna

VS

Bans
LokiGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
3 / 2 / 14
11,823
563
10,489
21,851
24,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Creefus
Vamana
18
5 / 3 / 7
12,354
588
12,058
16,274
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Crossito
Apollo
20
9 / 1 / 9
13,978
666
21,349
17,497
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 2 / 4
14,310
681
6,763
14,468
6,017
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Zachavelli
Osiris
19
5 / 6 / 7
12,100
576
10,589
24,469
33,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
28
28
Deaths
14
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
14
5
L
3
8
4
0.63
W
Vamana
Creefus
Vamana
5
3
7
2.83
W
Apollo
Crossito
Apollo
9
1
9
13.5
W
6
2
4
4
L
Cerberus
Moosias
Cerberus
4
4
3
1.38
L
The Morrigan
NotMyRole
The Morrigan
3
6
1
0.58
L
Tsukuyomi
RYCON1134
Tsukuyomi
3
5
1
0.7
L
Cernunnos
Yahhms
Cernunnos
1
5
2
0.4
W
Osiris
Zachavelli
Osiris
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,115
Damage
61,248
83,238
Taken
94,559
57,857
Mitigated
82,722
21,531
Healing
36,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
10,489
3,971
687
5,610
21,851
24,018
469
9,045
12,360
34,950
5,386
L
8,326
2,529
0
6,781
19,727
8,273
150
2,561
17,166
0
76,923
W
Vamana
Creefus
Vamana
12,058
5,999
0
5,805
16,274
11,708
0
3,243
12,835
0
73,916
W
Apollo
Crossito
Apollo
21,349
11,719
0
8,152
17,497
7,265
5,526
6,191
11,004
43
120,952
W
6,763
2,984
0
7,360
14,468
6,017
925
5,007
9,382
132,994
529
L
Cerberus
Moosias
Cerberus
14,107
1,089
262
5,398
21,934
21,858
0
4,487
17,447
34,328
0
L
The Morrigan
NotMyRole
The Morrigan
12,164
1,888
0
994
10,501
3,892
0
4,193
6,261
97,549
2,146
L
Tsukuyomi
RYCON1134
Tsukuyomi
15,459
3,358
0
5,319
16,855
19,859
170
2,340
14,515
0
60,229
L
Cernunnos
Yahhms
Cernunnos
8,059
2,780
0
2,777
14,221
3,975
0
2,025
12,196
0
76,701
W
Osiris
Zachavelli
Osiris
10,589
3,844
0
8,892
24,469
33,714
825
1,658
21,453
0
65,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,426
Gold Earned
64,565
606
Minions Killed
683
0
Camps Cleared
0
1,959,686
Distance Traveled
2,112,337
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,823
563
33
2
0
443,259
11
L
Fenrir
10,525
501
121
6
0
403,629
4
W
Vamana
12,354
588
113
5
0
415,645
6
W
Apollo
13,978
666
206
10
0
414,653
2
W
Chronos
14,310
681
229
11
0
450,256
2
L
Cerberus
10,404
495
53
3
0
385,162
7
L
The Morrigan
11,134
530
180
9
0
395,836
2
L
Tsukuyomi
10,324
492
106
5
0
399,324
5
L
Cernunnos
11,039
526
146
7
0
375,735
8
W
Osiris
12,100
576
102
5
0
388,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role