Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Faded Struggle7
Medusa
Level 89
God Stats
8W - 13L
1,504 SR
Queue Stats
40W - 46L
1,449 Elo+
Solo
Izanami
Izanami
Muhand_kanaan
Izanami
Level 58
God Stats
74W - 60L
1,650 SR
Queue Stats
169W - 171L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
king__spider404
Baron Samedi
Level 35
God Stats
1W - 1L
1,745 SR
Queue Stats
35W - 53L
1,359 Elo+
Solo
Amaterasu
Amaterasu
lucaspiti003
Amaterasu
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,052 Elo+
Solo
Team Averages
Level 63
1,580 SR
1,359 Elo+

VS

Team Averages
Level 64
1,509 SR
1,403 Elo+
Horus
Horus
NvM Shin
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,222 Elo+
Solo
Kuzenbo
Kuzenbo
ZuecoZuenger
Kuzenbo
Level 64
God Stats
8W - 14L
1,465 SR
Queue Stats
72W - 60L
1,521 Elo+
Solo
Merlin
Merlin
kllr_dth
Merlin
Level 133
God Stats
19W - 21L
1,261 SR
Queue Stats
53W - 53L
1,391 Elo+
Solo
Cernunnos
Cernunnos
ratoboyjj
Cernunnos
Level 28
God Stats
4W - 4L
1,814 SR
Queue Stats
46W - 67L
1,439 Elo+
Party 1
Da Ji
Da Ji
renataantonacio
Da Ji
Level 47
God Stats
18W - 23L
1,503 SR
Queue Stats
49W - 61L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
3 / 6 / 7
12,208
488
11,678
22,184
7,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 5 / 1
13,820
553
18,199
16,456
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
19
1 / 4 / 9
11,821
473
8,458
14,751
5,410
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
king__spider404
Baron Samedi
13
1 / 8 / 3
9,413
377
6,229
11,395
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Amaterasu
lucaspiti003
Amaterasu
18
2 / 3 / 2
11,029
441
7,485
23,626
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NvM Shin
Horus
18
2 / 5 / 11
12,294
492
7,460
20,631
25,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
ZuecoZuenger
Kuzenbo
20
3 / 3 / 4
12,868
515
15,420
16,072
23,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
kllr_dth
Merlin
19
3 / 3 / 4
12,554
502
7,207
8,714
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ratoboyjj
Cernunnos
19
5 / 7 / 6
13,018
521
12,333
16,578
4,909
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 4 / 6
14,260
570
17,220
18,358
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
22
Kills
26
26
Deaths
22
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
7
1.08
L
15
5
1
3.1
L
Izanami
1
4
9
1.38
W
Horus
NvM Shin
Horus
2
5
11
1.5
W
Kuzenbo
ZuecoZuenger
Kuzenbo
3
3
4
1.67
L
Baron Samedi
king__spider404
Baron Samedi
1
8
3
0.31
W
Merlin
kllr_dth
Merlin
3
3
4
1.67
L
Amaterasu
lucaspiti003
Amaterasu
2
3
2
1
W
Cernunnos
ratoboyjj
Cernunnos
5
7
6
1.14
W
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,049
Damage
59,640
88,412
Taken
80,353
43,321
Mitigated
64,370
30,542
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,678
289
2,535
9,429
22,184
7,747
2,187
4,643
17,541
76,163
0
L
18,199
7,151
0
4,707
16,456
5,919
2,337
447
16,009
0
86,119
L
Izanami
8,458
5,279
0
5,355
14,751
5,410
342
740
14,011
0
92,570
W
Horus
NvM Shin
Horus
7,460
2,775
2,220
4,696
20,631
25,943
48
3,964
16,667
0
40,062
W
Kuzenbo
ZuecoZuenger
Kuzenbo
15,420
3,982
0
1,548
16,072
23,619
1,083
4,060
11,238
82,562
0
L
Baron Samedi
king__spider404
Baron Samedi
6,229
903
842
1,362
11,395
5,524
796
4,017
7,378
35,278
3,941
W
Merlin
kllr_dth
Merlin
7,207
954
0
2,173
8,714
2,645
2,261
2,019
6,598
75,066
0
L
Amaterasu
lucaspiti003
Amaterasu
7,485
2,435
0
6,312
23,626
18,721
1,043
13,114
10,512
0
62,685
W
Cernunnos
ratoboyjj
Cernunnos
12,333
6,069
0
2,829
16,578
4,909
2,010
3,719
12,859
0
88,733
W
17,220
4,749
329
6,243
18,358
7,254
866
3,952
14,342
0
93,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,291
Gold Earned
64,994
583
Minions Killed
564
0
Camps Cleared
0
2,121,933
Distance Traveled
2,325,814
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,208
488
118
5
0
444,310
0
L
Medusa
13,820
553
131
5
0
442,065
0
L
Izanami
11,821
473
146
6
0
489,702
1
W
Horus
12,294
492
36
1
0
476,598
1
W
Kuzenbo
12,868
515
134
5
0
510,191
2
L
Baron Samedi
9,413
377
68
3
0
296,958
2
W
Merlin
12,554
502
137
5
0
399,870
1
L
Amaterasu
11,029
441
120
5
0
448,898
6
W
Cernunnos
13,018
521
138
6
0
428,927
3
W
Da Ji
14,260
570
119
5
0
510,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role